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Author Topic: D&D Promotes Race Essentialism?  (Read 7083 times)

Pat

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Re: D&D Promotes Race Essentialism?
« Reply #90 on: June 02, 2022, 01:17:27 PM »
Quote
Using logic to find answers isn't science.

I cannot even begin to address how silly this is.
Your failure to understand is the silly part.

Logic and science aren't synonyms. One may be a prerequisite for the other, but saying they're the same thing is like saying all mammals are bears.
Except that's not what you said.

Lay off the tequila.
It's exactly what I said.

Take a basic course in English.

Pat

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Re: D&D Promotes Race Essentialism?
« Reply #91 on: June 02, 2022, 01:37:41 PM »
@Pat I would love to have RPG sourcebooks exploring that kind of casual folkloric magic. Modern D&D media feels completely disconnected from the old fairy tales and myths. Or even real occult traditions.
Agreed. I tend to lean into the fairy tale feel in my games, but it's not always that consistent, and it fights with many components of the game. The magic system would need a significant re-work, for instance. It's too energy-based and kitchen sink. In addition to obvious sources like Grimm, Anderson, and Lang, I'd also look at sources like Ovid, Spencer, Hearn, the Matter of France, Taoism, collections of folklore from the British Isles and Russia, the Kalevala, the Mahabharata, and many more. I recently glanced at a few of the old Enchanted World Time Life books, and they seem to be surprisingly good.
« Last Edit: June 02, 2022, 01:40:23 PM by Pat »

Ghostmaker

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Re: D&D Promotes Race Essentialism?
« Reply #92 on: June 02, 2022, 01:40:49 PM »
Quote
Using logic to find answers isn't science.

I cannot even begin to address how silly this is.
Your failure to understand is the silly part.

Logic and science aren't synonyms. One may be a prerequisite for the other, but saying they're the same thing is like saying all mammals are bears.
Except that's not what you said.

Lay off the tequila.
It's exactly what I said.

Take a basic course in English.
Whatever. LOL.

Shasarak

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Re: D&D Promotes Race Essentialism?
« Reply #93 on: June 02, 2022, 04:56:53 PM »
Or even real occult traditions.

Like Scientology and Hermetic Order of the Golden Dawn?
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Armchair Gamer

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Re: D&D Promotes Race Essentialism?
« Reply #94 on: June 02, 2022, 08:59:53 PM »
I recently glanced at a few of the old Enchanted World Time Life books, and they seem to be surprisingly good.

  Several years ago, I was hit with a wave of nostalgia and managed to hunt down the complete series, piece by piece. They really are rather good.

RPGPundit

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Re: D&D Promotes Race Essentialism?
« Reply #95 on: June 07, 2022, 03:28:01 AM »
@Pat I would love to have RPG sourcebooks exploring that kind of casual folkloric magic. Modern D&D media feels completely disconnected from the old fairy tales and myths. Or even real occult traditions.

Have you looked at Lion & Dragon? And The Invisible College?
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BoxCrayonTales

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Re: D&D Promotes Race Essentialism?
« Reply #96 on: June 07, 2022, 11:25:11 AM »
@Pat I would love to have RPG sourcebooks exploring that kind of casual folkloric magic. Modern D&D media feels completely disconnected from the old fairy tales and myths. Or even real occult traditions.

Have you looked at Lion & Dragon? And The Invisible College?
I haven't looked at Lion & Dragon yet. I have looked through Invisible College.

Have you read BRP Enlightened Magic? I think that's a really good implementation of what I mean, particularly the alchemy system. It takes concepts from real occultism and turns it into something that is readily gameable.

The alchemy system has three levels of proficiency that correspond to body, mind, and soul in the manner of production and the application/target of the effect. The first circle involves creating alchemical reagents in a laboratory that are applied in the field, or modifying objects or people in the laboratory. The second circle involves creating works of art, such as paintings, sculptures, instruments, or sheet music, that create the desired response in audiences. The third circle involves meditating and going on vision quests to create effects, which are then applied by touch or pointing at the target. Each named spell exists at all three circles with a corresponding application of the effect, in accordance with the principle of "as above, so below."

Mythras also has folk magic but I'm not familiar with it.

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Re: D&D Promotes Race Essentialism?
« Reply #97 on: June 09, 2022, 01:17:42 PM »
Well, my point is both IC and L&D totally change the D&D magic system to fit authentic magic from occultism or myth/legend.
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Stephen Tannhauser

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Re: D&D Promotes Race Essentialism?
« Reply #98 on: June 09, 2022, 01:21:43 PM »
Well, my point is both IC and L&D totally change the D&D magic system to fit authentic magic from occultism or myth/legend.

From your own playtesting of the L&D magic system, out of curiosity, how does it change the feel of magic-user characters in play? What do people used to D&D style magic have to wrap their heads around to make it work?
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Effete

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Re: D&D Promotes Race Essentialism?
« Reply #99 on: June 10, 2022, 07:10:22 PM »
The way things are going, the graduates are only fit to make sandwiches.

I wish this were true. Sadly corporations are creating homes for these people in "fairness & equity" departments to spread their misery on their employees and the rest of society. Well paid I might add.
However, it's the same problem those gender studies graduates have; there are only so many positions and departments to staff. And they are resource drains on the company.

But yeah, in the interim the wokeists will hire other wokeists to keep parasitizing the productives.

That being said... I wonder if they know that you can roll up non-optimal race/class combinations and still have fun with them?

But that would mean not absolutely dominating their field... something completely antithetical to these power-hungry narcissists. Their idea of "fun" is putting down others to elevate themselves.
« Last Edit: June 10, 2022, 07:13:32 PM by Effete »