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Enkhidu:
Attention! I've temporarily suspended signup as we've already hit one more than my target number. But please check back throughout the week.

Hi all!

I've decided that - despite my ever mounting pile of responsibilites - I need a way to blow off some steam and kill some PCs. And since in our regular group I'm  more a player than DM (and we've got about a 6 to 9 month stint coming up where I think I'll be playing exclusively), this is going to be my outlet.

Paths to Glory will be a series of "Return to" adventures which should be fun for both grognards and 3E n00bs alike. Material will be made up solely of recycled modules from the 80s (sometimes beyond the ability to recognize them!), and players who sign up for the long haul should keep this in mind.

From a "keeping the game moving" perspective, I am going to request (not expect, but request) from the players that they post at least once every weekday, so this might affect your decision.

If you are interested, please sign up today! I'm looking for five to six players, and hope to have PCs created within the next two weeks so we can get up and running soon afterward.

Player List

Megamieuwsel
Mirth (dropped)
Roudi
Ottomsoh the Elderly
willpax
Elidia (dropped)
the ultimate nullifier
tleilaxu


[synopsis]Game Setting: TBD
Game System: D&D 3.5 (with houserules)

Paths to Glory[/synopsis]
[announcement]More info coming soon![/announcement]

Megamieuwsel:
Enkh :
A few specifics on the mechanics?
3.0 or 3.5? (If the latter , I'll have to locate that link to that damn pdf...)
What about "Splatbooks"? I prefer to do without , but can live with it if being "briefed" about the "extras" in play , derived from them. (That my character could reasonably know of ,that is..)

Are we going to use the board's system for rolling the initial stats , or are they handed out by you? (I'm quite fine with either)

Emphasis on story-telling or action? (Or anything in between , although I'm quite aware , they're not mutually exclusive....)

I'm very interested.

Enkhidu:

--- Quote from: Megamieuwsel ---Enkh :
A few specifics on the mechanics?
3.0 or 3.5? (If the latter , I'll have to locate that link to that damn pdf...)
What about "Splatbooks"? I prefer to do without , but can live with it if being "briefed" about the "extras" in play , derived from them. (That my character could reasonably know of ,that is..)

Are we going to use the board's system for rolling the initial stats , or are they handed out by you? (I'm quite fine with either)

Emphasis on story-telling or action? (Or anything in between , although I'm quite aware , they're not mutually exclusive....)

I'm very interested.
--- End quote ---


We'll be using 3.5 for our base system. Mainly because there are so many online SRDs available for the masses (like http://www.d20srd.org for example). In addition, I'm mulling over making it a core only game, simply to level the library playing field. And because I can't fucking stand spell creep.

As for initial stats, I'm partial to generous point buys (like 34 pts) for character generation. It gives me fewer headaches.

For the story vs action thing, I'm by nature a simulationist who loves a good mix. That being said, I think this one will err on the side of story, simply because PbP doesn't lend itself well to lots of combat.

I should also mention that the way we'll be handling combat will be a bit different. Before we talk about specifics, rest assured that 1.) the changes won't be drastic and 2.) everything will be laid out before we start play. All changes will be aimed at making combat easier for everyone to deal with. While creating a virtual mat and figures is possible, it's not my idea of fun.

Mirth:
Color me interested. Starting at 1st level?

Mirth

Roudi:
I'm also interested.  Haven't played in a long while...

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