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« on: August 06, 2020, 07:05:30 PM »
The topic of focused vs mashup games came up in another thread, and I'm really interested to hear what people think about their comparative virtues in game, setting, story or literature. Just to take an example from (kinda) literature, Batman comics are focused: investigative, non-superpowered, noir, relatively mundane crimes, and based in one city. Justice League is a mashup, grouping Batman with, among others, Superman, who has a vastly different philosophy, power level, theme, activities, and group of enemies.
I prefer focus. You can get more depth in the fiction and the rules if you're only talking about one thing, and you don't have to think up contrived reasons why, frex, Superman doesn't squash the Joker like a bug. Balancing characters who have very different power levels in fiction via game mechanics or gameplay methods is difficult, and I'd rather not have to do it. And making a game that does Batman's noir together with Superman's sunny universe is nigh impossible.
I see the virtues of mashups as being the ability to have a variety of gaming experiences without changing rules and letting players with different preferences in setting/genre/whatever play together.
I'm okay with limited mashups, such werewolves vs vampires, where you explore what happens when two genres intersect. But in something like Avengers, where there might be 10 different characters from disparate genres, the number of "what if this meets this" issues explode and there's not time or space to do justice to any of them. Dresden Files is sometimes cited as an example of major mashups well done (and I'd agree that it's done as well as it probably can be) but I'd argue that it's good fiction because Butcher is such a good writer, and would probably be better with more focus.
So what do y'all think?