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Design, Development, and Gameplay / Mekton Z Changes
« on: May 17, 2014, 03:31:49 pm »
I was working on some changes for Mekton and was going to post them here until I found out how annoying it is to work with tables in a post.
It is going to be a game that blends Eclipse Phase and Mekton's Jovian Chronicles together. I was going to use the Mekton Z's rules with Eclipse Phase's settings (with a few changes). However, the attributes and skills in Mekton Z are just a little weird. So, I wanted to get your comments on this:
https://docs.google.com/document/d/1gawoceQLiR-YQtqgf4vnqDT8WzcVkQ52aCz53OjuWGU/pub
It is going to be a game that blends Eclipse Phase and Mekton's Jovian Chronicles together. I was going to use the Mekton Z's rules with Eclipse Phase's settings (with a few changes). However, the attributes and skills in Mekton Z are just a little weird. So, I wanted to get your comments on this:
https://docs.google.com/document/d/1gawoceQLiR-YQtqgf4vnqDT8WzcVkQ52aCz53OjuWGU/pub