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Topics - Shasarak

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It came as a shock to me that Jim Butcher had released the 16th Dresden Files book: Peace Talks 6 years after the last book: Skin Game.

Of course that meant that I had to re read Skin Game first before I could move on to the new book.

What about the rest of you?  Since we can not read anything from the current group of woke scolds, what are you reading now?

Quote from: SHARK;1138033
Take Fighters, for example. I know that many people *love* low-level, non-magical, gritty games, with everyone being a level 1 farmer. Looking at the feats, I was like, damn, what professional soldier doesn't know how to Shield Bash, and Dodge, and on and on. Before I knew it, I made most basic professional soldiers level 3, 4, 5, and 6, as a sort of base line. Anything below level 3 and such a character was nothing more than a raw recruit. That process was heavily influenced by the very institution of clusters of feats, which all pushed for them being essential for whatever character being genuinely effective and proper in their job.

SHARK posed an interesting question regarding what he considered to be a competent professional Soldier.  He calculated that most Soldiers have to be at least 3rd level.

What about you, what level are most NPCs in your worlds?  Mostly level 0, a few 1st level with only rare higher level characters or do they level up with your characters or something else?

My party has just completed the second book of the Age of Ashes adventure path and have rescued a young Red Dragon who was supposed to be sacrificed.

Now the party wants to make the Red Dragon an ally and take him back to their Castle (from the previous book), and the Dragon is down for that because living in a Castle sounds pretty neat for building up a hoard of treasure.

So my question is: What kind of shenanigans would a young Red Dragon want to get up to?

I was reading the Knights of the Dinner Table Issue 271 and I found an interesting reference to TheRpgSite, which I present without comment:

Quote from: DeadDMWalking

Autism and Conventions

I just finished reading #267 and #268 - I kept 267 unopened for a few agonizing weeks so I wouldn't get stuck on a cliff-hanger that'd drive me crazy (again).

The strips have been amazing. I've been reading regularly since 2001. I love everything you guys do - I understand why so many people feel connected to the 'gaming scene' through the magazine. While I come for the comics, your articles are like a pulse on the larger gaming community.

I really enjoyed Derek White's Op-Ed in #268 and feel that it is worthwhile to share with a larger audience. I sent an e-mail request to Derek White moments ago asking asking if that might be something that I could do - I posted on theRPGsite to discuss the article and one of the first requests was to see it in whole to comment.

I will admit that theRPGsite is generally hostile to requests to make gaming more accessible - it's probably the main reason I post there. I think that the posters there are often hostile to the idea that maybe they don't do enough to make gaming fun for as wide an audience as possible, and I think they tend to forget that there are real people who'd love to sling dice but have real obstacles that they might not be able to overcome on their own.

In some ways, Mr. White's article reminded me of the story you shared around accessible video games for your daughter. My heart broke for you and for Barbara when you lost her 8 years ago. I can only imagine that it is a painful subject and don't bring it up lightly.

When you brought up Amber's love of gaming and the desire to see accommodation from the game publishers, that may have been the first time that I really thought about the ways gaming had contributed to my life, my friendships, and my happiness, and what it would have meant if I couldn't have been a part of that. While everyone has challenges and setbacks, I have been truly blessed, and it is my sincere hope that others will spend some time imagining how their lives might have been different and how they might appreciate some kindness from the larger gaming community.

Toward that end, I was wondering if you would publish Derek White's article or permit me to transcribe it to the following discussion forum:

Game on!


Thanks for your inquiry, DM. By the time this sees print, you should find a downloadable pdf of the article on our website at We invite readers to share it with others. -- Jolly

Other Games / Baldurs Gate 3 trailer
« on: February 29, 2020, 12:52:00 AM »
Just because there are some dummies writing some dumb stuff about the Planes, here is a kick ass trailer from Baldurs Gate 3 who do Mind Flayers and Githyanki right, not like the dumb way other people do them.

Pen and Paper Roleplaying Games (RPGs) Discussion / Hex-Based Exploration
« on: January 21, 2020, 03:37:33 AM »
The Party is just about to head into the Mwangi Jungle to explore, find and defeat the Cult of Cinders.

What are your top tips and tricks that you use for games using hex-base exploration?

Massive Layoffs at FFG

Just saw this come through.  Sad to see all those RPG staff being laid off.

Pen and Paper Roleplaying Games (RPGs) Discussion / Courtroom Drama
« on: January 06, 2020, 09:16:57 PM »
I have just completed the first book of the Age of Ashes campaign and am looking to do a little Downtime roleplaying before throwing the Party through Alseta's Ring **cough**Stargate**cough** into the Mwangi Jungle.

Now one of the Players has an Escaped Slave background and another has the Bounty Hunter background so I was thinking of maybe throwing a little oil in the waters by having a bounty turn up for the escaped slave.  Given that it is a Pathfinder game there is a better then even chance that it will devolve to a fight but there also is a possibility that they pursue a legal option and end up in Court.

Has anyone any good Court room drama examples and/or tips for making a fun session?

Pen and Paper Roleplaying Games (RPGs) Discussion / Player Rules
« on: November 08, 2019, 06:36:50 PM »
I saw these Player Rules and wondered if you had any to add to the list:

DnD Player Rules
1.   Never split the Party
2.   DM is God, and the DM is always right. Do not argue with the DM
3.   Always check for traps
4.   If the DM asks "Are you sure?" DON'T DO THE THING!
5.   REST. You don't know what is out there
6.   Never plot out loud. God is listening and taking notes.
7.   The skeleton always animates
8.   If something is too good to be true, it probably is.
9.   For the love of all that is Holy, don't go in the water. Or the fog.
10.   Write that down.  You wont remember it later. But the DM will
11.   Tricky lock? Ask the Barbarian to open it for you
12.   Anything is a weapon if you roll high enough
13.   Loot EVERYTHING!
14.   Never draw the card
15.   If the item is smarter then you are, it has its own agenda
16.   The Dragon is never your friend
17.   Don't get on the boat. The DM has a horde of nautical beasties they have never been able to use
19.   Talk to people. You never know what you don't know
20.   Bring enough to share

Fresh off the Developers desk straight to your greedy hands, the Pathfinder 2e Advanced Player's Guide Playtest has been rel;eased into the wild.

The Investigator, Oracle, Swashbuckler, and Witch are back and Paizo wants you to have a chance to make sure they are as great as you remember.

I thought there would be people here who may be interested in knowing how stressful it is to moderate RPG Net.

Spoiler: It is very stressful.

RPG Historian Shannon Appelcline Told to Cease & Desist by TSR- Ep.166

Pen and Paper Roleplaying Games (RPGs) Discussion / Pathfinder 2.01
« on: November 01, 2019, 12:38:30 AM »
Man I am sick of these threads about how much 5e sucks donkey balls, so time to spread around that love.

It turns out that Pathfinder 2 was not as perfect as those Paizo shills would have you believe so now we have errata, another 5 pages to pad out that already impressive tome of bullet stopping.

Find it here now for your amusement and edification.

I saw RPG Pundit lambasting 2e on Twitter today and I thought, so why is 2e the best edition of DnD ever produced?

So let me know, what did you guys like best about running, playing, reading 2e DnD?


So, Is Matt right?  Does Roleplaying cure baldness?  Does practising funny voices really get you all of the chicks?

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