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(Hopefully) cool stuff clash is working on now

Started by flyingmice, December 19, 2007, 11:47:49 AM

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flyingmice

BTW, Glorianna will contain a new system for creating bio-constructs. Since most constructs will be asexual and do not reproduce, you can get pretty much exactly what you order. You can literally build your character. With the sexual bio-constructs, like the fairies, genetic drift comes into play. A few, a very few, fairies are more intelligent, and are sapient in the human range. There are certain widespread sapient constructs allowed to run wild like that - mermen, kobolds, gargoyles, and unicorns - as well as a few - like fairies - that can become sentient with the right combination of genes.

One of the biggest political issues on Glorianna now is the issue of "downshifts". These are constructs designed to be just slightly below the edge of sapience. They breed sexually, so they are cheap, and play the role of peasants to the Lords. Each batch is a different species, and they cannot crossbreed. They are designed to skirt - or perhaps subvert - the SaVaHuTa anti-slavery laws, and are considered animals, property. If one appears who is sapient, due to the vaguaries of genetic drift, by law they are segregated out and freed. Of course, they have no-one to breed with, so that potential dies out genetically.

-clash
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
Blog: I FLY BY NIGHT

brettmb2

One of the cooler ideas to come along for a game in ages, Clash :)
Brett Bernstein
Precis Intermedia

flyingmice

Quote from: brettmbOne of the cooler ideas to come along for a game in ages, Clash :)

Thanks, Brett! :D

-clash
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
Blog: I FLY BY NIGHT

JohnnyWannabe

Glorianna strikes me as Flashman in Space . . . on acid.:D If this is the setting for the recent installment of the StarCluster game you're running, I have to say it's your coolest concept since Cold Space. And you know how much I love Cold Space.
Timeless Games/Better Mousetrap Games - The Creep Chronicle, The Fifth Wheel - the book of West Marque, Shebang. Just released: The Boomtown Planet - Saturday Edition. Also available in hard copy.

flyingmice

Quote from: JohnnyWannabeGlorianna strikes me as Flashman in Space . . . on acid.:D If this is the setting for the recent installment of the StarCluster game you're running, I have to say it's your coolest concept since Cold Space. And you know how much I love Cold Space.

Yep! You guys are on Glorianna. I'm glad you're enjoying the setting. It's wierd with a beard. :D

-clash
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
Blog: I FLY BY NIGHT

RPGPundit

Quote from: flyingmiceI'm reformatting the game into a much cleaner style - I was soo bad, and this is my oldest game - and updating the mechanics to StarCluster 2.5/Cold Space level, and putting in some more illos. That is not in question. What I'm wondering is should I do more? Should I drop random chargen entirely, like in FTL Now, or should I keep it?

Holy fuck no!
You should definitely keep random chargen.  I mean shit, almost always when the question is "can I give my readers/GMs one option or two?" the answer should be two.
Why the hell would you choose to intentionally limit options?
I for one vastly prefer random chargen in almost any circumstance.

RPGPundit
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Kyle Aaron

Quote from: flyingmiceThat plus I'm an old man and old men don't sleep well anyway, so I might as well be doing something! :D
"I had to get up to piss so I wrote this rpg."
The Viking Hat GM
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JohnnyWannabe

Quote from: Kyle Aaron"I had to get up to piss so I wrote this rpg."

Hahahahahaha!!!:D
Timeless Games/Better Mousetrap Games - The Creep Chronicle, The Fifth Wheel - the book of West Marque, Shebang. Just released: The Boomtown Planet - Saturday Edition. Also available in hard copy.

flyingmice

When women ask me "Boxers or briefs?" I answer "Depends..."

-clash
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
Blog: I FLY BY NIGHT

David R

Quote from: flyingmiceWhen women ask me "Boxers or briefs?" I answer "Depends..."

I say "Let's find out"

Regards,
David R

flyingmice

HI David! :D

Quote from: David RI say "Let's find out"

Regards,
David R

I used to, but now I'm married... AND old! :D

-clash
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
Blog: I FLY BY NIGHT

SirKerry

Quote from: flyingmiceSweet Chariot is an awesome setting - the best I've ever done - but the system needs a lot of work. It's the last remaining vestige of StarCluster 1 left out there. Iused it to prototype most of the changes I made to the SC engine to get to SC 2, but they are... embryonic... in places. Using StarPool would make the game more gritty and pulpish, and using StarKarma would make it less violent, based on my playtests. Decisions! I could always use the percentile system most of my games use, but it may not be the best solution!

-clash

Hmm, if the setting's that good then why no go with systemless core setting book and make companion books for the various systems you wish to support (or even get other publishers to support with their system of choice) kinda like Green Ronin is doing with the new Freeport stuff?

flyingmice

Quote from: SirKerryHmm, if the setting's that good then why no go with systemless core setting book and make companion books for the various systems you wish to support (or even get other publishers to support with their system of choice) kinda like Green Ronin is doing with the new Freeport stuff?

Because systemless books don't sell well for tiny little publishers like me. Green Ronin is no giant, but they are at least a couple orders of magnitude larger than Flying Mice. Anything they release will get noticed, and if they pull it off, which they have a good track record for doing, that will result in sales. Setting plus system in one book is the way to go for little companies like mine.

Besides, I've pretty much decided on StarPool. I've been testing it out, and it works like I thought it would. :D

-clash
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
Blog: I FLY BY NIGHT

flyingmice

Sweet Chariot 2nd Edition is almost finished. Maybe tonight, maybe tomorrow. I've just got to finish the Professions now. :D

Oh yeah, I kept random chargen, and am using StarPool. :P

-clash
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
Blog: I FLY BY NIGHT

flyingmice

clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
Blog: I FLY BY NIGHT