Forum > The Official Amber DRPG, Erick Wujcik, and Lords of Olympus Forum

Multiple foes

(1/12) > >>

finarvyn:
How does anyone handle this?

If you have a bunch of shadow red-shirts fighting against an Amberite, it's easy. What if you have several significant individuals fighting at the same time?

Erick says it's all about resolving conflicts one at a time, but I'm not so sure I see quite how this can work.

EXAMPLE: Person A has Warfare of 30 and is fighting Person B (W=20) and Person C (W=15). Who would win? (Assume identical Psyche, Strength, and Endurance, just for the sake of argument.)
* I assume it's not as simple as adding 30 < 20+15, so 30 loses.
* I also assume it's not really one-on-one: 30 > 20 and 30 > 15, so 30 wins.

RPGPundit:
Well, this is one of those cases where multiple attributes become significant.  If the lone character is superior to both of the others in both Warfare and Endurance, he should be able to take both of them on.

If not, however, the lone character will need to drop one of his two opponents very fast in order to not get quickly exhausted by the effort of fighting both at once; and to do so he might have to make risky maneuvres that could lead to one of his two opponents putting Strength into play, which might also change everything.

And this is all without considering whether one side or the other makes use of dirty tricks.

RPGpundit

Otha:
You've pointed out another one of the 'holes' in the rules; it really doesn't tell you.

The GM just needs to pick a way to handle it and stick with it.

RPGPundit:

--- Quote from: Otha ---You've pointed out another one of the 'holes' in the rules; it really doesn't tell you.

The GM just needs to pick a way to handle it and stick with it.
--- End quote ---


Its one of the things that makes Amber such a great game.

RPGPundit

James McMurray:
Wow, you'd get villified at dumpshock for saying something like that. :)

Navigation

[0] Message Index

[#] Next page

Go to full version