SPECIAL NOTICE
Malicious code was found on the site, which has been removed, but would have been able to access files and the database, revealing email addresses, posts, and encoded passwords (which would need to be decoded). However, there is no direct evidence that any such activity occurred. REGARDLESS, BE SURE TO CHANGE YOUR PASSWORDS. And as is good practice, remember to never use the same password on more than one site. While performing housekeeping, we also decided to upgrade the forums.
This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

(Players wanted) Roll20: Adventurer, Conqueror, King

Started by Stainless, May 05, 2014, 04:00:21 AM

Previous topic - Next topic

Stainless

A campaign using the Adventurer, Conqueror, King system  (ACKS). The characters will be based in the city of Parsantium (by  Richard Green; http://parsantium.wordpress.com/)  with the aim of sandboxing, but typical objectives focused on dungeon  crawls (Lost Caverns of Thracia, Dark Tower, Barrowmaze, etc.). More  along the lines of "murder hobos" than "save the world".


                              Weekly on Thursday evenings, 8 pm - 10 pm (GMT) - I'm in the UK.


                              I'll be delving deeper into Roll20 as the campaign  progresses, but not initially intending to use maps and tokens other  than hand drawn figures via the sketching facility. That is, theater of  the mind approach.
                              GMing style is a mix of old school (mostly you get what  you roll) with storytelling forgiveness (story is most important, not  simply procedurally stepping through a dungeon). I tend to voice in  character and include as much description and NPC interaction as  possible. Combat as war not sport.


So far there are two, possibly three, players interested. So looking for one or two more players.


What you'll need;


  • A Roll20 account.
  • A Google+ account (Roll20 seems to work better via Google+ compared to its in-house video conferencing software.)
  • Chrome  web browser (Reportedly, Google+ works better/more stably within Chrome  compared to other browsers. That's not to say it doesn't work in other  browsers, so feel free to use your favourite.)
  • A fast, reliable Internet connection (e.g., I'm at 60 Mb download, 3 Mb upload, and pings down to 5 ms).
  • A  microphone and headphones (Google+ doesn't seem to have a good method  to stop feedback like Skype has. Headphones, rather than external  speakers, are a necessity otherwise the other players get  feedback/delay/etc.)

A camera is not necessary. Although a  video feed is possible, it often takes up too much bandwidth and so  causes delays/audio corruption. Because of the group conferencing  aspect, it only takes one person with a slow Internet connection to  affect everyone else. Thus, audio only is preferable for the sake of  stability.

A copy of Adventurer, Conqueror, King is not necessary, although you might find it useful.
Avatar to left by Ryan Browning, 2011 (I own the original).

The Butcher

I'm interested but I work Thursday evenings, so I'm out. :(

In any case, Parsantium looks amazing. How does it work with ACKS domain and especially trading rules?

Stainless

I've not yet looked at how Parsantium translates into higher level ACKS rules yet, since the campaign hasn't even started, so it will be a while before it gets there (if ever). However, the basic details given in the Parsantium book should easily translate into the basic parameters used by ACKS.

Parsantium is very good (not sure if it quite makes it to amazing). See the review on ENworld;

http://www.enworld.org/forum/content.php?1595-Fantasy-Adventures-with-Byzantine-Flair-in-Parsantium-City-at-the-Crossroads-Pathfinder
Avatar to left by Ryan Browning, 2011 (I own the original).