This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.
The message boards have been upgraded. Please log in to your existing account by clicking here. It will ask twice, so that it can properly update your password and login information. If it has trouble recognizing your password, click the 'Forgot your password?' link to reset it with a new password sent to your email address on file.
The RPGPundit's Own Forum Rules
This part of the site is controlled by the RPGPundit. This is where he discusses topics that he finds interesting. You may post here, but understand that there are limits. The RPGPundit can shut down any thread, topic of discussion, or user in a thread at his pleasure. This part of the site is essentially his house, so keep that in mind. Note that this is the only part of the site where political discussion is permitted, but is regulated by the RPGPundit.

Author Topic: Dark Albion: the Origin Thread  (Read 31962 times)

RPGPundit

  • Administrator - The Final Boss of Internet Shitlords
  • Administrator
  • Hero Member
  • *****
  • Posts: 46552
    • View Profile
    • http://therpgpundit.blogspot.com
Dark Albion: the Origin Thread
« Reply #345 on: March 10, 2017, 11:13:27 PM »
Quote from: Doc Sammy;950530
I just read the opening post and I like this setting from what I have read so far and want to read it more in-depth later tonight. I'm a sucker for historical fantasy.

I'd love to get the materials for Dark Albion soon and maybe run a campaign of it. Can I make some homebrew settings for it focusing on fantasy versions of Russia (I presume that's the Rus mentioned in the opening post), Italy, the Nordic countries, and especially the Holy Roman Empire?

Yes, you could do any of those. There's a chapter on "The Continent" which covers the Albion version of all of those in brief.
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you've played 'medieval fantasy' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

Tom Kalbfus

  • BANNED
  • Sr. Member
  • ****
  • T
  • Posts: 315
    • View Profile
Dark Albion: the Origin Thread
« Reply #346 on: July 09, 2020, 01:04:49 AM »
Well we got Dracula, King Arthur, and Robin Hood, I think it would be interesting to insert a few other fairy tale characters, like Jack the Giant Killer, their are Giants North of Hadrian's Wall, Maybe the Little Mermaid, and if there was a King Arthur, there maybe a Lady of the Lake, maybe she was an aquatic elf, that is why she is "of the lake." You have Richard the Third, player characters might decide to rescue those two princes and see what happens.

Tom Kalbfus

  • BANNED
  • Sr. Member
  • ****
  • T
  • Posts: 315
    • View Profile
Dark Albion: the Origin Thread
« Reply #347 on: July 09, 2020, 09:00:45 AM »
I notice that the highest level of the campaign is 14th level. What if each gold sovereign collected as treasure was worth an experience point and the experience point table was set up like this:

Level : xp to attain
1st : 0
2nd : 1000
3rd : 2000
4th : 4000
5th : 8000
6th: 16,000
7th : 32,000
8th : 64,000
9th : 125,000
10th : 250,000
11th : 500,000
12th : 1,000,000
13th : 2,000,000
14th : 4,000,000
15th : 8,000,000
16th : 16,000,000
17th : 32,000,000
18th : 64,000,000
19th : 125,000,000
20th : 250,000,000

This leads to some very powerful characters, not because they obtain high levels, but mainly to attain these high levels, they need to accumulate vast fortunes, and at high levels, most experience gets accumulated through treasure collected. If the wealth level is to high, one could set an experience point equal to 1 copper penny's value of treasure collected instead, the doubling experience point table will still keep the levels down low.

With this kind of advancement, players are more likely to become political actors in this campaign world, they are likely to have their own private armies, mass combat will get used a lot at the higher levels. Players will get to direct troop movements, and one can dust off Battlesystems to resolve these actions. If your player characters want to challenge King Richard III for the throne of England, this is the way to do it.

RPGPundit

  • Administrator - The Final Boss of Internet Shitlords
  • Administrator
  • Hero Member
  • *****
  • Posts: 46552
    • View Profile
    • http://therpgpundit.blogspot.com
Dark Albion: the Origin Thread
« Reply #348 on: July 11, 2020, 09:06:44 AM »
Quote from: Tom Kalbfus;1138637
I notice that the highest level of the campaign is 14th level. What if each gold sovereign collected as treasure was worth an experience point and the experience point table was set up like this:

Level : xp to attain
1st : 0
2nd : 1000
3rd : 2000
4th : 4000
5th : 8000
6th: 16,000
7th : 32,000
8th : 64,000
9th : 125,000
10th : 250,000
11th : 500,000
12th : 1,000,000
13th : 2,000,000
14th : 4,000,000
15th : 8,000,000
16th : 16,000,000
17th : 32,000,000
18th : 64,000,000
19th : 125,000,000
20th : 250,000,000

This leads to some very powerful characters, not because they obtain high levels, but mainly to attain these high levels, they need to accumulate vast fortunes, and at high levels, most experience gets accumulated through treasure collected. If the wealth level is to high, one could set an experience point equal to 1 copper penny's value of treasure collected instead, the doubling experience point table will still keep the levels down low.

With this kind of advancement, players are more likely to become political actors in this campaign world, they are likely to have their own private armies, mass combat will get used a lot at the higher levels. Players will get to direct troop movements, and one can dust off Battlesystems to resolve these actions. If your player characters want to challenge King Richard III for the throne of England, this is the way to do it.

Well sure, but it's not very medieval-authentic. Both because that amount of coin currency shouldn't be common, and also because many characters, either due to social status or character class, should not be concerned with collecting coin as their main reward.
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you've played 'medieval fantasy' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

Ghostmaker

  • Chlorine trifluoride
  • Hero Member
  • *****
  • Posts: 706
    • View Profile
Dark Albion: the Origin Thread
« Reply #349 on: July 21, 2020, 08:58:14 AM »
Quote from: RPGPundit;1139087
Well sure, but it's not very medieval-authentic. Both because that amount of coin currency shouldn't be common, and also because many characters, either due to social status or character class, should not be concerned with collecting coin as their main reward.

Oh jeez, I just realized this. Part of medieval/Renaissance history involves the rise of the moneyed merchant class, because the nobility really didn't pay attention to money (indeed, it was considered gauche to actually do more than direct underlings).

RPGPundit

  • Administrator - The Final Boss of Internet Shitlords
  • Administrator
  • Hero Member
  • *****
  • Posts: 46552
    • View Profile
    • http://therpgpundit.blogspot.com
Dark Albion: the Origin Thread
« Reply #350 on: July 22, 2020, 08:12:29 AM »
Quote from: Ghostmaker;1140981
Oh jeez, I just realized this. Part of medieval/Renaissance history involves the rise of the moneyed merchant class, because the nobility really didn't pay attention to money (indeed, it was considered gauche to actually do more than direct underlings).

Precisely, and I point that out in the book.
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you've played 'medieval fantasy' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.