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Messages - Pierce Inverarity

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1
Other Games / Jeepform?
« on: August 18, 2009, 04:25:13 PM »
Quote from: Jason Morningstar;321808
Hey Pierce, these guys came up in a tradition that has nothing to do with Forge theory.  One thread of Jeepform development was definitely a reaction to tabletop play, into which they would conceptually lump the gnarliest hippie game with the stodgiest old skool game, I suspect, as being pretty much the same - you are locked to a table, you are locked to mechanical randomness, character monogamy, and so forth.  Not much Forge influence, as far as I know.


So, how is this stuff not 90% identical with Forge theory?

http://jeepen.org/dict/

2
Other Games / Jeepform?
« on: August 18, 2009, 02:36:31 PM »
How is this stuff not 90% identical with Forge theory?

3
Quote from: Imperator;321765

You don't have a fucking clue. "Positivist?" What the fuck does that mean?


It means you need an education, dipshit.

Quote
Also, Pendragon emulates mainly the works of Sir Thomas Malory, who lived in the 14th - 15th century, not the 12th.


How so?

Have you read Malory?

Exactly what kind of text is it, in your opinion, and how, precisely, does Pendragon "emulate" it?

We played CoC like D&D, btw. First, the investigation phase, naturally. And then, Tomb of Horrors.

4
A Throw of Dice Will Never Abolish Chance, says Mallarme. Alain Badiou explains:

"For Mallarme number is anything but the material of opinion. It is 'the unique number that cannot be another,' the moment in which chance is fixed--by the intermediation of the dice-throw--as necessity."

It's one of the defining elements of their medium-specificity that RPGs perform the event of the dice throw. An event has "necessity" insofar as it's irreversible. It is not make-believe. It is a real, material alteration of a situation. The sword hits, or it doesn't. The sword doesn't exist, but the die does.

Over the years, RPG design has invented many safeguards that cluster around the event so as to tame its wild materiality: probability ("point buy"), representation ("story," "emulation," "campaign arcs")...

Yet even the most docile RPGs return to chance like a tongue to a loose tooth. Everyday life is full of mere representations on one hand, rare moments of fatal irreversibility on the other. One wants to see something really actually happening at last, yet also survive the experience.

5
That's a spectacular photo, like your coverage, Zach.

6
Pen and Paper Roleplaying Games (RPGs) Discussion / Favourite Genre
« on: August 16, 2009, 09:23:23 PM »
Me too. Yet I like it best for RPGs. Go figure.

7
God, Bill Coffin looks like a shockingly nice guy.

Nice guys shouldn't ever make the mistake of working for KS, but I guess he knows that by now...

8
Enh.

9
Zach, a photo of Septimus, if you could. This is now a d6 game after all, right?

Any serious grognard activity? I understand somebody was going to run Sturmgeschuetz & Sorcery... somewhere.

Odd that WOTC has no special GenCon release.

10
Pen and Paper Roleplaying Games (RPGs) Discussion / WFRP3e is Coming
« on: August 12, 2009, 09:48:53 PM »
One hundred US dollars for dice that tell stories.

And that's Warhammer Fantasy Roleplaying, you say.

Just when did I pass through the portal to the bizarroworld?

11
It's from a blog entry by Settembrini that changed my views on life, the universe, and everything. Including Bleistifte.

12
Ah, you know... busy fighting the swine outside gaming.

13
Quote from: estar;320230
I believe you and if I make it there I will gladly sit down at a chair. Just you sit at my table and I will show you how a sandbox game is done.


Be advised I'm already registered. Looking forward to see the celebrity deathmatch.

Whoever lets my character live the longest wins.

14
Not everything you mentioned appeals to me, but weirdly I too am interested... probably because I wouldn't mind looking at a Fantasy RPG that's medium-complex, rock solid, has got good production values, and isn't a version of D&D. Last I remember in that category was HARP.

15
It's extremely heavy on everything. Those boardgaming code monkeys are OUT OF CONTROL.

BGG is a great site, though.

I discovered a ton of games I want but can't afford. Compared to ebay prices for old wargames with UNPUNCHED counters (naturally), those for RPGs are nothing.

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