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#1
Quote from: Slambo on April 23, 2024, 05:37:18 PMEven for elves it's not great cause any unnatural aging causes system shock.

Yeah, this is one of those things people who complain about AD&D miss because they never played using all the rules. Want to polymorph your buddy into dragon? Sure, just don't complain when he fails his system shock with a 9 CON...most people did NOT use those rules though, and wondered why MUs were vastly overpowered. They're not whatsoever if you USE ALL THE RULES. Haste fucking sucks in AD&D if you use aging, but it's just like people complaining about Monopoly taking 5 hours to play when it really takes about 20 minutes if you use all the rules. Players whined about haste and polymorph and turning to stone and level drain, so these elements got continually nerfed, so much so that they essentially made D&D a joke of a game. I remember running like hell from wights or medusa when playing AD&D, but when I was in a 5th edition game it was incomprehensible that the party would do anything other than grind it out.

And I reread what I wrote and it's somewhat disjointed nonsense. Oh well, I blame the day drinking.
#2
Quote from: pawsplay on April 23, 2024, 11:36:57 AM
Quote from: yosemitemike on April 22, 2024, 07:15:49 AMWhen Williams was hired, a great deal was made of how she had gone from being the girl who was told that she couldn't play D&D to being the President of WotC in charge of D&D.  Shatter that glass ceiling!  Stunning and brave!  That will show the no one who said that girls couldn't play D&D back then.  There's a reason why people think she was hired at least partly because of the optics of hiring a woman.  I was rather more concerned about her comments about D&D being under-monetized at the time but the Stunning and Brave Woman thing was there and people noticed it.   

This is what they highlighted:

QuoteWilliams will assume her new office at Wizards, headquartered in Renton, Wash., on Feb. 21. She moves over from Microsoft, where she has been a GM and vice president in various areas within its Xbox division since 2018. Previously, Williams spent 11 years in Amazon's finance and fulfillment departments and more than 12 years at Richmond, Va.-based tobacco company Altria...

Cocks added that Williams has been hired for a "deep understanding of technology and e-commerce, along with cloud and console-based gaming." Fields, similarly, offers "unmatched production experience and a demonstrated ability to accelerate the growth of brands in mobile gaming."

Through that lens, both Williams and Fields can be seen to represent continued investment by Wizards and Hasbro in growing its efforts in the video game space, both on mobile and console.

Girl power?


Maybe this will help clear things up for you.

https://www.forbes.com/sites/brettknight/2022/10/11/could-dungeons--dragons-be-the-next-harry-potter-stranger-things-have-happened/

Quote"My very first experience wanting to play Dungeons & Dragons was back in the '80s," says the 55-year-old Williams, who grew up amid the tobacco fields of North Carolina, "and there were some of my male friends in a basement, and I wanted to play, and they were like: 'No, you can't play. This isn't for girls.' I'm really excited that that is no longer the case."

In fact, around 40% of D&D players are now female, according to a 2020 study Wizards of the Coast conducted with market research firm Newzoo. And surprisingly for a game that's about to turn 50, the players skew young.

Sounds pretty girl power/identity politicky to me.  Also, anyone who thinks that 40% of D&D players are female and skew young clearly has never played it online, in store, or at a convention in a game.  The only way you get to that conclusion is by only watching sessions that pre-select players specifically for those characteristics for the optics or by joining a group that self-segregates.  Are there both young and/or female players?  Absolutely.  Is the number increasing?  Probably (moreso because of things like Critical Role than anything Hasbro has been doing).  But 40% and/or skewing young in the general playerbase?  That's Kyle Brink levels of delusion...



#3
The sci fi companion is slated to be larger than the previous companions, and will require commensurately longer development time. I'm highly skeptical that 65 pages represents "half" of the final book.
#4
Quote from: Eirikrautha on April 23, 2024, 11:37:51 PMPundit always posts his thoughts as videos.

Why?

Quote from: Eirikrautha on April 23, 2024, 11:37:51 PMYour question is Irrelevant at best.

It's quite relevant to finding out why he posts videos instead of writing a post like a normal human being.
#5
Quote from: NotFromAroundHere on Today at 03:05:31 AM
Quote from: Domina on April 23, 2024, 06:00:20 PMIn what way does it harm the hobby?
Why is storygaming bad?

If only someone at the start of the thread had posted something like, I don't know, a video answering these exact questions....


So no answer then.
#6
In settings where magic (or ultra-technology) is widespread, there should be some way to purchase it. I don't generally like my "shops" to stock items though, much preferring if custom items are made to order. In these, the "shop" tends to have a very small "storefront" (often more of an office to meet and discuss with the item makers) while most of it is more of a lab/workshop.
#7
Looks like they took some of the races from The Last Parsec and added them to the companion.  This will be interesting to see.  I am surprised they only have it half done.  Usually they have the .pdfs ready to go by the time the Kickstarter is done.
#8
GC is correct.
#9
This looks extremely interesting, pretty curious to see how much of this could mix and match with the other Companions...
#10
Her performance implies the obvious. DEI power.