1
Design, Development, and Gameplay / Competitive Play
« on: January 15, 2010, 09:49:52 PM »
I'm working on a fairly traditional rpg right now, and was wondering what people on these forums thought about having some competitive elements to play. I'm not talking about having the characters at each others' throats, but a competition mechanic to reward whoever does the best or the most towards whatever major goal the adventure presents. Would that interest you, or does it go against the grain of how you like to play?
I'm also told that the game Agon had something like this, and now I kind of wish I'd grabbed it when it was on the game store shelf. Has anyone tried it, and if so, how was it to play?
I'm also told that the game Agon had something like this, and now I kind of wish I'd grabbed it when it was on the game store shelf. Has anyone tried it, and if so, how was it to play?