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Messages - BadJoss

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46
News and Adverts / Adventure System - Special Thanks!
« on: January 02, 2020, 11:07:43 am »
Dan:

That sounds great. I would be happy to participate. I'll take a look at the schedule and other material you sent and get back to you early next week.

Thanks

47
News and Adverts / Adventure System - Special Thanks!
« on: December 29, 2019, 10:40:07 am »
Greetings,

As the first year of the Adventure System draws to a close, we wanted to say thank you to the community for all of the support during the final development process and release. As a token of our appreciation, please find two discount codes below. Each code can be redeemed twenty times.

Adventure System PDF (30% discount): https://www.drivethrurpg.com/browse.php?discount=9c624b8d7f
Adventure System Premium Hardcover (40% discount): https://www.drivethrurpg.com/browse.php?discount=9c609f1af4

Happy New Year!

48
News and Adverts / Adventure System - Print-on-Demand Now Available!
« on: December 11, 2019, 06:05:26 pm »
Greetings,

We are pleased to announce that the print-on-demand version of the Adventure System is now available up on DriveThruRPG: https://www.drivethrurpg.com/browse/pub/15412/Idyll-Creations

Happy Holidays!

49
Greetings,

We are currently recruiting two to three new like-minded players for a regular gaming group. Game sessions are every other Saturday night at 8PM EST and typically run four hours long. The session is conducted by way of Skype (voice only). The campaign will likely be sci-fi, but once we have a few interested people, we will have a group discussion to finalize the setting (sci-fi, fantasy, or alternate history). Information on the Adventure System can be found here: http://adventure-system.com

Our style is an even blend of role-playing, action, and storytelling. Adults-only, the campaigns are mature in content and include violence, alcohol & drug use, and general mayhem. We are not politically correct… If you are easily offended, this group is not a good fit for you.

If you are interested and want to talk about it, please contact me directly at Overlord@adventure-system.com. Do not reply by way of this post!

50
News and Adverts / Adventure System - Referee Screen Now Available!
« on: December 05, 2019, 05:36:05 pm »
Greetings,

The Adventure System Referee Screen is now available in both PDF and Print-on-Demand formats up on DriveThruRPG:  https://www.drivethrurpg.com/browse/pub/15412/Idyll-Creations

Happy  Holidays!

51
News and Adverts / Adventure System - Thanksgiving Sale thru Cyber Monday!
« on: November 28, 2019, 09:14:20 am »
Greetings,

In celebration of the holiday, the Adventure System is on sale thru Cyber Monday. Get 30% off on DriveThruRPG here: https://www.drivethrurpg.com/product/293921/Adventure-System

Happy Thanksgiving!

52
News and Adverts / Adventure System v1.6 Released! Blog Articles Added...
« on: November 22, 2019, 08:28:28 pm »
Greetings,

In conjunction with the imminent release of the print-on-demand version of the Core Rules, version 1.6 was released today.  The change log is here: http://adventure-system.com/change-log

We also added two combat-related blog articles this week Combat Styles and Subdual: http://adventure-system.com/blog

Enjoy!

53
Quote from: elios;1114655
Those SotG were always a joke. I sincerely don't understand how the community swallows it. It's always them acknowledging things and no action is ever taken. A few months later it is brought up again in the same manner, rince repeat.

I must admit, I have no idea what you are talking about or how it relates to my post looking for new players...

54
Greetings:

We posted an article on the  History & Design of the Adventure System. For those of you afflicted with the game-design bug, it is here if you are interested: http://adventure-system.com/history-design.

If you would  like to contribute an article (system agnostic) on gamemastering, world building or roleplaying, please contact me directly at Scribe@adventure-system.com.

Enjoy!

55
Greetings,

We are currently recruiting two to three new like-minded players for our regular gaming group. For years, we have used the Adventure System, which has recently been released on DriveThruRPG. Game sessions are every other Saturday night at 8PM EST and typically run four hours long. The session is conducted by way of Skype (voice only). We use screen sharing for some tactical maps. We generally rotate between three different settings fantasy, sci-fi, and alternate history after about twenty sessions to keep things interesting.

The settings are briefly described on the Gazetteer page of the website here: http://adventure-system.com/core-rules/gazetteers

The Gazetteers are works-in-progress, but are reasonably well developed campaign settings. To be clear, this is not a play test. As stated above, this is our regular gaming group. We just use the products we are developing in support of the Adventure System. That said, you will have the opportunity as part of the group to contribute to the products as they develop. If you come up with a cool idea… it goes in the book.

Our style is an even blend of role-playing, action, and storytelling. Adults-only, the campaigns are mature in content and include violence, alcohol & drug use, and general mayhem. If any romantic activities occur, they are fade-to-black. We are not politically correct… If you are easily offended or triggered, this group is not a good fit for you.

If you are interested and want to talk about it, please contact me directly at Overlord@adventure-system.com. Do not reply by way of this post!

56
News and Adverts / Walk in the Park
« on: November 08, 2019, 05:47:49 pm »
Greetings,

Walk in the Park is a short work of fiction that appears at the front of the Adventure System recenlty released Core Rules. It is posted separately on the web site if you are interested in a quick read: http://adventure-system.com/adventurers

Enjoy!

57
News and Adverts / Adventure System – Now Available!
« on: November 07, 2019, 09:49:50 am »
Greetings,

Fair question. They are similar in that both are multi-genre systems and use polyhedral dice. In the same way systems that use d6 dice pools or a d20 are similar.  They diverge after that. The primary differences are as follows:

1. The Adventure System uses all dice mechanics.  There are no modifiers in the game. You roll and take the die at face value.
2. The Adventure System uses a unique Fate & Destiny all-in-one system for experience, altering rolls in play, and character improvement.
3. The Compass system used to track a characters Honor, Morality, and Sanity.
4. The powers system is non-generic; meaning, there are separate power sections for magic, divinity, and mentalism.

IMHO, the Adventure System is more complete. I personally owned the prior version of Savage Worlds and you needed to buy the fantasy and science fiction supplements to really have everything you needed. We worked hard to ensure that the Adventure System gave you everything you needed to run fantasy, science fiction, or cyberpunk. Or, any genre that combines those elements.  Of course, we simply can't cover everything you might image.  You also get brier "primers" for Old West, Supers, and WWII in the appendix to get you going if you want to go in one of those directions.

We posted an article on the blog this week that describes the History & Design if you are interested: http://adventure-system.com/history-design. It explains why some of the similarities are required to achieve our design goals. For example, if you want a system without modifiers, polyhedral dice is really the best option.  Dice pools using d6 is another option (maybe), but I always found managing 12d6 cumbersome, so we did not want to go in that direction.

I hope this helps.

Please let me know if you have any further questions or we can be of any assistance.

Thanks

58
News and Adverts / Adventure System – Now Available!
« on: November 06, 2019, 01:47:23 pm »
The Adventure System uses dice mechanics to resolve conflict so you can drive the story and action. You roll a die and take the result at face value without adding or subtracting any modifiers from that value. This simple, but critical concept, removes almost all calculations from game play. Character concept, creation, and development is free form and there are no classes in the Adventure System.

The Adventure System uses a unique Fate & Destiny system. Characters are awarded Fate each game session that can be used in play to increase or re-roll checks or converted to Destiny to purchase character advancements. Typically, a character can afford a new advancement after every game session.

The Adventure System has all the rules and resources that you need to run any campaign you can imagine. If you want to run a mythical or science fiction game, you'll have everything you need. You don't have to wait to buy any supplements. In fact, you won't ever have to buy any supplements unless you want to...

The Adventure System is now available on our Publisher site at DriveThruRPG here: https://www.drivethrurpg.com/browse/pub/15412/Idyll-Creations

You can learn more at our website here: http://www.adventure-system.com

59
Greetings:

Version 1.29 of the Adventure System was posted today: http://adventure-system.com/community/announcements/rules-version-1-29-posted-to-the-players-folder

Version 1.29 is the final playtest version of the rules as we are now in the final phase of production and expect the Adventure System to go up for sale before Thanksgiving. The Adventure System can be used for any setting from fantasy to science fiction and just about anything in between including alternate history, cyberpunk, and settings that blend magic and tech.

You can learn more here: http://adventure-system.com

We currently have a number of play test groups in action, but are looking for more.

If you are interested, please email me directly at Scribe@adventure-system.com.

Enjoy!

60
Greetings:

Version 1.28 of the Adventure System was posted today: http://adventure-system.com/community/announcements/rules-version-1-28-posted-to-the-players-folder

The Adventure System is a table-top RPG in the final layout and art phase. The Adventure System can be used for any setting from fantasy to science fiction and just about anything in between including alternate history, cyberpunk, and settings that blend magic and tech.

You can learn more here: http://adventure-system.com

We currently have a number of play test groups in action, but are looking for more.

If you are interested, please email me directly at Scribe@adventure-system.com.

Enjoy!

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