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The Official Amber DRPG, Erick Wujcik, and Lords of Olympus Forum / [Amber/LoG&S/LoO] Campaign Building/Mixing and Matching Rules or Settings
« on: April 30, 2016, 01:04:56 PM »
I wish to run a Diceless Campaign, yet can't decide for certain what source to use. Amber is an amazing setting to work with I feel, really drawing me in when it came to how the multiverse works along with its characters and factions... yet both Lords of Gossamer & Shadow as well as Lords of Olympus both have more solidly written rules and powers.
Admittingly out of those two, the latter has a degree of detail and structure to the powers I appreciate while also providing a fun setting that is easier to know/understand as I enjoy greek mythology while keeping the "family" aspect of Amber. Also the way 'magic' is broken up into different powers, Scrying, Greater Scrying, Elementalism, Enchantment, and Glamour instead of just being one big power called Sorcery felt more interesting. That and there is some concern/question of the balance and usability of Sorcery, though perhaps if it has been written with the structure and detail of LoO powers there wouldn't be such. Doesn't help my preferred character to play is a well traveled user of magic and sorcery who specializes in illusions, is over three hundred year old, while also a storyteller and collector of ancient histories, legends, folklore, and mythology. For LoO deciding on powers is much more concise: Immortality, Olympian Magic, World Walking (Olympian Road & Atlantean Road), Glamour, and even Enchantment.
Still, since I was part of the kickstarter for Gossamer Worlds Compendium I would also like to put such a grand resource to use once it is finished and I get a hold of my copy. There is also no question that there is much to work with when it comes to exploring different worlds and adventuring the multiverse. Sighs, all in all the problem is I like things about each of the three roleplays while wishing the best of all three could be combined.
Any advice/suggestions?
Admittingly out of those two, the latter has a degree of detail and structure to the powers I appreciate while also providing a fun setting that is easier to know/understand as I enjoy greek mythology while keeping the "family" aspect of Amber. Also the way 'magic' is broken up into different powers, Scrying, Greater Scrying, Elementalism, Enchantment, and Glamour instead of just being one big power called Sorcery felt more interesting. That and there is some concern/question of the balance and usability of Sorcery, though perhaps if it has been written with the structure and detail of LoO powers there wouldn't be such. Doesn't help my preferred character to play is a well traveled user of magic and sorcery who specializes in illusions, is over three hundred year old, while also a storyteller and collector of ancient histories, legends, folklore, and mythology. For LoO deciding on powers is much more concise: Immortality, Olympian Magic, World Walking (Olympian Road & Atlantean Road), Glamour, and even Enchantment.
Still, since I was part of the kickstarter for Gossamer Worlds Compendium I would also like to put such a grand resource to use once it is finished and I get a hold of my copy. There is also no question that there is much to work with when it comes to exploring different worlds and adventuring the multiverse. Sighs, all in all the problem is I like things about each of the three roleplays while wishing the best of all three could be combined.
Any advice/suggestions?