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Author Topic: Dark Albion: the Origin Thread  (Read 99089 times)

RPGPundit

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Re: Dark Albion: the Origin Thread
« Reply #360 on: December 13, 2023, 03:24:50 AM »
Quote
In the original campaign, I didn't have demihumans. I included the Scotsman and Cymri classes as a replacement.

But if you want there to be D&D-style elves and dwarves, there's no reason you can't just have them there; the real trick would be figuring out how common they were, and what their role in human society was.

My bad. What I meant to ask was: would you just use the Elven/Dwarven racial rules for the Cymri and Scotsman, respectively?

Um, I'm still not sure I get your question. In my own campaign I made the Scotsmen the tough guys, and the Cymri are sort of thief-magicians. Neither had the specific racial powers of dwarves or elves, though Scotsmen did have better than average saves, and Cymri had a sixth sense. The L&D system evolved over time, so at first they were all closer to LotFP characters, and by about the latter part of the second year they looked a lot closer to the classes that appear in "Appendix P" of Dark Albion.
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1stLevelWizard

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Re: Dark Albion: the Origin Thread
« Reply #361 on: December 13, 2023, 04:31:14 PM »
Quote
Um, I'm still not sure I get your question. In my own campaign I made the Scotsmen the tough guys, and the Cymri are sort of thief-magicians. Neither had the specific racial powers of dwarves or elves, though Scotsmen did have better than average saves, and Cymri had a sixth sense.

This actually answers my question right here, sorry about the confusion. I just wasn't sure if I should give the racial bonuses of demihumans to the Cymri and the Scotsman, or if I just keep them straight humans. Basically just reskin elves and dwarves as Cymri and Scotsman. I'll take a second look at Appendix P. Thanks!
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Re: Dark Albion: the Origin Thread
« Reply #362 on: December 27, 2023, 12:26:34 PM »
Based on the lore, I'd say you could use the Half-Elf as a basis for Cymri.  But I don't mean to answer for the Pundit.

Unrelated question for Pundit: I notice you use the term "Walking Dead" instead of "Zombie".  Just curious why?  Is it what they referred to the monster type authentically?
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Re: Dark Albion: the Origin Thread
« Reply #363 on: December 28, 2023, 10:15:25 PM »
Based on the lore, I'd say you could use the Half-Elf as a basis for Cymri.  But I don't mean to answer for the Pundit.

Unrelated question for Pundit: I notice you use the term "Walking Dead" instead of "Zombie".  Just curious why?  Is it what they referred to the monster type authentically?

The term "zombie" did not exist in the medieval period. There were various names for the undead, but there really wasn't one specific one for a generic zombie-style animated corpse. Hence I decided to just use Walking Dead.
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Brigman

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Re: Dark Albion: the Origin Thread
« Reply #364 on: December 28, 2023, 11:09:05 PM »
Gotcha, makes sense!
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Brigman

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Re: Dark Albion: the Origin Thread
« Reply #365 on: February 03, 2024, 11:43:39 PM »
During my last session, one player (the Magister, using his staff) wanted to KO an opponent rather than kill him.

I couldn't find it in the rules quickly so I just allowed him to try (he missed anyway).  But speaking of missing, am I missing a rule for that?
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Re: Dark Albion: the Origin Thread
« Reply #366 on: February 06, 2024, 01:58:30 AM »
During my last session, one player (the Magister, using his staff) wanted to KO an opponent rather than kill him.

I couldn't find it in the rules quickly so I just allowed him to try (he missed anyway).  But speaking of missing, am I missing a rule for that?

I didn't put in a rule for non-lethal combat. But in my games someone can attempt to intentionally do only non-lethal damage, either unarmed or with a blunt weapon. Attacks are as normal, but damage is one die lower than the standard for the attack/weapon. Critical hits do not count as criticals.
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you've played 'medieval fantasy' until you play L&D.


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Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
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Brigman

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Re: Dark Albion: the Origin Thread
« Reply #367 on: February 06, 2024, 10:53:41 AM »
Thank you!
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