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Messages - Zologe

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Design, Development, and Gameplay / The Persona Tabletop RPG
« on: August 01, 2014, 04:14:03 am »
Quote from: Mr. Kent;774196
I love Persona--I'll check it out!

Neat. Tell me how it went when you're done. I'd love some feedback!

Design, Development, and Gameplay / The Persona Tabletop RPG
« on: August 01, 2014, 04:10:18 am »
Quote from: Panjumanju;774213
It's a good start. You've made me want to know more about Persona. Are the Statistics you're using in the game the same as the ones for the characters in the video game? (I ask that in heavy bias because I always think that's an interesting design decision when trying to move material across media platform like this.)


To answer your question, Yes, most of the stats and mechanics exsist within the games. I had to alter the power of some attacks though, due to the Damage Calculation system I am using. Other than that, all the stats work the same way as they do in the games (for the most part). I tried to stay as close as possible to the original games when it came to the combat aspect (Turn order and stuff like that). Just a fair warning, If you are gonna playtest, make sure you don't enter a dungeon alone. It's very difficult early game, and the game master will kill you in maybe 2-3 fights, unless you have at least 1 party member with you. I found that out the hard way during my 1 Playtesting Session so far. My friend's Character died during his second fight due to both bad luck, and being outnumbered during his first fight. Dungeon Crawling in persona is rarely something you do alone.

Design, Development, and Gameplay / The Persona Tabletop RPG
« on: July 31, 2014, 05:15:12 am »
Hi, I'm a new guy here, and a big fan of RPGs in general. It really doesn't matter if it's digital or traditional. Sadly, I live in an area where the Traditional/Tabletop RPGs aren't really played... At all. So, I've never really tried the heavyweight Dungeons and Dragons. I have played some World of Darkness and Fate, and those were really fun. And then there's my favorite RPG series of all time; Shin Megami Tensei - Persona. I really love those games, and one day, just randomly, I decided to start making a Persona Tabletop/Traditional RPG for myself. I've been working on it for almost 7 months now at the time of writing this, and I just recently started Playtesting with one of my friends, just to see how balanced the battlesystem actually was. It's my first personal project of this scale, and I am quite passionate about it. I discovered this forum through google while looking for help with playtesting. And since I take it most of ya'll are veterans when it comes to these kinds of games, I'd like your help.

The game playable. It's basically in Beta, to put it in gaming terms. Now, here's how much I've done:
Rules And Guidelines
Character Sheet (Requires Open Office)
Item Glossary

If you have any sort of questions/opinions about it, and/or want to Playtest, tell me about it on this thread.

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