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Author Topic: Making first place awesome enough to bid for  (Read 2860 times)

Otha

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Making first place awesome enough to bid for
« Reply #15 on: December 04, 2006, 07:45:37 AM »
There's nothing to say that the PC's can't have disfunctional relationships with NPC relatives.  We're just talking about the relationships between the PC's.  You're making the "cooperative" position broader than intended.  It's  straw man argument.
 

Balbinus

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« Reply #16 on: December 04, 2006, 08:46:21 AM »
Quote from: James McMurray
What's a relationship map?


Ron Edwards claims he invented it, but I owned pretty much the same thing in Chicago by Night, ironically a supplement for Vampire the Masquerade which came out years before.  

The idea is the web of relationships as described above, in Ron Edwards version you only plot relationships of kin or people who have or are sleeping together.  I find that too limiting, so I tend to plot friendships and alliances too, plot too much though and it gets unwieldy.

It is a useful technique, it just predates Ron Edwards by a good few years.

RPGPundit

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Making first place awesome enough to bid for
« Reply #17 on: December 04, 2006, 11:48:03 AM »
Quote from: Otha
There's nothing to say that the PC's can't have disfunctional relationships with NPC relatives.  We're just talking about the relationships between the PC's.  You're making the "cooperative" position broader than intended.  It's  straw man argument.


It wasn't intended as such. But you bring up something that leads to a good solution: really in Amber, we're talking about family, so the way to create co-operation and make it look sincere is to have all the PCs be a single group within the family that are united by something that sets them apart from almost everyone else.

The "Redheads" are the classic example in Amber. They're different than the other kids, they're wierd, they're mostly nerdy (except Bleys), they've got too much magic for the average Amberite to trust them. So of course, the three of them banded together like peas in a pod, at least until Brand betrayed the other two.

So if you want your PCs to be tight, you have to do something to make them so, to explain why they would be when everyone else is double-crossing each other constantly: something that makes them different from everyone else, and makes most of the rest of the family not like or trust them.

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James McMurray

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« Reply #19 on: December 05, 2006, 12:22:37 PM »
Gracias!