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Topics - JamesV

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1
The RPGPundit's Own Forum / Magic = Cultural Appropriation
« on: April 09, 2017, 09:10:32 PM »
The Twitter row of the moment is some lady saying white people shouldn't do magic. Heat Street summarized it well here

If I haven't read nuttier online before, I'd be scratching my head on a regular basis.

2
Help Desk / Idea: A list of really late RPG Kickstarters?
« on: March 19, 2017, 07:42:17 AM »
I learned that there was a list of controversial or fraudulent Kickstarter projects on the Boardgame Geek website, but it obviously has a focus. Some searching seems to show that the other forums out there like RPGNet don't have one either.

Unless someone is aware of an online attempt to list RPG Kickstarters that are showing signs of being unfulfilled or are at least very late, maybe we can set up a pinned thread of our own as a site/public resource? I'm suggesting something simple if there's permission and interest:

  • Keep it to RPG related projects over one year from its listed fulfillment date
  • Name of Project
  • Name of Creator
  • Link to Project

Thoughts, concerns, rejection from management?

3
The Metal Earth blog had a recent post with an elegant and awesome one-page distillation of the main character archetypes for a B/X D&D based Mars game. It sounds like additions are planned, but at the same time, even the one sheet is a good start.

A link to the post (some NSFW art included): http://goo.gl/Xe2lI4

4
Media and Inspiration / Ainulindale
« on: August 23, 2016, 06:18:43 PM »
A very cool comic rendering of the origins of Arda.

http://www.evanpalmercomics.com/ainulindale/

5
For your gaming notes, thoughts, house rules, etc. when do you write, and when do you type?

Also, what are your favorite writing typing tools?

Even now after 20+ years, I mostly write, but I feel like I might be missing something by not taking advantage of some of my niftier widgets, like my tablet and bluetooth keyboard.

6
Two sessions in, and I'm having a good time running it. Rules that keep things fast and loose is more my style, and I like what it's done for the group.

The last session they worried a lot less about their sheet and spend most of the time carefully  discussing a stealthy way to steal a jet from under the noses of a dozen guards, and mostly pulling it off*.

*The team sniper is a little impulsive and destroyed the walkie-talkie of the jet's original pilot catching the suspicion of the guards right when the party made their move to start the jet for takeoff.

7
Genuinely surprised to see a new competitor on the online sales scene.

Wishing the best for the new venture, though at this time I have to admit their library doesn't have any titles I'm looking to buy.

8
The RPGPundit's Own Forum / Paris: 13/11/15
« on: November 13, 2015, 07:43:59 PM »
Usually I'm not much on feelz, but here's my sincere hope that anyone with a possible connection finds their friends, family, or themselves safe.

9
Media and Inspiration / Over the Garden Wall
« on: November 03, 2014, 09:40:47 PM »
It's a five day mini-series showing this week on Cartoon Network, and if the premier today is any indication, it will be a neat watch.

Leveraging a now common CN format of two 10-12 minute short "chapters", Over the Garden Wall is the story of two (apparently lost) brothers trying to find their way home. The setting is this great fairy tale version of autumn, a little menacing, but not too scary for a younger audience.

If the first chapter doesn't win you over, then the second one Hard Times at the Huskin' Bee, will.

10
Other Games / The (kinda) Inevitable Destiny Thread
« on: September 07, 2014, 07:09:28 PM »
I played the Beta when they opened it up its final weekend and it sold me. I have a copy reserved for opening day, and I'm looking forward to playing it on XBox One.

I went with an Exo Warlock to start with, and I plan on doing it again.

Anyone else out there also planning on playing?

11
Other Games / Sometimes the Box Art is Enough
« on: February 04, 2014, 09:23:29 PM »
The oldest member of our gaming group is 50, and he has a pretty big collection of older games. We've been on a hiatus from role-playing so we've playing different board games. Last Saturday, he brought Gammarauders:



Excuse me, GAMMARAUDERS! Now as a wargame I thought it was a pretty average experience, but by the box art alone, it was still worth a try and a good time was had by all.

