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Recent Posts

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The way WotC is marketing this is just weird.  It's like they are trying to have their cake and eat it too.  They want to make a new edition but they don't want to alienate all of the 5e players.  So it's 5e but it's also not 5e.  It's the same but different.  It's okay if things go away because they will still be there?  What the fuck?  Either it goes away or it doesn't go away.  Is it 5e again or is it different?  If it's 5e again, why does anyone need it?  Are they removing things or not?  Why can't they just tell us what this product is going to be?
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Congratulations Chris Perkins.  You have just “invented” Basic Fantasy Role Playing.
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Can’t pick the lock? Maybe it’s rusted shut.

That sounds suspiciously like a variant of quantum ogres.

It's funny you should say that. I sometimes refer to this approach as "Schroedinger's Lock". I started applying it because of games that have "x-in-6" or "x-in-12" skill systems. It makes no sense to me that a person with a given level of skill at lockpicking should have a 7/12 chance of picking any lock in the world. If you go to a locksmith and say "I've got a such-and-such model lock I need open", they're not going to say "well I can do it on a good day". They're going to say "yes" or "no". The important variable is what kind of lock it is, so it makes way more sense to me to say that 7/12 skill rating means that any given lock the character encounters is going to have a 7/12 chance of being one they have the skill to open. I call it "Schroedinger's Lock" because what kind of lock is on the door isn't determined until the die is rolled.

The same logic applies to most skill checks. There's some variance from skill to skill, but people who are good at something tend to be consistently good at it. Everyone has off days, but not to anything like the kind of variance that D&D skill checks tend to produce. Their performance is much more likely to be determined by external factors.
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Do any vet have map drawing tools or do you import/buy maps for all?

Roll20 has very simple drawing tools.  They are pretty much useless for map making though.
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Do any vet have map drawing tools or do you import/buy maps for all?
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The RPGPundit's Own Forum / Re: Biden's Cascade of Failure!
« Last post by yosemitemike on Today at 06:00:12 AM »
Why would people be invested in Harris specifically? She's not popular among the democratic base (for doing horrible things like fighting against the release of a man who had already been proven to be wrongfully convicted: www.nbclosangeles.com/news/local/daniel-larsen-murder-conviction-overturned-innocence-project/2058098) and there's a hundred other establishment politicians who could fill the same role as her.

The Democrat establishment is very enamored of the idea of having a woman who isn't white as President.  Harris fits the bill.  There's just one little problem.  She couldn't get any traction even within her own party.  There's no way she could win in the general election.  They really like the image of her in the White House though so there she is.
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As far as immigration, NYC and SF have been centers for immigration for essentially all of their histories, and certainly since the trend of rising immigration since 1965. Yet their homicide rates have gone down over the past few decades. I'm open to being shown otherwise, but it looks to me like the high immigration rates don't correlate to high crime.

People are talking about increasing crime rate from a mass influx of illegal aliens coming over our unsecured Southern border.  They are not talking about the kind of controlled immigration that happened at ports of entry like NYC or SF in previous eras.  Conflating these two things is highly disingenuous.  Are you just deathly allergic to responding to what people have said or addressing the actual issue at hand?  Will you go into anaphylactic shock and die if you do that?  I can't remember a single time I have seen you respond in good faith to the actual substance of what people are saying or the actual issue under discussion.
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Perkins is a doofus but I agree with him on number of classes; 1e AD&D got it about right IMO with classes & subclasses.
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Greetings!

I'm all for roleplaying, and letting Players roleplay and use their own minds to seek to solve problems or whatever is going on. However, having the various attributes and some decent skills are a very important aspect, and also serve as a useful framework for yes, solving issues with a dice roll.

It is not always about "Common Sense" either. Ever had a wife or girlfriend that really loves playing--but doesn't know a fucking thing about any if these game-tangent subjects? Or a guy friend that is an accountant and just doesn't have a brain that thinks too far beyond math-stuff? Whatever. My point is, you can easily have players that will never or are very unlikely to be on your wavelength, or think to figure out some stupid crazy puzzle. Regardless of how "simple" you think it might be. On their own, lots of players will fail dismally, and die horribly every time you do it.

So, to avoid an endless treadmill of stupid and frustration, and not having fun for everyone involved--having Attributes and skill rolls is an absolute joy, and can assist in keeping the game FUN, and progress moving. And avoid having Players look at you will barely concealed disgust, wondering, "WTF is your problem, dude?" Yeah, I have never liked that, so I have always appreciated being able to use Attribute rolls, or skill checks. Such mechanics are great for a keeping a fun campaign going.

Semper Fidelis,

SHARK

This is exactly why the idea roll exists in Call of Cthulhu and why it's the same as your intelligence stat. 
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The RPGPundit's Own Forum / Re: Greta is at it..AGAIN
« Last post by yosemitemike on Today at 03:21:34 AM »
The lifetime emissions can range from 20% less to 60% less than a gasoline car, depending on how its made and especially on what source you're charging it from.

So, by only comparing lifetime emissions, you are conveniently leaving out the environmental harm done in the process of strip mining for the minerals needed to make the batteries to make the EVs.  You can't be unaware of this problem since GeekyBugle has brought it up several times in detail.  I can only conclude that you are being deliberately disingenuous and deliberately presenting a false view of the costs.  In short, you are arguing in bad faith again.   
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