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Author Topic: Spike's Traveller- Frozen Elegy [IC]  (Read 6700 times)

Headless

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Spike's Traveller- Frozen Elegy [IC]
« Reply #15 on: October 13, 2017, 12:29:57 AM »
"Weapons.... Check." He twirls the knife again.  A practiced almost unconscious, motion switching it from forehand grip to bracer mounted.  

"I can't poilet but if you should need help filling out your customs paperwork I'm your man."

"The ball can help map. I say we open the door.  I know this smell, slow death.  I'll take my chances out there."

ffilz

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Spike's Traveller- Frozen Elegy [IC]
« Reply #16 on: October 13, 2017, 01:08:54 AM »
Combat armor (I'll check if I've got full tank of air - if so I will go on tank rather than foul ship atmosphere), gauss rifle, comm pad (probably not usable here, but I'll check just in case there's signal for it), IR/LI goggles, PRIS, hand computer. Combat armor has medikit built in though I don't have any meds currently loaded in it. I'm a advance landing prep engineer (computers, mechanic, electronics, m-drive engineering, explosives, recon) and I know how to use this gauss rifle. Did some urban insertions so know a bit about talking to the locals (streetwise).

Spike

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Spike's Traveller- Frozen Elegy [IC]
« Reply #17 on: October 13, 2017, 08:12:41 AM »
Once the hatch is levered open you can see directly across from you a dark and obviously disused lounge area. Heading to the right is a generously wide passageway a bit more than a dozen meters long and ending in an open corner. On the passageway wall opposite you can see a line of evenly spaced hatches, all closed and obviously lacking in power... possibly crew quarters.  The pattern of emergency lights suggests the bridge is down the passageway, though that is merely a guess.  There is no relief from the oppressive heat or stale air in the open hatch.
For you the day you found a minor error in a Post by Spike and forced him to admit it, it was the greatest day of your internet life.  For me it was... Tuesday.

For the curious: Apparently, in person, I sound exactly like the Youtube Character The Nostalgia Critic.   I have no words.

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Ras Algethi

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Spike's Traveller- Frozen Elegy [IC]
« Reply #18 on: October 13, 2017, 09:57:10 AM »
Inspect the doors for any indication of what lies beyond each (signs, keypads, etc).

Opaopajr

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Spike's Traveller- Frozen Elegy [IC]
« Reply #19 on: October 13, 2017, 10:17:12 AM »
"OK, I'll scout point and relay back. Here's some common gestures to know..."
[Shows a few basic Squad Tactical Gestures]
"I expect the rest of you know how to hash out the remaining ranks amongst yourselves. Give me a heads up if you need advice."
[Checks gear last time, giving a few seconds for someone to speak up]

"Alright, let's go. We can check out what looks like crew quarters later."

I crouch down, peer out, and then attempt stealth to duck walk from doorway to lounge cover to the hallway, move quietly down the hallway, and then wait flanking beside the open corner for the rest of the squad to follow a pace. When they fill the lounge, I will peek around the corner for any immediate danger.
Just make your fuckin' guy and roll the dice, you pricks. Focus on what's interesting, not what gives you the biggest randomly generated virtual penis.  -- J Arcane
 
You know, people keep comparing non-TSR D&D to deck-building in Magic: the Gathering. But maybe it's more like Katamari Damacy. You keep sticking shit on your characters until they are big enough to be a star.
-- talysman

Headless

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Spike's Traveller- Frozen Elegy [IC]
« Reply #20 on: October 13, 2017, 10:20:22 AM »
"All right ball." Addressing the Drone. "Start mapping from this point."

Looks first at our door, it didn't seem to be normal cold sleep storage.  After that I want the name of the ship, the fate of the passengers and crew and a window.  A lounge should have food and drink.  Check it for how advanced the decay is.  

"I am starting to get a bad feeling."

Follows the big one after my initial sweep.

Spike

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Spike's Traveller- Frozen Elegy [IC]
« Reply #21 on: October 13, 2017, 10:22:30 AM »
The nearest door has some sort of manual keypad and sensor, similar to the sort you've seen on Outsider ships before, but without power there is nothing else the pads can tell you.  It takes a long moment before you realize the strange engraved metal plate is meant to be a primitive sort of data display, the symbol appearing to be, in your uncertain guesswork, to be a... number?  Yes, you are almost certain that you've seen that sort of sigil before in ancient data-logs, representing a number.  But how does it change? What does it represent? Why would anyone take to scratching numbers into metal to pass on such cryptic and meaningless information. Its all very inefficient.
For you the day you found a minor error in a Post by Spike and forced him to admit it, it was the greatest day of your internet life.  For me it was... Tuesday.

For the curious: Apparently, in person, I sound exactly like the Youtube Character The Nostalgia Critic.   I have no words.

