Yes.
A: Well, it'd be up to Brett what gets previewed, but to try to give you some idea: there are explicit guidelines as to degrees of success based on the differences between your Class in an attribute and the class of your opponent or the difficulty of the task attempted. You also get a clear and technical description of how to resolve combat by "rounds", when different attributes can get into play, the conditions by which Ego (psychic) combat are possible and how they get resolved, what sort of situations (of prolonged conflict) make Fortitude a factor in whether victory happens or not, what sort of situations should lead the GM to consider the Luck score as a mitigating factor, how to consider Class/difficulty values when fighting multiple opponents at once, levels of injury are clearly outlined along with their effects, healing times and exhaustion rates by attribute Class are clearly and explicitly outlined, and with all relevant powers you get clear outlines of what characters can do with a given power at each Class rank they have in the attributes that are crucial to that power.
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