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critical_fumble:
Let me start off by saying that I did some searching but couldn't find any references to this.

I had recently seen the game Thousand Year Old Vampire popping up in a few of the solo rpg channels I follow on youtube.  I went and checked it out on drivethrurpg, but saw that a better print option may be available elsewhere.  So I went and found the game's homepage and was immediately presented with this at the top:


--- Quote ---If you are a supporter of the near or far right I am going to ask that you not buy my games. I don't want your money, but more importantly I don't want you to feel comfortable enjoying things produced by the people and systems you want to destroy. I don't want bad people playing my games–and that includes folks who are willing to look the other way while braver bigots perform their hateful work.

Yes this means members of cartoonishly evil hate groups, but it also specifically includes Trump supporters and those Republicans who voted for Trump. You are lobbying for the death of my friends and relations, you are pushing for dangerous authoritarians to destroy the systems that let books like mine come to be. And this goes for equivalent groups outside the US–you know who you are.

People who make art and beauty and fun almost universally revile you and it's time you started to feel that. You aren't welcome here, you don't get to play with my things. Shoo.

--- End quote ---

Aside from some obvious virtue signaling, which certainly isn't uncommon, this rather floored me. Who tells people not to buy their product?!  Is this more common than I realize? 

critical_fumble:
Note: I realize this thread is still awaiting approval, but I keep thinking about it and wanted to share some more thoughts on it.

For one thing, I find it to be a terrible business decision to tell nearly half of America that you don't want their money.

Also, I think there is some serious irony here. The game, from what I gathered from seeing some actual play, is about you taking on the role of a person who becomes a vampire, against their will, and slowly/quickly becoming evil. I daresay it's almost about empathizing with an "evil" creature. I'm sure one can't help but understand some of the choices that are made since you're them in the story. The irony is, you could envision a version of this game where you could play as any other "evil" person...say perhaps a Trump supporter (since they are specifically called out on the website's rant), and roleplay successive decisions leading you down the path of what you consider folly. Or, perhaps closer to the original theme of the game, you could roleplay as a cut-throat salesperson, stepping on "little" people as you climb the ladder to CEO of a mega corporation. I guess I find it bizarre that the author of a game that, at least to me, is partly about trying to understand something you consider evil, would make a sweeping declaration that they don't want anything to do with someone who thinks differently than them.

This Guy:
Lots of people this isn't even the most high profile. Some assholes are still so clenched over Fred Hicks telling chuds not to buy Fate of Cthulhu engineers are studying them for adhesive properties.

critical_fumble:

--- Quote from: This Guy on April 17, 2021, 04:41:47 PM ---Lots of people this isn't even the most high profile. Some assholes are still so clenched over Fred Hicks telling chuds not to buy Fate of Cthulhu engineers are studying them for adhesive properties.

--- End quote ---

I had to go look up "chud". 

I guess it's just that this example seemed extreme given the theme of the game itself.

This Guy:

--- Quote from: critical_fumble on April 17, 2021, 04:46:30 PM ---
--- Quote from: This Guy on April 17, 2021, 04:41:47 PM ---Lots of people this isn't even the most high profile. Some assholes are still so clenched over Fred Hicks telling chuds not to buy Fate of Cthulhu engineers are studying them for adhesive properties.

--- End quote ---

I had to go look up "chud". 

I guess it's just that this example seemed extreme given the theme of the game itself.

--- End quote ---

Nah it's a safe tactic, telling people who won't buy your game anyway not to buy your game. They get butthurt and continue to not by the game and people who don't like em are impressed by your brave stance and buy the game. Real easy choir preaching for cash.

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