Quote from: NotFromAroundHere on Today at 02:42:44 AMQuote from: jhkim on Today at 02:02:34 AMHowever, there are lots of older RPGs that also prioritize story, like the Storyteller System (Vampire: The Masquerade) with its scene mechanics and Demeanor/Nature and such...
Tell me that you've never played the game without actually telling me that you've never played the game.
Nature/Demeanor is practically the WoD version of alignment, nothing more and nothing less, while "scene" is actually a fancy way of saying "we can't assign a numerical value to the duration of this activity, use your judgement to tell when it's finished". Nowhere in the rules you'll find things like "when the scene ends fade to black and start a new one with a different setup in another location", which is what you'll find in actual scripted media.
The WoD games are not storygames, they're actually fairly traditional social sandbox toolkits (which is the reason why Ron Edwards so deeply despised them: they're not storygames).
The published campaigns for WoD are another matter entirely, they're generally massively railroaded shitshows meant to advance the metaplot (an example: Under a blood red moon, the crossover Masquerade/Apocalypse campaign that narrates the siege of Chicago by the Garou. No matter what you do and no matter if you're playing as a vamp or a wolfie, in the end Lodin dies).
Quote from: Crazy_Blue_Haired_Chick on Today at 01:00:16 PMWait, can I be banned from RPGnet for being part of this forum?
Quote from: Crazy_Blue_Haired_Chick on Today at 12:54:00 PMQuote from: oggsmash on Today at 09:14:16 AMI am trying to figure out just how far to the right David was if the Site is till left of where he was 20 years ago.
Wilhelm von Bismark level conservative?
Quote from: Brad on Today at 08:43:38 AMSo they're basically just dicks who have no real interest in playing games?
Quote from: oggsmash on Today at 08:49:28 AMThis sounds like a terrible premise to me especially with a game system like D&D. It can work with SW and if you are going for horror (meaning we expect some party members to die and be outmatched for most of the adventure) I can think of a few movies to inspire the effort. Bubba-hotep and Late Phases are two movies where they have crippled and outmatched protagonists deal with a horrific threat that I would use for inspiration for such a thing.
Quote from: oggsmash on Today at 08:49:28 AMI think their prosthetics are less important than the tone, the idea being they will all have to be very clever and all or most of them will die trying to solve the issue. For the legless vet a small wagon/cart pulled by a loyal and strong war dog would be my approach.
Quote from: oggsmash on Today at 09:14:16 AMI am trying to figure out just how far to the right David was if the Site is till left of where he was 20 years ago.
Quote from: oggsmash on Today at 09:14:16 AMI am trying to figure out just how far to the right David was if the Site is till left of where he was 20 years ago.