Also of note, this cover was done by Keith Parkinson. Compare that with the original RIFTS cover, which I actually did side-by-side, and prepare to be weirded out.

12
Media and Inspiration / Penny Arcade 8/1
« on: August 01, 2012, 11:02:22 PM »
In light of the recent threads about the politics of gaming I found this Wednesday's PA comic strip, "Orctivism" good for a chuckle.
Ha!

13
To what degree do you like die rolls to affect your game? Let me lead off with a particularly striking example.

In the 3e game I'm playing in, the GM came up with a simple twist for the critical hit mechanic.

If you roll two natural 20s for the attack and the threat confirmation, you get to roll a third time, if the third roll is another 20 or beats the target's AC, the target dies, no exceptions. Over the past 12 months of pretty regular Saturday-night play, it has killed 3 of our PCs and around 6 or 7 monsters, culminating last night where a 6th level cleric knocked out the avatar of a god by rolling 3 20s in a row. An avatar who the prior round killed the top level member of our team (23rd level monk), and would have gone on to kill the rest of us.

For me that's what makes rolling the dice fun. I can see where people seek out consistency and reasonable probabilities from their RPGs, but I like that thrill of letting the dice fall where they may, even if that creates moments where all logic goes flying out the window.

14
Design, Development, and Gameplay / Help me build a random list!
« on: December 08, 2008, 08:08:31 PM »
I'm planning to build a random list of characteristics for magic-users in my upcoming game. Since my setting sees magic as a violation of reality, the first time a user casts a spell, they get a permanent mark of some kind. I'm hoping to get the list big enough for a d20 roll, with possibly a 20 result forcing two rolls. I'm gonna put up what I have so far, and hopefully you folks can come up with a whole bunch of cool ideas for me to leach off of.

Some guidelines:
1) It has to be obvious in some way.
2) It may be possible to hide it, but it can never be gotten of. Feel free to add some appropriately flashy means of the mark coming back in short order if the caster tries to get rid of it.
3) It can't prevent the caster from using their spells
4) If it could possibly do damage, it can do no more than 1 point.

So here's what I have so far.
   1: The casters skin turns an unnatural color for their race.
  2: The casters eyes glow. The light is bright enough for the caster to read by within 2 feet.
  3: The caster’s hair is abundant and reaches the waist. If it is ever cut, the hair re-grows itself within 5 seconds and the cut hair turns to dust.
  4: The caster’s hands age in reverse. For an older caster, they are young and smooth. A young caster’s hands are wrinkled and spotted.
  5: The caster smells noticeably of sulfur.
  6: The caster grows horns or antlers. They are not sharp enough to cause much harm to others (1 point damage only).
  7: The caster’s tongue becomes long and forked like a snake. The casters voice becomes sibilant and can easily be seen when spells are cast.
  8: The caster gains a third, sightless, and unblinking eye in the middle of the forehead.
  9: Cool smoke flows from the caster’ mouth and nose when he exhales or speaks.
  10: The caster’s body suffers from random and unavoidable tics and twitches. It does not affect the caster’s ability to cast.
  11: The skin is abnormally cold or hot to the touch. While it can be felt at a distance, only prolonged and direct contact could cause any lasting effect (1 minute exposure has 50% chance of causing 1 point of damage).
  12: Whenever the caster moves, a faint sound of chimes or bells can be heard. It can make moving quietly difficult.
    13: Mist is always gathered 2 feet about the caster’s legs and feet.

15
Media and Inspiration / Food Porn Attacks! Sunday Supper
« on: November 23, 2008, 07:37:17 PM »


plus



equals



Pork chops in pear sauce with squash dumplings in brown butter on the side. It was the first time I've made any of these dishes and to my relief it was tremendous. It was all about trying something new.

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