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Messages - Kyle Aaron

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1
I haven't gamed at a live table for years even before the coof because god damn are live games shit.
How hath you been offended, oh lord?

2
That kiwi farms thread noted that when a mod had been doxxed (names, addresses, phone numbers and family details get listed), the bans came more frequently. And I can't really blame the rpg.net mods for that, it's going to make you a bit paranoid and jumpy.

3
Holy shit. Evidently, for some people rpg.net drama is The Bold & the Beautiful - watch it every day and take notes. I did like, "At this point RPG.net can only aspire for the dignity and open-mindedness of Tumblr."


4
Each one of them was different but they all shared a key commonality: Not one of them ever made me think "Hey! The World must just know about this private brouhaha of mine!"
Did I ever tell you about this girl I dated whose nickname was Moose?

But yes: monogamy. Settle down with one person, treat them decently. Yes, it'd be fun to fuck other people. No, it's never worth it. Keep it in your pants.

5
There are other pulp portrayals of aristocratic societies where the heroes don't seem like slave-holding scum - like Robin Hood or the Three Musketeers.
Yes. Those are aristocratic societies, but the heroes are not on the top of those societies. They're either subversives or enforcers of some kind for the elites.

6
I'm reminded of the old saying about rpg.net, that for some of them the only roleplaying they do is pretending to be gamers.

7
Even the Soviet Union's asylums had a few genuine lunatics inside them.

8
I read a nice little article talking about population density's effect on politics. Basically, she said: if you're living in the middle of nowhere, even a well-run system is only getting an ambulance to you in 45 minutes, or a mechanic in 3 hours. If you sit around waiting for someone else to help you, you die. But if you live in a big city, it's now 5-10' for the ambulance and 30' for the mechanic. You can usually wait that long.

And of course, in that rural area if you get quicker help, it's not coming from the government or a corporation, it's coming from your neighbour.

So, rural areas will produce people who think of self-reliance and community. Urban areas will produce people who think of big government helping them - they don't even know their neighbours' names, usually, and certainly wouldn't rely on them for CPR or a jumpstart for their car.

Obviously the world isn't divided neatly into rural and urban, and people move from one to the other over the course of their lives, and so on and so forth, so it's not a perfect division. But it's something to think of.

With that in mind, perhaps the woke victim is simply reaching out for some community and help.

9
It's more of an extended, Rolling Stone-style article than a book, it really could be fleshed out into a lot more, but yes, it's very good. I've spoken to other ex-military guys and it rings true for all.

The same would apply for police, paramedics and so on, I would expect. That couple of years after retiring from uniformed service is a dangerous time, mentally. Of course it is for other retirees, too, but...

10
They should have went with "After careful consideration backstage, we've decided to shutdown Tangency" for 4/1. Most of them would have fallen for it.
They'd need trigger warnings, and they'd have to put all the furries on suicide watch.

11
It's an interesting topic. Personally I like Junger's take on it in Tribe. He noted that PTSD is higher among non-combat guys than combat guys, and doesn't appear after X time, but once the person leaves the service, whether that be 10 days or 10 years after the supposedly-precipitating event. He notes too that during the Blitz in London, after 9/11 in NYC, after many natural disasters, the rate of mental health issues and suicides goes down.

His theory is that PSTD is about trauma, certainly, but is also about alienation. During a disaster people come together - they have a sense of community and common purpose. Combat units tend to be tighter (esprit de corps) than non-combat - they more of a sense of community and common purpose - and while you're still in you've got the support of your tribe, once you're out you're a bit fucked. Like that scene in a war movie where the vet comes home and he's walking through the supermarket looking at the 38 brands of applesauce, and he's miserable. So he goes back to war. For your mental health, it's better to be shot at and have a tribe than be at peace and alone.

A good game group is something of a tribe. You have a sense of community and common purpose - that's why you bring snacks and have an adventure module. It's not a terribly profound version of a tribe, but it's still a tribe. With a sense of community and common purpose, with a tribe, you're happier.

And in a tribe, you try not to deliberately offend people just to be SuperShockEdgyCool.

12
I actually prefer not to have races/species/whatever  that are always evil. The reason why is because I prefer the moral complexity of more realistic scenarios where there are shades of gray on both sides of conflicts, where even villains have an aspect of humanity.
That's what humans are for, since humans can be any alignment. But orcs, goblins etc are always some kind of evil alignment. Always.

And humans of course don't always announce their alignment, so you can get a rude surprise. And of course, lawful good does not mean lawful nice.

13
Why I would delve further into such arrant nonsense?

Players like butchering things horribly. We must give them a socially acceptable way to do so. This is why zombie movies are so popular - people feel uncomfortable watching someone gunning down human waves of Chinese communists, or Burmese militia (hi Rambo!) or the like, but nobody's worried about the feelings and culture of zombies... or orcs.

With an inherently evil or mindless race of monsters, we can butcher them horribly without guilt. They are thus a necessary element of game design. We don't game for moral subtlety, we're playing D&D, not doing Moral Philosophy 101.

14
I don't think it's possible to do this without coming across as either 12 years old or just a massive edgelord, but if you're cool with that, . . . *shrugs*
Pretty much. I mean, I'm Jewish and I still think it's offensive, like that idiot's "artwork" Piss Christ.

Appropriate people's cultures, don't try to insult them just to be edgy. 

15
It would be nice if at least someone on the Jedi Council were to refuse to support slavery and resign.
It's an aristocratic society. Someone will be at the bottom, and they will have extremely limited rights, whether they're called slaves, serfs - or clones. And those at the top will congratulate themselves on their magnanimity even as they take a drink from the tray of a passing slave. "We rule for their good, really. It's the natural order of things."

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