Quote from: Neoplatonist1 on April 27, 2024, 10:46:47 PMQuote from: SHARK on April 24, 2024, 01:28:10 AMI hope that I have encouraged you, brother!
Semper Fidelis,
SHARK
I find your response and exhortation heartening, SHARK, and thank you for it.
Without giving us the right to defend ourselves and our loved ones God becomes a moral monster, and I'm happy to meet someone who sees a Christian way to avoid that horrible conclusion.
What Bible version do you use? Whom do you consult for Scriptural advice?
Neoplatonist1
Quote from: yosemitemike on April 28, 2024, 04:46:38 AMThis is similar to how Call of Cthulhu does it. It works but there are some problems.
It encourages players to roll as many checks for as many skills as possible hoping to get a success. Characters will do things just to get rolls so they can maybe advance.
Certain skills will go up much faster than others. It will be whatever skills the GM calls for the most rolls with. In CoC this is usually spot hidden, listen and library use. Skills that rarely come into play will rarely if ever advance.
Quote from: jeff37923 on April 28, 2024, 06:37:00 PMIndeed!
Now, if you REALLY want to go down a rabbit hole, grab a copy of CT Adventure 4 Leviathan. I believe that most of the prototype ideas which became the WH40K setting were first described in that adventure. It was written by GW, after all....
Quote from: BadApple on April 28, 2024, 06:40:30 PMSo Classic Traveller, Mega Traveller, Traveller New Era, Mongoose Traveller 1e and 2e, and Cepheus Engine are all very compatible but not 100%. Aside from having different skills lists, there area stats balance differences between editions. Over all, you should be able to use material between editions without conversion most of the time.