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Author Topic: RPGnet's decay (TBP madness)  (Read 306614 times)

Crawford Tillinghast

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Re: RPGnet's decay (TBP madness)
« Reply #405 on: October 18, 2021, 01:27:32 PM »
...I'm a bit surprised they haven't been sent to the cornfield sooner.
What a perfect metaphor! 8) 8) 8)


Stephen Tannhauser

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Re: RPGnet's decay (TBP madness)
« Reply #406 on: October 18, 2021, 02:45:38 PM »
To be fair:  That rule is because they have a lot of rules lawyers and line dancers.  What's the name of the guy with the arrow?

Saint Sebastian, often referenced in Xeno's Paradox: i.e. that if space is infinitely divisible, before you can cross any distance you have to cross half of that distance, and since you always have to cross the half of the distance before that half you can never actually get anywhere, and so Saint Sebastian evidently died of fright rather than by getting struck with arrows which could never actually have reached him.

Or to phrase it a little more aphoristically, no amount of increased refinement to the letter of a rule will help people uphold its spirit if they are determined not to.
Better to keep silent and be thought a fool, than to speak and remove all doubt. -- Mark Twain

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Ghostmaker

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Re: RPGnet's decay (TBP madness)
« Reply #407 on: October 18, 2021, 02:47:41 PM »
To be fair:  That rule is because they have a lot of rules lawyers and line dancers.  What's the name of the guy with the arrow?

Saint Sebastian, often referenced in Xeno's Paradox: i.e. that if space is infinitely divisible, before you can cross any distance you have to cross half of that distance, and since you always have to cross the half of the distance before that half you can never actually get anywhere, and so Saint Sebastian evidently died of fright rather than by getting struck with arrows which could never actually have reached him.

Or to phrase it a little more aphoristically, no amount of increased refinement to the letter of a rule will help people uphold its spirit if they are determined not to.
Which is really where Rule 0 should come into play.

But it looks to me less like 'Ok, you're trying to game the system and we're not interested in playing, so fuck off' and more 'We're going to set completely arbitrary rules and randomly enforce them at our whims'.

Stephen Tannhauser

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Re: RPGnet's decay (TBP madness)
« Reply #408 on: October 18, 2021, 05:16:44 PM »
Which is really where Rule 0 should come into play.

But it looks to me less like 'Ok, you're trying to game the system and we're not interested in playing, so fuck off' and more 'We're going to set completely arbitrary rules and randomly enforce them at our whims'.

For another community I didn't know as well, I'd at least be willing to admit that that's an easy dynamic to mutually confuse. My impatience with what I see as someone else's game playing could very easily look to another person like me being arbitrary without it actually being so, and vice versa.

TBP has, unfortunately, lost my willingness to give them the benefit of the doubt in this area.
Better to keep silent and be thought a fool, than to speak and remove all doubt. -- Mark Twain

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Ghostmaker

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Re: RPGnet's decay (TBP madness)
« Reply #409 on: October 20, 2021, 12:43:05 PM »
https://forum.rpg.net/index.php?threads/duddubuddu-receives-a-%F0%9F%94%B4-warning-and-threadban.888404/

And here we learn that wanting a group to state its intentions and demands is 'concern trolling'.

Also, that Dawgstar is a pathetic excuse for a human being, but we all knew that one.

KingCheops

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Re: RPGnet's decay (TBP madness)
« Reply #410 on: October 21, 2021, 09:54:29 AM »
https://forum.rpg.net/index.php?threads/duddubuddu-receives-a-%F0%9F%94%B4-warning-and-threadban.888404/

And here we learn that wanting a group to state its intentions and demands is 'concern trolling'.

Also, that Dawgstar is a pathetic excuse for a human being, but we all knew that one.

Well I mean if you're forced to illuminate your actual desires it's possible that they could be met.  They learned that mistake with gay marriage and now just make sure to make nebulous demands so that they can get whatever they want.

Ghostmaker

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Re: RPGnet's decay (TBP madness)
« Reply #411 on: October 21, 2021, 10:07:10 AM »
https://forum.rpg.net/index.php?threads/duddubuddu-receives-a-%F0%9F%94%B4-warning-and-threadban.888404/

And here we learn that wanting a group to state its intentions and demands is 'concern trolling'.

Also, that Dawgstar is a pathetic excuse for a human being, but we all knew that one.

