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[TRAV - Antebellum Blues] OOC Thread

Started by Ian Absentia, June 07, 2007, 09:32:06 PM

Previous topic - Next topic

Werekoala

Quote from: Ian AbsentiaYeah, well, just for being late to the game, you need to include the words "monkey", "queen", and "underground" in your next IC post.

Please, this is the Doc. He does that in every other post!
Lan Astaslem


"It's rpg.net The population there would call the Second Coming of Jesus Christ a hate crime." - thedungeondelver

Dr Rotwang!

Quote from: Ian AbsentiaYeah, well, just for being late to the game, you need to include the words "monkey", "queen", and "underground" in your next IC post.

!i!
Done.  First, though, I hafta take my little girl to the pool.
Dr Rotwang!
...never blogs faster than he can see.
FONZITUDE RATING: 1985
[/font]

Dr Rotwang!

How long before we hafta board the new ship, and what is its name?
Dr Rotwang!
...never blogs faster than he can see.
FONZITUDE RATING: 1985
[/font]

Ian Absentia

Quote from: Dr Rotwang!How long before we hafta board the new ship, and what is its name?
That'd be up to your captain and you.  I got called away for a few days, so I'm pedalling to catch back up.

I'm ready to introduce the ship any time now.  I've been undecided on naming it at this point, figuring that, as a mothball, it's been stripped of anything but a serial number designation.  As a Tümmler (dolphin) class merchant vessel, it probably had a delphinid-oriented name. Digging through the various sundry documentation, you determine that it was once called "The Aduncus".  Yuck.

!i!

Dr Rotwang!

Dr Rotwang!
...never blogs faster than he can see.
FONZITUDE RATING: 1985
[/font]

Ian Absentia


Werekoala

Well, we can choose whatever name we like, I assume? Or is it assigned by the Board? I have no problem with "Flipper" - that's what we're doing, "flipping" cargoes. ;)
Lan Astaslem


"It's rpg.net The population there would call the Second Coming of Jesus Christ a hate crime." - thedungeondelver

Ian Absentia

I think you have a certain latitude, as long as the registry remains above-board.

!i!

Dr Rotwang!

The Blowhole.

The Tuna-Safe.

The Starkist?
Dr Rotwang!
...never blogs faster than he can see.
FONZITUDE RATING: 1985
[/font]

Ian Absentia

Quote from: Dr Rotwang!The Starkist?
Gentlemen, we may have a winner.

!i!

Werekoala

Yeah, has a nice double-meaning to it. :)

Also, I smiled when I read "Tuna-Safe" - don't want to get any tuna in the canned dolphin! :)
Lan Astaslem


"It's rpg.net The population there would call the Second Coming of Jesus Christ a hate crime." - thedungeondelver

beeber

would i have a toolkit of any sort?  also, would i have my (weapon) or would that have been forwarded to this docking bay?  if we were heading to the ship with intent to take possession, i'd have all my belongings on me, ready to get offworld and back into lovely space a.s.a.p.

Ian Absentia

Yes, this would be a good spot for some of that creative editing I was mentioning earlier.  Feel free to fill in the empty spaces if it makes sense and it doesn't hi-jack the plot or unreasonably skew the odds in anyone's favor.

All of you are probably carrying all of your worldly possessions.  If you have an electrical tool kit, it's probably a man-portable one, though this could still be plenty bulky.

!i!

beeber

let's see, IIRC i mustered with weapon x1, Cr 0.  if the company gave me a toolkit, then i'd have one.  otherwise, i'd be checking out the light panel for the obvious (panel open, wires hanging out).

for the weapon--
1st choice, gauss pistol (TL 13, i know it's in MT; unaware of any CT stats for it)

2nd choice, snub pistol, autopistol version or revolver, no pref.  your choice of loads

3rd, shotgun.

Ian Absentia

Quote from: beeberfor the weapon--
1st choice, gauss pistol (TL 13, i know it's in MT; unaware of any CT stats for it)
The gauss pistol appeared in one of the JTAS issues with CT stats as I recall.  However, being a TL13 weapon in a political state that maxes out at TL11, I'm ruling against it.  Snub pistol works fine by me.

By the way, the light switch required a minor cross-wiring to override the automatic switch.  It didn't take much to get it to work, but it's going to be problematic turning it on an off from now on until you wire it properly.  That's time away from working on the ship.

!i!