Poll
Question:
Setting to be used for the collaborative Future War design?
Option 1: ybrids vs. Abominations
votes: 6
Option 2: ar Future Human Empire
votes: 3
Option 3: liens vs. bad-guy humans
votes: 0
Option 4: ug Hunt
votes: 2
Option 5: econd Eden
votes: 5
Option 6: eneric - no setting
votes: 0
Option 7: eneric - include multiple settings
votes: 2
Option 8: ther
votes: 0
Hi everyone, poll for the Future War collaborative design. Results should be public so while I'm mostly going for the designers' votes, well-wishers can vote as well and we may use it as a gauge of 'market interest' so to speak. Please note that you should be able to vote for multiple choices.
More details:
Hybrids vs. Abominations: The War raged for 20 years, tides of devastation moving back and forth across the planet. Then it stopped. New drive technology meant Noah’s world was no longer tactically relevant. The War moved on to new worlds, new systems. But neither side told the troops on the ground. The Abominations struck at the Hybrid deployment centres and destroyed the vats. The Hybrids retreated into secret lab and development centres. Stripped of the ability to produce troops in enough numbers they looked to other options and focused on their advantage - training and intelligence - to developed the IMP (Invasive Meta PRISM) which enabled Hybrids to take control of Abominations through transferring their PRISMs into Abomination Meat.
The far future: Mankind has spread through the stars, and the far flung colonies have turned resentment at the far off seat of Empire into open rebellion. Fight for the glory of the empire, and rise from a lowly legionary to a Centurion, Legate, or higher, whilst sidestepping or participating in the political intrigue and backstabbing. As a rebel, you are outgunned, have uncertain allies with families, homes and crops to tend, and face death if caught, as an example to others to be vigilant, be loyal, and behave, in the Emperors name. You have no choice - fight, win, or die!
Aliens vs. bad-guy humans: Mankind first encountered Alien races over 100 standard years ago. The first encounters were nervous, sometimes disastrous affairs. Over time, the exchange of language, technology and culture took place, before the warlike humans killed everyone and took their stuff. Now, the aliens, facing extinction or subjugation, have only one thing to decide - bow to the Humans, or fight back? Players pick from a choice of alien races, or play as the bad guys (humans) with a choice of cybernetic enhancements and genetic tampering to increase their chances of purging and burning in the name of humanity!
Bug Hunt: We thought we were alone. We paid for that naivety when the colony on Therus Prime squawked a hasty mayday, and described hordes of insectoid creatures overrunning the peaceful mining settlement. The mines supply Tribillium, a vital fuel source, and there is a significant credit value attached to the installation. A fear unvoiced is that the Aliens will use Therus Prime as a staging post to spread their hives deeper into human colonies, until it's too late to fight back! The marines are despatched to investigate, thinking they'll have a holiday with what they regard as a 'bug hunt'. They will find out they are wrong, and they'll need bigger guns...
Second Eden: People sang and rejoiced in the streets when scientists discovered another planet suitable for human life. Now, after hundreds of years in stasis, the colonisation fleet nears its destination. The planet, nicknamed Eden, is everything it was promised, and more besides. With genetic modification, the population in 20 years will become self supporting, and life will begin anew for the human race, and the 10,000 brave colonists who said goodbye to life on Earth. However, Eden is already home to a race of sentient and they aren't happy about the newcomers... lock and load! It's all out WAR!
#1 didn't really grab me, #2 is a 40K heartbreaker, #3 is weird and stinks of political commentary.
I like #4 because bugs are a classic, and #5 because it sounds really, really interesting. Better hope the colonists packed an arsenal, or better still, an arms factory in that generation ship.
Thanks Butcher! Appreciate the explanations.
At everybody...now that I've voted I can't see who voted for what. Anyone have an idea of how to access that?
I like the 'here are the rules, here are some settings to use' thing, so voted that way, but happy to go with the eventual winner.