Quote from: Neoplatonist1 on April 22, 2024, 03:17:00 PMThe biological essentialism that informs fairy tales of evil dragons and goblins,
Quote from: Neoplatonist1 on April 22, 2024, 03:17:00 PMCorrect me if I'm wrong: Tolkien was the one who introduced anthropological realism into fantasy literature. Before that we had legends and myths and fairy tales, but the grand idea of a Secondary World complete with legendarium, songs, languages, lineages, religions (of a kind), creation myths, and verisimilar histories, didn't exist until he literally wrote the book on it.
TRPGs trace their ancestry to D&D, which was heavily influenced by Tolkien, as we all know. But, there the seeds of their destruction were sown. By making fairy tales anthropologically realistic, the stage was set for inserting Boasian anthropology and Wokism into the literature. The biological essentialism that informs fairy tales of evil dragons and goblins, the ontological reality of good and evil, and the ignorance of ecological ramifications of fantasy elements, we must count down to destruction, as the real-world, contemporary opinions of these things arrogate all gamerdom.
That is, by making our TRPG worlds as, or more, realistic at Tolkien's in their ecologies, and ontological and anthropological assumptions, we open the door to the presently fashionable political agendas on these things that end up removing their fairy tale underpinnings.
Quote from: SHARK on April 21, 2024, 11:08:21 PMGreetings!
Yep! Man, Avalon Hill was the greatest! I actually went to some game conventions way back, when I was on leave in the Marines, and at one convention I was playing Third Reich. It's actually "Rise and Decline of the Third Reich"--but somehow, it always got nerfed to just "Third Reich". Anyhow, some buddies went with me, and on one day, we were taking a break, and went into the game hall next to us--they had several enormous tables set up for miniatures wargaming. This one table, probably 12 x 12, it was enormous! It had this fantastic scene of the beaches at Normandy, with this little village inland, hedgerows, trees, everything! They had weird netting set up like a foot or two higher than the board, with occasional Christmas lights. Then there were all these painted miniatures, infantry troops, artillery, tanks, half tracks and trucks. It was pure awesome! About a dozen older men gathered around, playing this game. The leader of the German side was this large, older black man, dressed in full Waffen SS Officer uniform, including a patch over one eye! *Laughing*
I found out he was a retired US Army Master Sergeant, a veteran of like, 30 years in the Army. His buddies were all Army, Marine, and Air Force veterans, as well. It was a spectacle! They definitely made an impression on me with miniatures wargaming!
But yes, the old Chit-style of wargame! *Laughing* I played Third Reich, Squad Leader, Russian Campaign, Russian Front, Panzer Blitz, and Panzer Leader! I had all the modules for Squad Leader, and Advanced Squad Leader. Yeah, and that big orange binder!!!! Tabbed rules and notations and everything. Rule 162.56. *Laughing*
Yeah, fun games! I don't think I could convince anyone near me to play them though, so I have them stashed away on my bookshelves. Hanging out, nice and pretty. I have kept them all in mint condition, too.
Have you made up your forces all awesome? Do you use any of the unit decals?
Semper Fidelis,
SHARK
Quote from: Fheredin on April 22, 2024, 04:27:28 PMDark Souls would need a custom system to do it justice because the "Hollowing as a metaphor for the player quitting the game" metaphor is unique to Dark Souls. I actually can't think of a good way to embed this into a TTRPG, which makes me think the definitive version of Dark Souls will forever remain the video game, even if someone does manage to make a TTRPG out of it. It is a work of art which uses the video game medium as a choice.
Quote from: Neoplatonist1 on April 22, 2024, 03:17:00 PMThe biological essentialism that informs fairy tales of evil dragons and goblins, the ontological reality of good and evil, and the ignorance of ecological ramifications of fantasy elements, we must count down to destruction, as the real-world, contemporary opinions of these things arrogate all gamerdom.