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Pen and Paper Roleplaying Games (RPGs) Discussion / Re: New Super Hero game based on FASERIP, “Heroic” on Backerkit
« Last post by tenbones on Today at 03:05:27 AM »
The dickering over numbers or whatever is just that, genre emulation of having the bad-ass street level guy plow through the goons to get to the 'real' fight. Sure, you can narrate it, but it's more fun to roll dice. As we've established, Heroic has that covered.
HAHAH true. Dickering about numbers in RPG's is no different than arguing about who would win in a fight between Cap and Batman (We all know it's Cap. Right? RIGHT?)
Since we're going to discuss it at this level nuance, I'm going to chalk it up to the GM making it *feel* right for his players. I don't like to just recite numbers and then lower health scores - I like telling my players when their PC hits for 30-points of damage, describing the feeling of slamming 1-ton's worth of force into the jaw of his opponent. Or better I like letting them tell me where/how they make their attack and I embellish it as needed to really make them feel just how powerful they really are.
I'm with you 100% that a gaggle of thugs *shouldn't* be a problem. I think it's a matter of which system gives you that "perfect" expression in play that sticks with you. A lot of that might be your GM.
We haven't really played MEGS or any other Supers in forever. Just haven't found the right fit. Heroic looks like it addresses a lot of my irritations in this area. Have to read over it more for the other minor things we worked around, but I'm definitely interested in it.
Do it! and let us know how it turns out.