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Author Topic: Paths to Glory - Game has started! Check the PbP Forum now!  (Read 9176 times)

Ottomsoh the Elderly

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« Reply #150 on: March 24, 2006, 06:17:00 pm »
Quote from: Megamieuwsel
Edit #2 ; Not to be buggering , but IRL it does help to be more-or-less ambidextrous ; I learned fencing the Rapier&Main-Gauche. My innate talent for Amb. (a family-trait) helped me a lot with that...
I think I'll take that to the mechanics-talk-part of these boards....


The idea was that paying two feats for that was too expensive, so now Ambidex is automatically given if you have TWF.

Consider it a "two for the price of one" deal, by buying TWF 3.5 you get TWF 3.0 and Ambidex 3.0, free of charge, no shipping, order yours today!
 

Megamieuwsel

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« Reply #151 on: March 24, 2006, 06:24:37 pm »
Joy!
I'll edit my sheet right away.

Enkhidu

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« Reply #152 on: March 24, 2006, 08:45:17 pm »
Yeah - mechanically, especially with the addition of the new power attack rules,  was seen as needing a bit of a boost. They did this through the "extra" feat.
 

Roudi

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« Reply #153 on: March 25, 2006, 12:35:25 pm »
Here's my completed character sheet, posted here and as an attachment for your convenience.

[sblock]Julian Fairhair
male human Bard 2
Hair: Blond, shoulder-length    Eyes: Hazel
Height: 5' 5”    Weight: 135 lbs    Age: 18
Alignment: Chaotic Neutral

Str 9
Dex 15
Con 12
Int 14
Wis 13
Cha 16

Init +2
Fort +1    Ref +5    Will +4

AC: 14, touch 12, flat-footed 12 (+2 Dex, +2 equipment)
hp: 14

Base Attack Bonus: +1

melee +0, 1d4 piercing, dagger
ranged +3, 1d6 piercing, light crossbow

Concentration +6     (5 ranks + 1 Con)
Decipher Script +7     (5 ranks + 2 Int)
Diplomacy +8     (5 ranks + 3 Cha)
Gather Information +8     (5 ranks + 3 Cha)
Knowledge (Dungeoneering) +4     (2 ranks + 2 Int)
Knowledge (Geography) +4     (2 ranks + 2 Int)
Knowledge (History) +4     (2 ranks + 2 Int)
Knowledge (Local) +4     (2 ranks + 2 Int)
Knowledge (Nobility) +4     (2 ranks + 2 Int)
Perform (sing) +11     (5 ranks + 3 Cha + 3 Skill Focus)
Spellcraft +9     (5 ranks + 2 Int + 2 Magical Aptitude)
Use Magic Device +9     (5 ranks + 2 Int + 2 Magical Aptitude)

Feats:
Skill Focus: Perform (sing) (starting feat)
Magical Aptitude (human bonus feat)

Abilities:
Bardic music
Bardic Knowledge
Countersong
Fascinate
Inspire Courage +1

Bard spells known (3/1; save DC 13 + spell level): 0- daze, detect magic, ghost sound, lullaby, prestidigation.  1- cure light wounds, feather fall.

Equipment
Light Crossbow (35 plaques)
30 Crossbow Bolts (3 plaques)
2 Daggers (4 plaques)
Leather Armor (10 plaques)
Spell Components Pouch (5 plaques)
Entertainer's Outfit (3 plaques)
Traveler's Outfit (1 plaque)
Backpack (2 plaques)
Bedroll (1 cheque)
Flint & Steel (1 plaque)
3 Ink vials (24 plaques)
3 Inkpens (3 cheques)
Mirror, small steel (10 plaques)
20 Paper (sheet) (8 plaques)
6 Rations, trail (3 plaques)
Waterskin (1 plaque)

Remaining money: 800 plaques, 60 cheques[/sblock]

edit: forgot to account for equipped weapons and armor in stats.  Fixed on the page, but the .doc version still has these mistakes.

tleilaxu

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« Reply #154 on: March 25, 2006, 07:28:23 pm »
Ok... I'm changing my character's name to Eneko, because I decided that Aitor is a shitty name. I figured out what the problem with the character sheet is: i use wordpad and .rtf isn't one of the attachable files. I'll try to use someone else's computer to send the character sheet. Non-crunch coming soon.

Here is the revised character.
-5 experience for scrolls.

