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[Praemal Tales] AD&D Ptolus, Pre-game chat

Started by Benoist, November 05, 2010, 08:20:22 PM

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Cole

Quote from: Cranewings;414817Yup, sounds awesome.

I'm playing a wizard so I can show all the cry baby 3.75 Eberon kids you can make it work with one sleep spell and a crossbow.

It's more "one sleep spell and a hired goon with a crossbow" but, still, that's the spirit :)
ABRAXAS - A D&D Blog

"There is nothing funny about a clown in the moonlight."
--Lon Chaney

Ulas Xegg

skofflox

thinking 1/2 orc, dwarf fighter or halfling (archer) thief depending on what others choose...a char. with fighting potential for sure so maybe even a Cleric, especialy if the group is large (1/2 orc&dwarf cleric could be cool,already formulating some background for that one).

Up for any type of adventures, a mix of crawl and City with possible forays into the outremer? No problem with metaplot if you have one in mind.

lethality can be whatever you like...

I appreciate some opportunities for dramatic dialogue.
Oh, are we going to use a d. roller like inv. castle?
cheers! :)
Form the group wisely, make sure you share goals and means.
Set norms of table etiquette early on.
Encourage attentive participation and speed of play so the game will stay vibrant!
Allow that the group, milieu and system will from an organic symbiosis.
Most importantly, have fun exploring the possibilities!

Running: AD&D 2nd. ed.
"And my orders from Gygax are to weed out all non-hackers who do not pack the gear to play in my beloved milieu."-Kyle Aaron

Benoist

Quote from: Cranewings;414817I'm playing a wizard so I can show all the cry baby 3.75 Eberon kids you can make it work with one sleep spell and a crossbow.
Ah-ha! Awesome. And good luck! :D

Benoist

Quote from: RandallS;414822I'll play whatever class is needed and will enjoy any game that isn't a pure tactical combat fest (unlikely in a 1e play-by-post, I know).
It won't be a pure tactical fest. To see the kind of stuff I can come up with in terms of dungeon, look at the Tower of St. Makhab sample level. Might give you an idea.

Quote from: RandallS;414822Exactly what I'm looking for. I have no knowledge of Ptolus, other than spending 30-40 minutes flipping through the book once, so an exploration game is fine by me.

I would not expect anything else. :)
Excellent. Thanks for the feedback, mate.

Benoist

Quote from: Cole;414825It's more "one sleep spell and a hired goon with a crossbow" but, still, that's the spirit :)
Oh yes, little note about this: Henchmen. With the city growing and people delving in the dungeon, there is a micro-economy based on its exploration that is growing as well. So there will be people for hire, carriers, supplies, all these sorts of things, readily available on the surface. This is part of the "D&D in a microcosm" aspect that is the core of Ptolus as a game experience.

Benoist

Quote from: skofflox;414829thinking 1/2 orc, dwarf fighter or halfling (archer) thief depending on what others choose...a char. with fighting potential for sure so maybe even a Cleric, especialy if the group is large (1/2 orc&dwarf cleric could be cool,already formulating some background for that one).
OK. No need for a decision right this minute, but it's good to know where everybody's going. At some point I'll ask for definite answers, but we're not there yet. If you want to ask questions, wonder about this or that aspect of the game or background or whatnot, just ask.

What do you think of OSRIC so far?

Quote from: skofflox;414829Up for any type of adventures, a mix of crawl and City with possible forays into the outremer? No problem with metaplot if you have one in mind.
We're going to stay in Ptolus. Trust me, there is WAY more to it than meets the eye. ;)

Quote from: skofflox;414829lethality can be whatever you like...
Al-righty!

Benoist

Quote from: skofflox;414829I appreciate some opportunities for dramatic dialogue.
Oh, are we going to use a d. roller like inv. castle?
cheers! :)
That deserves an answer of its own.

Yes. There will be opportunities for role playing. Not only in meeting say creatures or NPCs on the surface, but also in the dungeon. Some people or creatures might be hostile outright. Or you might create circumstances for parleys and such. It's mostly up to you guys, and how you decide to approach the game.

Now. For the dice, I'm of two minds. Personally, I don't mind if you guys actually roll real dice and just tell me the results in your post. Same thing as rolling for ability scores. But then, at the same time, I don't want anyone to be start believing anyone else's is cheating, so I can see the point in using a dice roller.

How do you guys feel about it?

skofflox

Quote from: Benoist;414839*snip*
What do you think of OSRIC so far?

We're going to stay in Ptolus. Trust me, there is WAY more to it than meets the eye. ;)

Have only skimmed the surface but looks good...played lots of d&d/AD&D so familiar with mechanics!

