Forum > The Official Amber DRPG, Erick Wujcik, and Lords of Olympus Forum

Making first place awesome enough to bid for

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James McMurray:
How do you do it? Is it as simple as making sure that every attribute gets used? Do you put in an opponent with rank 2 so that rank 1 gets his chance to shine?

RPGPundit:
The "opponent with rank 2" should be another PC.  And Rank 1 should be untouchable enough that the rank 2 player should NEVER be able to beat the rank 1 in a fair contest.

That's how you make it awesome. Make the other player hate the guy for having Rank 1, make him willing to do anything to get rank 1, and make the guy who's rank 1 work desperately to keep his rank 1.

Meanwhile, this will also mean that your players will have to think like really scheming bastards anytime they face an opponent that they know outranks them.

RPGPundit

finarvyn:
The gaming group I have is more into cooperative role-playing rather than competitive, so they don't really have a cut-throat style in Amber. Thus, the first rank distinction isn't that important to them.

What I hope to do when I start my next ADRP campaign is to use Ron Edwards' concept of a "Relationship Map" to build some pre-existing rivalries at the onset of the game. Hopefully, this will generate a bit more competition among my players.

Otherwise, we may play diceless but it won't be Amber. :(

RPGPundit:

--- Quote from: finarvyn ---The gaming group I have is more into cooperative role-playing rather than competitive, so they don't really have a cut-throat style in Amber. Thus, the first rank distinction isn't that important to them.
--- End quote ---


Yea, see, to me this is a little like playing Paranoia without the competition...
or, say, Cthulhu without any monsters.

You can do it, but what the fuck's the point?


--- Quote ---
What I hope to do when I start my next ADRP campaign is to use Ron Edwards' concept of a "Relationship Map" to build some pre-existing rivalries at the onset of the game. Hopefully, this will generate a bit more competition among my players.

Otherwise, we may play diceless but it won't be Amber. :(
--- End quote ---


Dude, you don't need a fucking "relationship map" because if you run the attribute auction right, the competition between the players will start there. That's where you'll start getting grudges between players; a good GM will put those who competed heavily with each other in certain portions of the auction as "pre-existing rivals", its what the auction is meant to generate!

RPGPundit

James McMurray:

--- Quote ---And Rank 1 should be untouchable enough that the rank 2 player should NEVER be able to beat the rank 1 in a fair contest.
--- End quote ---


I'm not done reading it yet, but isn't it set up so that rank 3 can never beat rank 2 in a fair contest, rank 18 can never beat 17 in a fair contest, etc.? So haven't you just said "make it awesome by using the rules?" Or alternatively, "make it awesome by making it awesome?"

Forgive this newbie, but those statements don't do me a lot of good.

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