[URL=https:

Spike

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Spike's Traveller- Frozen Elegy [IC]
« Reply #22 on: October 13, 2017, 10:30:55 AM »
The hatchway you leave does not appear to be a standard door, but rather a maintenance hatch, for accessing uncommon areas of a ship on irregular basis, perhaps even covered by decorative bulkheads, now missing.

In the lounge area you can see another passage leading in the same direction as the first, along with sturdy plastic furniture that might serve adequetly as an impromptu medical station in emergencies... or it could be simply cheap and durable.  There is a small mess area, in which you find cabinets full of some sort of sealed ration bars that look entirely unappetizing.  One larger cabinet appears to be the Ship's Locker, complete with some simple, sturdy shotguns, a couple of stretchy emergency vacc suits and other useful emergency sundries, though most it appears to be severely neglected and potentially dangerous to use.

When you look up the second passage you see that it is laid out identically to the first, suggesting that the far corner wraps around a central block of rooms.


In the back of the lounge there appears to be a set of stairs, sealed, heading down to a lower level.
For you the day you found a minor error in a Post by Spike and forced him to admit it, it was the greatest day of your internet life.  For me it was... Tuesday.

For the curious: Apparently, in person, I sound exactly like the Youtube Character The Nostalgia Critic.   I have no words.

[URL=https:

Headless

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Spike's Traveller- Frozen Elegy [IC]
« Reply #23 on: October 13, 2017, 11:31:53 AM »
"Can you interface with any of the ships systems Ball?"  

Checks a rat bar for a date?  Then open one to judge the state of decay. If the shot guns use chemical propellent I'll do the same with a shell.  There's heat and oxygen here, so time passes in this room, unlike where were just were.

Glancing more and more frantically between the detritus he's collecting and the super soldier, Fimion.

"How long were we in the ice?!"

ffilz

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Spike's Traveller- Frozen Elegy [IC]
« Reply #24 on: October 13, 2017, 12:57:20 PM »
Ernesto will be watching warily, and observing the state of shipboard systems.

Ras Algethi

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Spike's Traveller- Frozen Elegy [IC]
« Reply #25 on: October 13, 2017, 05:00:09 PM »
"Why such a simple way to interface with the drone?"

Looks completely confused.

Headless

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Spike's Traveller- Frozen Elegy [IC]
« Reply #26 on: October 13, 2017, 05:47:08 PM »
"It's a simple device, it mostly keeps my social calendar and reminds me of proper forms of address.  For instance as soon as you tell it your name and rank it will remember.  It will remember your birth day and remind me to send a card as well if you like."

Opaopajr

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Spike's Traveller- Frozen Elegy [IC]
« Reply #27 on: October 13, 2017, 05:57:25 PM »
The extra passage suggesting a loop looks good. Shoulders relax a bit in the hopes of less confrontation, and promise of clearing area (and getting a sense of the ship).

I hand signal the squad to stay, once they secure the lounge.
/STAY

I continue walking quietly down the hall, weapon down, avoiding hugging walls due to slugs' propensity to travel walls during firefights, hoping to confirm this is a loop showing up on the other side of the lounge. The separation from sight range is still worrisome...
Just make your fuckin' guy and roll the dice, you pricks. Focus on what's interesting, not what gives you the biggest randomly generated virtual penis.  -- J Arcane
 
You know, people keep comparing non-TSR D&D to deck-building in Magic: the Gathering. But maybe it's more like Katamari Damacy. You keep sticking shit on your characters until they are big enough to be a star.
-- talysman

Spike

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Spike's Traveller- Frozen Elegy [IC]
« Reply #28 on: October 13, 2017, 05:59:03 PM »
The drone swoops around a bit, seemingly baffled by the lack of power to any systems, and it begins flying down the hall, looking for systems to interface with. You can observe its progress on your remote.  

You turn your attention to the food bars, but the numbers printed on the package appear to be some sort of code, no doubt easily understood by the correct systems but meaningless to you. You open one up and find a compact bar of... stuff. It seems very well preserved. As to its edibility, it seems probable that it won't kill you... that someone no doubt intended it to look and smell the way it does, but that person may never have intended to actually eat it. That or they are some sort of culinary sadist.

Cutting open one of the dozens of shells in the locker you find a stable chemical powder that smells like chemical propellant and little sign of decay, so it is likely the other shells are usable.
For you the day you found a minor error in a Post by Spike and forced him to admit it, it was the greatest day of your internet life.  For me it was... Tuesday.

For the curious: Apparently, in person, I sound exactly like the Youtube Character The Nostalgia Critic.   I have no words.

[URL=https:

Headless

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Spike's Traveller- Frozen Elegy [IC]
« Reply #29 on: October 13, 2017, 06:19:09 PM »
"How long? How long?"