Ptolus sounds very interesting,kinda like Sanctuary (Thieves World) with a T&T twist (well known dungeons needing adventurers)!
no problemo here boss...:D
Form the group wisely, make sure you share goals and means.
Set norms of table etiquette early on.
Encourage attentive participation and speed of play so the game will stay vibrant!
Allow that the group, milieu and system will from an organic symbiosis.
Most importantly, have fun exploring the possibilities!

Running: AD&D 2nd. ed.
"And my orders from Gygax are to weed out all non-hackers who do not pack the gear to play in my beloved milieu."-Kyle Aaron

skofflox

Quote from: Benoist;414841That deserves an answer of its own.

Yes. There will be opportunities for role playing. Not only in meeting say creatures or NPCs on the surface, but also in the dungeon. Some people or creatures might be hostile outright. Or you might create circumstances for parleys and such. It's mostly up to you guys, and how you decide to approach the game.

Now. For the dice, I'm of two minds. Personally, I don't mind if you guys actually roll real dice and just tell me the results in your post. Same thing as rolling for ability scores. But then, at the same time, I don't want anyone to be start believing anyone else's is cheating, so I can see the point in using a dice roller.

How do you guys feel about it?
:cool:

I like to roll my own, but since this is a PbP and the flow of the game will be a bit jinky Inv. Castle (or whomever) might be a good idea to avoid any strangeness creeping in...so either way I guess!
;)
Form the group wisely, make sure you share goals and means.
Set norms of table etiquette early on.
Encourage attentive participation and speed of play so the game will stay vibrant!
Allow that the group, milieu and system will from an organic symbiosis.
Most importantly, have fun exploring the possibilities!

Running: AD&D 2nd. ed.
"And my orders from Gygax are to weed out all non-hackers who do not pack the gear to play in my beloved milieu."-Kyle Aaron

Peregrin

I'm super-interested, especially since I've never played a TSR version of D&D.

Count me in.  :)
"In a way, the Lands of Dream are far more brutal than the worlds of most mainstream games. All of the games set there have a bittersweetness that I find much harder to take than the ridiculous adolescent posturing of so-called \'grittily realistic\' games. So maybe one reason I like them as a setting is because they are far more like the real world: colourful, crazy, full of strange creatures and people, eternal and yet changing, deeply beautiful and sometimes profoundly bitter."

Cole

Quote from: Benoist;414841Now. For the dice, I'm of two minds. Personally, I don't mind if you guys actually roll real dice and just tell me the results in your post. Same thing as rolling for ability scores. But then, at the same time, I don't want anyone to be start believing anyone else's is cheating, so I can see the point in using a dice roller.

How do you guys feel about it?

I would prefer working with a central online dice roller out of convenience. Since I'd just be posting on the go to begin with, I don't want to have to go about rolling physical dice when I'm checking my email, and if I'm going to be rolling virtually anyway, I think it'll speed things up to just centralize the rolling and the ruling into a handy central figure, or 'dungeon master,' if you will.
ABRAXAS - A D&D Blog

"There is nothing funny about a clown in the moonlight."
--Lon Chaney

Ulas Xegg

Benoist

Quote from: Peregrin;414877I'm super-interested, especially since I've never played a TSR version of D&D.

Count me in.  :)
Awesome. :)

Quote from: Cole;414879I would prefer working with a central online dice roller out of convenience. Since I'd just be posting on the go to begin with, I don't want to have to go about rolling physical dice when I'm checking my email, and if I'm going to be rolling virtually anyway, I think it'll speed things up to just centralize the rolling and the ruling into a handy central figure, or 'dungeon master,' if you will.
OK. Invisible Castle would do it.

Benoist

There's a stat roller on Invisible Castle too - seems to work with 4d6.takeHighest(3), in case you didn't know (I didn't).

skofflox

Quote from: Benoist;414899There's a stat roller on Invisible Castle too - seems to work with 4d6.takeHighest(3), in case you didn't know (I didn't).

so roll char. @ Inv. Cas.?
Form the group wisely, make sure you share goals and means.
Set norms of table etiquette early on.
Encourage attentive participation and speed of play so the game will stay vibrant!
Allow that the group, milieu and system will from an organic symbiosis.
Most importantly, have fun exploring the possibilities!

Running: AD&D 2nd. ed.
"And my orders from Gygax are to weed out all non-hackers who do not pack the gear to play in my beloved milieu."-Kyle Aaron

Benoist

If nobody's opposed to it, I think that's how we're gonna roll.
Don't bother assigning the roll before-hand, though. You'd just roll 4d6.takeHighest(3) six times, and then assign the six scores however you want.