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Topics - Quadrante

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Other Games / Tabula Trivium
« on: August 27, 2019, 05:18:55 pm »
Do you play "in game" games during RPG-sessions or just for fun to get the feel for the setting?

Here a game from a fantasy/pseudo-historical RPG world.

Pen and Paper Roleplaying Games (RPGs) Discussion / Learning curve
« on: April 05, 2019, 02:40:38 pm »
What would you say is the way you would be shortening the learning curve, the thing you do or the thing you would want to see, I am not talking about making the rules easier, just how to ease the learning of rules ...

I post this here as well. This is slowly moving in the direction towards storytelling (RPG) but is still a player versus player duelling game.

Quote from: TheCombatants
(Les combattants) This is the game of the back alleys in the big cities, the grasslands at the outskirts of the rural areas, the field of the duel at dawn, the meetup of fighters in the park. The game of swashing blades, rivalling schools and swordplay and the bash of combatants in battle. You are the duelling gentlemen, the nobles, the privateers, the henchmen, the thugs and fighters of the streets. Trying to defend your honour, prove your loyalty, do your master's biddings or just to survive. Pick up your sword and roll your dice.

The game got some board game features, but you could easily play without this. Some of you here might like this anyhow.

Design, Development, and Gameplay / The Combatants (revisited)
« on: March 22, 2019, 05:16:21 am »
I have rewritten the rules and shuffled the text around a bit, added more pictures, sample characters et.c.

The base game is still there and is still much a player versus player as it is, but you could use it in a rolplaying setting of the time period.

Rules here (google doc):

Cards to print here (pdf):

Design, Development, and Gameplay / The Combatants /// Dueling combat
« on: November 24, 2018, 06:55:49 am »
This is a mix between combat system as in RPG in general and what this could be as a boardgame. As is, you could play it with dice only, but you will probably use the cards as a visual help.

Think of it as a narrative tool as in how combat systems or rules are narrative tools. It needs a story to shine, but you could play it simply as a compedative game.

The gameplay is simple, but that said, there are some unusual rules.

Rules here (google doc)

Playing cards here (pdf)


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