I intend to run one fairly soon.
Now what I did was separate off the travel aspects of Pattern Imprint such that each faction has their own travel power.
LoG: Infinite Stair
LoO: World Walking
LoA: Shadow Travel
Pattern Imprint I renamed Shadow Magic, such that it allows the player to control various aspects of shadow.
I renamed Wrighting and Trumps as Communication. Then split it into Icons (individuals only), Trumps (people, items and places), which is far more expensive.
Olympian magic was split into Luck magic, and Old god magic (advanced part) which allows the user, as per rules, to make a rather large mess.
Logrus, and Primordial magic are basically the same thing.
Order, Chaos and Void I used, but I mined Superpower wikia.
These are split into-
Lesser-
Awareness: Sensing the particular primal power
Empowerment: The presence of chaos in their being fundamentally overrides lesser concerns and ailments, making them functionally immune to disease, illness, the effects of aging, as well as highly adaptive against poisons, radiation, or other such debilitating forces. Users become stronger, faster, more durable, possibly unlocking abilities related to the affinity and enhancing the existing powers. Some users may be able draw sustenance from the chaos energy to even slow or stop aging.
Inducement: Able to influence a person, object or area with a particular condition.
Infuse: The user can infuse primal energy into objects (usually a weapon), beings, or powers, empowering and energizing them and allowing the user to manipulate their qualities and efficiency.
Offense: The user can release/use primal forces for attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc.
Weapons: They can create or wield weaponry with power derived from a primal energy, which grants the user a wide variety of abilities.
Intermediate-
Energy Generation: Create blasts of the primal force
Energy Manipulation: The user can create, shape and manipulate the primal energy in varying ways, allowing things such as energy projection, using the energy for various supernatural feats, to inducing effects of chaos, etc.
Greater-
Magic: The user can manipulate and reconstructing reality and the very fabric of existence, and bring about order to the multiverse.
Reality: The user can create, shape and manipulate order on a literal, symbolic, conceptual and physical level. They have ability to recognize, discern, envision and understand overt and/or underlying patterns and structure of anything physical, social, mental or natural and know their weaknesses, strengths and all other information and how to use them to reach the wanted goal.
Transformation: User is made up of or can transform their body completely into order/orderly matter/energy. Users transformed form can be either anatomically identical to their normal form, aside of being made of order, in which case it contains all to organs and is somewhat vulnerable to attacks. Alternately user can transform into homogenous matter, without any part of their form being more important than the other.
This is so that players can essentially be Nabu, Chthon dammit!
I keep cantrips, then added Power Words (basically like in DnD, and Ineffable Names) allowing the user to speak words that have an effect on the victim.