WotC made a big deal about D&D (and the RPG industry as we know it) turning 30 in 2005.
Everyone knows that T&T, Traveller, and other RPGs were created shortly thereafter. That over the past 30+ years hundreds of professional RPGs (and who knows how many homebrew systems) have been created, often to die a fast and quiet death. Having a RPG stay around for a decade or more with fans still interested in playing seems like a rare feat indeed. So why is it that nobody seems to ever bring up that ADRP was created in the summer of 1986 (which means that it's coming up on its 22nd Anniversary)?
Is it because ADRP lends itself so well to houserule-ing? Is it due to a lack of product support (although technically with 1 true supplement and 12 Amberzines, there has been a decent amount of support over the years)? Is it because of the new supplements, editions and/or revisions that were talked about but never arrived?
To me, 22 years is a long time. Why is it that people still treat ADRP like some strange creation which will never last.
Just some thoughts pounding in my head.... :cool: