Personally, I like at-will magic as an equalizer. If attack spells were objectively better than weapons, then the best warriors would be spellcasters, which means all the rulers would be spellcasters.
I don't see a reason for such result necessary. Especially since sure maybe attack spell is better than weapon, but how about overall survivalibity of wizard, and fact that its way harder to become wizard than warrior?
I dont think thats actually true. Fighters are supposed to be the best of the best not your average run of the mill warrior, and people with the aptitude to be the best of the best at anything are rare. I think the real issue in this is most of the time the fighter won't feel like they're really the best of the best because imo Fighter dont really feel like they're that good at fighting in many systems.
Then perhaps Fighters should always do double damage in Melee?
It doesnt need to double...but for me the Deed die in DCC really makes fighters stand out.
Yes, DCC is a good source of inspiration. Bonuses to Hit, and to cause Damage for Fighters of levels 1 through 10, per round could be:
d3, d4, d5, d6, d7, d8, d10, d10+1, d10+2, d10+3