Eneko Arista
Human Cleric2
HP: 20
Init: 0
Speed: 20 ft (in armor)
AC: 18 (flatfooted 18, touch 10)
BAB: +1
Attack: Warhammer +4 melee (1d8+2/x3) or Heavy X-Bow +1 ranged (1d10/19-20)
Space/Reach: 5ft./5ft.
Special Attacks: Spells
Saves: Fort +5 Ref 0 Will +7
Abilities: S 14 (+2) D 10 C 14 (+2) I 10 W 18 (+4) Ch 10
Skills: Concentration +7, Knowledge (religion) +5, Spellcraft +5
Feats: Scribe Scroll, Power Attack
Alignment: Lawful Good

Spells: 4/3+1 (Good and War Domains)
1: Protection from Evil, Bless, Command, Shield of Faith
0: Cure Minor Wounds, Detect Magic, Read Magic, Detect Poison

Items:
Armor: Splint Mail and Large Steel Shield
Melee Weapon: Warhammer
Ranged Weapon: Large Crossbow
Other Stuff: Dagger, Silver Holy Symbol, 10 Bolts, Backpack, Waterskin, Cleric's Vestments, Traveler's Outfit, Light Horse, Saddlebags, Riding Saddle, Bit+Bridle, Bedroll, Winter Blanket, Longspear

Scrolls: Know Direction, Create Water, Cure Light Wounds (1d8+1), Detect Undead

Money: 446 gold, 9 silver
at the moment of sacrifice let no blood be spilled!

tleilaxu

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« Reply #155 on: March 25, 2006, 08:31:02 pm »
I see Eneko as being one of many younger children of a minor landed lord, and thus was sent to become a member of the Church of the Rising Son. Eneko is not from Western Ffolk, but has just arrived with some Post from another part of the world. Eneko could be accurately described as of the 'choleric' humour. He is easily angered, but only at things he sees as 'unjust'.

(I don't have anything else right now, sorry. I'm comfortable figuring out who this guy is through playing, but I'll come up with more if necessary)
at the moment of sacrifice let no blood be spilled!

Enkhidu

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« Reply #156 on: March 25, 2006, 10:28:52 pm »
Quote from: tleilaxu
I see Eneko as being one of many younger children of a minor landed lord, and thus was sent to become a member of the Church of the Rising Son. Eneko is not from Western Ffolk, but has just arrived with some Post from another part of the world. Eneko could be accurately described as of the 'choleric' humour. He is easily angered, but only at things he sees as 'unjust'.

(I don't have anything else right now, sorry. I'm comfortable figuring out who this guy is through playing, but I'll come up with more if necessary)


Eneko sounds like he might come from the northern part of the Old Empire - just staid enough that younger sons would have the priesthood and little else as prospects.

My suggetion would be to publically duck your past at every opportunity, while talking with me privately about the direction you'd like to go.
 

tleilaxu

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« Reply #157 on: March 25, 2006, 10:59:15 pm »
Quote from: Enkhidu
Eneko sounds like he might come from the northern part of the Old Empire - just staid enough that younger sons would have the priesthood and little else as prospects.

My suggetion would be to publically duck your past at every opportunity, while talking with me privately about the direction you'd like to go.


OK. so i'll go ahead and make an alt-ID, since that seems to be the way we're doing it. I assume that the posting will be in the "Site Comments" board. I guess I'll just keep an eye on the thread until you give me an 'in'. look forward to playing with y'all!
at the moment of sacrifice let no blood be spilled!

Megamieuwsel

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« Reply #158 on: March 30, 2006, 11:17:05 am »
Sorry foer slacking a tad ; New job came with a few footangles...

Enkhidu

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« Reply #159 on: April 01, 2006, 12:18:37 pm »
No need to fret - the recent hubbub gave us all a little break in the action anyway!
 

el-remmen

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« Reply #160 on: April 03, 2006, 04:36:33 pm »
Did we lose our other OOC thread?
Check out the "Out of the Frying Pan" D&D Aquerra Story Hour (Now with Session by Session DM Commentary!)

"Just because you're buff, don't play tough, 'cause I'll reverse the Earth and turn your flesh back to dust. . ."

el-remmen

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« Reply #161 on: April 03, 2006, 04:39:11 pm »
Also, Enkhidu: Do you have any of the campaign info posted anywhere else?  Either as a downloadable doc or up on a website, wiki or easily referenced thread?

It is becoming a pain in the ass to reference this thread for the info.
Check out the "Out of the Frying Pan" D&D Aquerra Story Hour (Now with Session by Session DM Commentary!)

"Just because you're buff, don't play tough, 'cause I'll reverse the Earth and turn your flesh back to dust. . ."

el-remmen

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« Reply #162 on: April 04, 2006, 08:53:10 am »
How does the dice rollling work again?
Check out the "Out of the Frying Pan" D&D Aquerra Story Hour (Now with Session by Session DM Commentary!)

"Just because you're buff, don't play tough, 'cause I'll reverse the Earth and turn your flesh back to dust. . ."

Megamieuwsel

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« Reply #163 on: April 04, 2006, 11:08:55 am »
Quote from: the ultimate nullifier
Did we lose our other OOC thread?

Nope , it's here:
http://www.therpgsite.com/forums/showthread.php?t=569
But I was unaware of its existence 'till right after I posted the previous message here.
Quote
How does the dice rollling work again?

[dice=X ]Y[/dice ]  Where X=number of dice and Y=die-type(just the value)
But without the spaces.

el-remmen

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« Reply #164 on: April 04, 2006, 11:34:21 am »
Test: [dice=1]20[/dice]
Check out the "Out of the Frying Pan" D&D Aquerra Story Hour (Now with Session by Session DM Commentary!)

"Just because you're buff, don't play tough, 'cause I'll reverse the Earth and turn your flesh back to dust. . ."