Quote from: pawsplay on Today at 10:40:02 AMAD&D "speed factor," incidentally, doesn't make sense. It says a dagger is faster than a two-handed sword. That's... not true. Setting aside that you have to account for reach first (which AD&D acknowledges, but doesn't give you guidance on), two-handed weapons are generally faster. A two-handed sword attack is fast. What a dagger is fast at is close in work, but you have to get close in, first.
Quote from: Wrath of God on Today at 07:51:03 AMQuoteWeird since they have de-aging technology to make him look younger.
In Lynch's "Dune" time?
Quote from: Neoplatonist1 on Today at 12:18:39 AMQuote from: jeff37923 on April 22, 2024, 11:46:37 PMQuote from: Neoplatonist1 on April 22, 2024, 03:17:00 PMIt occurred to me that the main thing holding back the Wokification of all media products is what we might call anthropological realism...
Before I touch this subject, I'd like you to define "anthropological realism" because I have not been able to find a definition online.
As ForgottenF put it above, (1) writing fantasy as if it were history, to which I'd add (2) employing races, sexes, cultures, and religions logically as derived from the inspiring mythos or cultures from which the given fantasy comes.
It doesn't make sense to have Africans in Rohan, for example. In fact it defeats the whole purpose. LotR is a European fantasy, the Rohan are an Anglo-Saxon horse culture; the other races of man are geographically and culturally peripheral.
Quote from: tenbones on April 01, 2024, 12:55:32 PMLet me throw some out there:
Deathstroke vs. Captain America
man I could do this all day...
Quote from: Neoplatonist1 on April 22, 2024, 03:17:00 PMSaving gaming from Woke cultural desertification requires rerouting a veritable Congo river's worth of cultural assumptions, including how we look at gaming itself.