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Author Topic: (Hopefully) cool stuff clash is working on now  (Read 3594 times)


  • Flunchist-Cruftist
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(Hopefully) cool stuff clash is working on now
« Reply #150 on: March 10, 2008, 10:11:14 am »
Quote from: JohnnyWannabe
One of the problems with core play-testers is you never present them with a fait accompli until the end. By then, they gloss over all the stuff because they have a thorough comprehension of the game. As a result, they miss glaring errors.

P.S. I'm not saying your games have any glaring errors. Some of mine do!:D

One of the interesting things about Wild Blue's playtesting is that it came from a merger of two groups - Michael Scott's Wild Blue group and my Aces group. Some of the Aces guys have been with me since In Harm's Way. They know the system, so the differences stand out. The Wild Blue group didn't know me from Adam. They were playing with EABA, a very different system. They see the basic system as different and new. I have gotten excellent feedback from both sides this way. Besides, working with Michael is a joy.

clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page:
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World