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In the End, the Swine Will Devour Themselves
GRIM:
I think White Wolf's doing a fine job on themselves, there doesn't need to be any uprising.
fonkaygarry:
--- Quote from: Abyssal Maw --- I guess the future belongs to the Mearls and Kenson types.
--- End quote ---
The more things change... I'm glad to see that this isn't a unique point in gaming history.
By the by: Are there any numbers for how the different companies (mostly WW) are faring? Exalted 2e's big and shiny and fun, but is it selling fast enough to keep WW from going tits up? Same with Green Ronin and WFRP.
Imperator:
--- Quote from: Abyssal Maw ---What has changed is that the current crop seem to be intentionally making games that not many people really want to play other than.. other indie game designers.
--- End quote ---
Yes. That is the reason why they sell their games over the Internet, instead of just mailing them to their indie designer friends.
You don't really know what you're talking about, don't you?
--- Quote from: Abyssal Maw ---In which case they either live in the same town or they only really play over IRC. Otherwise they don't actually play.
--- End quote ---
Yes, you don't have idea about what you're talking.
--- Quote from: Abyssal Maw --- In any case, today only a few indie game designers seem to make that much money, and none of them see wide distribution.
--- End quote ---
Mongoose Publishing approached Vince Baker (the author of DitV) and made him an offer to distribute his game, sharing profits on a 50% basis. Quite a honest deal. You can read about the details here:
http://www.indie-rpgs.com/forum/index.php?topic=20139.msg210930;topicseen#msg210930,
though I assume by your previous post that you're not into such things as knowing shit before writing an ignorant post
Well, if you read that you can see that Vince Baker rejected the offer simply because he's selling the same amount of books that Mongoose could offer him, so he would be losing cash in that case. So you can see that some indie games get as much distribution as some mainstream publishers can offer.
--- Quote from: Abyssal Maw --- The next decade's designers will be people that came up playing the current version of D&D, understand why it rules, where it has problems, and will want to improve on that.
--- End quote ---
This is the stupidest thing of all. So, the next decade designers will be people that has experience doing the same games that 30 years before, and will produce nothing new, because, you know, change and diversity are VERY BAD THINGS.
I'm no theory fan. I play mainly mainstream games (some D20 games included), but I also enjoy some indie games. Other indie games, I don't like it. But this is pure drivel.
Abyssal Maw:
I love offending the swine!
:hatsoff:
Imperator:
Fucking hilarious:
--- Quote from: RPGPundit ---Story-based gaming is the core of Swine philosophy, and as I've explained before, the Swine motivation is primarily that of giving themselves a grotesquely overinflated sense of self-worth and meaning in their otherwise meaningless lives.
--- End quote ---
Well, I'm a psychologist and I wouldn't dare to make such an analysis.
--- Quote from: RPGPundit ---Their game has to not be a game, it has to be something far more than a game.
--- End quote ---
I've always read in those swiney books you hate that a game "can" be something more... and I agree with that. I've never read any "must."
--- Quote from: RPGPundit ---The more you can reject those "lesser beings", the more special that makes you.
--- End quote ---
Nothing like, for example, rejecting people who chooses to play other games than mainstream because they get more fun. Or rejecting people who simply disagrees with the idea of D20 as the best thing ever. I see.
--- Quote from: RPGPundit ---Never mind that its all a big cover-up for their own sense of rejection at the hands of a society that wants nothing to do with pretentious shitheads who have not yet learned (and possibly never will) that you get to be special not by virtue of birth or by default but by ACTUALLY FUCKING ACCOMPLISHING SOMETHING.
--- End quote ---
Well, if you talk about WW Swine, they have accomplished something: they have published several big - time successful RPGs, that have had a big impact on teh hobby. If you talk about indie Swine, they have done the same, though in a lesser scale. And they keep making games that have influece on mainstream designers. Not counting that there are many indie designers that also work on mainstream games.
--- Quote from: RPGPundit ---Its what would have brought Roleplaying down with them, had it not been for the rise of D20.
--- End quote ---
This is like reading Ann Coulter talking about how liberals are going to destroy the world becauser they're evil and hate us.
--- Quote from: RPGPundit ---It nearly brought down the industry, but fortunately we have been spared that fate, though reconstruction is still tenous and we must continue to be vigilant and work hard to restore the fan base. Yet every day we grow stronger, and the Swine weaker.
--- End quote ---
I always find hard to understand and reconcile the notions that the Swine (specially the indie Swine) are nothing but a blip, just because everyone loves D20, with the notion that the Swine is everywhere, and we must stay on guard to avoid that they destroy our hobby, burn our mainstream books, and ran over our dogs with their cars.
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