Quote from: Steven Mitchell on April 18, 2024, 11:35:35 AMQuote from: KindaMeh on April 16, 2024, 10:56:21 PMI mean on the one hand, yeah, some storygames probably aren't RPGs. But I also don't think that everything that's a storygame isn't an RPG, if that makes sense? I basically feel like if it does satisfy immersion in roleplaying a character, and emulation of a living world, and has related game mechanics, then for me it's an rpg even if it has storygaming elements or is arguably a storygame...
Of course there can be degrees, instead of it being a binary yes/no proposition. However, keep in mind that when reduced to a yes/no proposition, that's short-hand for "did a line get crossed?"
You can be traveling due North. You can be traveling mostly North (almost but not quite "due North") but also slightly West (thus no longer truly, actually due North, by definition). Keep adding more West at the expense of North, eventually you aren't traveling "North" anymore by any reasonable description. A wag can try to cloud the issue with some sleight of hand about Northwest or North Northwest or West Northwest or Up Down Sideways Northwest or however you want to talk about it. However, all that does when examined clearly is focus on which boundaries are meaningful (or not, as the case may be).
With an RPG, there's a lot more room. At a bare minimum we have roles, play, and games--which even in their simplest forums are complex by themselves, let alone when they interact in one thing. Then tack on the actors, audience, the GM, the accounts of what happened, when those accounts are consumed, and any meaning assigned there of. Oh, and to put the cherry on top, the whole thing is in service to both single person and group imagination. This is the environment that allows the wag to play semantic games.
You can insert all kinds of things into an RPG at the table that aren't really part of the RPG itself, and it still be (mostly) and RPG. Heck, they are nearly always social things, with chatter, and food, and generally like a party. At some point, you put enough of that in, it stops being an RPG and becomes a party. Same with putting anything else in that isn't about you making a decision as your character or the GM controlling the world's reaction your actions. That doesn't prove that parties and all that other stuff are RPGs. It just proves that RPGs are resilient mediums.
Quote from: Ratman_tf on April 18, 2024, 11:26:21 AMOne Page Rules will give a gamer a "living game" that's got rules updates and they can use lore from older editions of 40k, since many of the factions in Grimdark Future are famous IP's with just enough differences to make them identifiable but not infringing on copyright.
IE One Page Rules is a way to play with your old figures and old rulebooks with a current system that means you can go to the local game store and everyone is on the... same page... ruleswise.
And most importantly, not give GW any more money.
Quote from: David Johansen on April 17, 2024, 09:44:46 AMI think the most telling thing about the "there should be female space marines" camp is that they've been whining about it for eight edtions now. There were some "female space marine models in the Rogue Trader Adventurers range. What they were called, I do not know but you couldn't complain they didn't exist at the time.They were just called "female warriors," but if you pay attention to the designs on their power armor you see that they are Rogue Trader era Sisters of Battle (they have the insignia from the main Rogue Trader rule book molded on).
Quote from: Ratman_tf on April 16, 2024, 02:36:50 PMIMO HD in general looks way "cleaner" than movies (and TV shows) made previously. Maybe it's a generational thing, where if you were used to non-HD, you really notice HD clarity, and not in a good way.