Well I mean if you're forced to illuminate your actual desires it's possible that they could be met.  They learned that mistake with gay marriage and now just make sure to make nebulous demands so that they can get whatever they want.
That and I suspect some of them don't even KNOW what they want.

It's like the cries for 'we want dignity!'. But dignity can't be handed out like a candy bar.

KingCheops

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Re: RPGnet's decay (TBP madness)
« Reply #412 on: October 21, 2021, 10:19:06 AM »
https://forum.rpg.net/index.php?threads/duddubuddu-receives-a-%F0%9F%94%B4-warning-and-threadban.888404/

And here we learn that wanting a group to state its intentions and demands is 'concern trolling'.

Also, that Dawgstar is a pathetic excuse for a human being, but we all knew that one.

Well I mean if you're forced to illuminate your actual desires it's possible that they could be met.  They learned that mistake with gay marriage and now just make sure to make nebulous demands so that they can get whatever they want.
That and I suspect some of them don't even KNOW what they want.

It's like the cries for 'we want dignity!'. But dignity can't be handed out like a candy bar.

I mean it can if you're the type of person who feels good about getting a participation trophy.

David Johansen

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Re: RPGnet's decay (TBP madness)
« Reply #413 on: October 22, 2021, 01:53:26 PM »
This one is interesting https://forum.rpg.net/index.php?threads/degenesis-calls-it-quits.888525/

"good riddance" didn't get any heat but suggesting that racism can be dealt with in a setting without the designers being racist got a 7 day ban.
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wmarshal

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Re: RPGnet's decay (TBP madness)
« Reply #414 on: October 22, 2021, 02:00:53 PM »
This one is interesting https://forum.rpg.net/index.php?threads/degenesis-calls-it-quits.888525/

"good riddance" didn't get any heat but suggesting that racism can be dealt with in a setting without the designers being racist got a 7 day ban.
From my read the poster who got banned was asking for an honest clarification to a pretty blunt and general statement. I guess TBP can’t have that.

Stephen Tannhauser

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Re: RPGnet's decay (TBP madness)
« Reply #415 on: October 22, 2021, 02:23:18 PM »
"good riddance" didn't get any heat but suggesting that racism can be dealt with in a setting without the designers being racist got a 7 day ban.

It's another kafkatrap. When I accuse you of posting in bad faith, that's only proof of my bad faith; but when you accuse me of posting in bad faith, that's also proof of my bad faith.
Better to keep silent and be thought a fool, than to speak and remove all doubt. -- Mark Twain

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Shasarak

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Re: RPGnet's decay (TBP madness)
« Reply #416 on: October 22, 2021, 03:23:44 PM »
"good riddance" didn't get any heat but suggesting that racism can be dealt with in a setting without the designers being racist got a 7 day ban.

It's another kafkatrap. When I accuse you of posting in bad faith, that's only proof of my bad faith; but when you accuse me of posting in bad faith, that's also proof of my bad faith.

Explaining the trap is proof of your bad faith.
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Wntrlnd

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Re: RPGnet's decay (TBP madness)
« Reply #417 on: October 22, 2021, 03:53:47 PM »
Quote by woke moderator

Quote
Racism as part of a game world is a game designer's choice, and it's not a good choice.

Wow. Guess the swedish game Western 4ed once it comes out in a english translation sometimes soon (translation available to backers atm) will not be well received by RPGnet. Their loss. It is a beautiful game.
« Last Edit: October 22, 2021, 03:56:25 PM by Wntrlnd »

Ratman_tf

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Re: RPGnet's decay (TBP madness)
« Reply #418 on: October 22, 2021, 05:32:15 PM »
Quote
Furthermore, Racism in roleplaying games should not be normal, for all that some may wish to continue normalizing it. Racism as part of a game world is a game designer's choice, and it's not a good choice.

The fucking fuck?
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Re: RPGnet's decay (TBP madness)
« Reply #419 on: October 22, 2021, 05:38:10 PM »
Quote
Furthermore, Racism in roleplaying games should not be normal, for all that some may wish to continue normalizing it. Racism as part of a game world is a game designer's choice, and it's not a good choice.

The fucking fuck?
By the standard that systemic racism has been pervasive throughout history, that means all historical RPGs have to go. And all modern RPGs as well. And the only fantasy or far future RPGs that are allowed are those that meet the anti-racist (racist) progressive ideal. And since progressive goalposts constantly change, that means all RPGs that weren't written in the last 5 seconds are banned.