Greetings all. In an Amber campaign I'm playing in my character is heavily influenced by
Lugh, the Irish deity.
Now most of Lugh's famous magical possessions, his flying bloodthirsty spear or his loyal steed and hound for example, are easy to build with the item creation system in Amber should I decide I want them. But
Fragarach, Lugh's magical sword and my favourite of his possessions, is proving harder to define. For me at least :p
Stuff like cutting through shields and bestowing wounds from which no man can recover are simple enough, put enough points in damage and that's sorted. Giving the bearer command over the winds could be an in-built spell perhaps, or maybe direct shadow manipulation via pattern? I'm not sure
And the one that's got me really stumped, the ability that gives Fragarach its name 'The Answerer', is its ability to force people to tell the truth when the blade is held at their throats. I was thinking perhaps some kind of mental domination effect? But I'm not really sure how to go about it. Is it perhaps too powerful an ability to be costed in the points system? I'm stumped!
Any thoughts/suggestions are welcome. Thanks in advance for any advice!
- Akatori
P.s. Don't worry, I'm not intending to sink all my points into items in order to 'Be Lugh', this is just for ideas and inspiration