SPECIAL NOTICE
Malicious code was found on the site, which has been removed, but would have been able to access files and the database, revealing email addresses, posts, and encoded passwords (which would need to be decoded). However, there is no direct evidence that any such activity occurred. REGARDLESS, BE SURE TO CHANGE YOUR PASSWORDS. And as is good practice, remember to never use the same password on more than one site. While performing housekeeping, we also decided to upgrade the forums.
This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

{Olde School} X2 - Castle Amber

Started by StormBringer, August 31, 2008, 01:48:18 PM

Previous topic - Next topic

Koren n'Rhys

Hello!

I'm in one 1e game over on the RPG.net boards and was poking around, looking for something else.  Looks like you only have your single Dwarf so far?  I was hoping to find a B/X or LL game, but no luck so far.  Any chance you'd go back to running X1 that way? I guess I'm interested either way, but prefer to go older-school.

If you don't get more players, we could also try running two each, I suppose.

Let me know what you think - I'll check back later tonight.

StormBringer

I am going to stick with OSRIC or 1e, although I may dig up something to run using B/X in the future.
If you read the above post, you owe me $20 for tutoring fees

\'Let them call me rebel, and welcome, I have no concern for it, but I should suffer the misery of devils, were I to make a whore of my soul.\'
- Thomas Paine
\'Everything doesn\'t need

Koren n'Rhys

Not a big deal.  Let me poke around the web a bit more, but I'll let you know very soon if I want to get in on your game.  How soon were you looking to get started?

StormBringer

Quote from: Koren n'Rhys;251364Not a big deal.  Let me poke around the web a bit more, but I'll let you know very soon if I want to get in on your game.  How soon were you looking to get started?
We will need about four or five more players at this point.  With four more players, everyone will be 5th level.  Five more players and a few may be 4th level.
If you read the above post, you owe me $20 for tutoring fees

\'Let them call me rebel, and welcome, I have no concern for it, but I should suffer the misery of devils, were I to make a whore of my soul.\'
- Thomas Paine
\'Everything doesn\'t need

Koren n'Rhys

Sorry to take so long getting back to you.  I found a B/X game on another board after all, so I won't be joining you here.  Good luck with your game.

One Horse Town

Sadly, little interest. 8th level with a couple of henchmen? :D :rolleyes:

StormBringer

Quote from: One Horse Town;253502Sadly, little interest. 8th level with a couple of henchmen? :D :rolleyes:
Well, at this point, I think you will have to be 25th level with a couple of henchmen.  :)
If you read the above post, you owe me $20 for tutoring fees

\'Let them call me rebel, and welcome, I have no concern for it, but I should suffer the misery of devils, were I to make a whore of my soul.\'
- Thomas Paine
\'Everything doesn\'t need

DeadUematsu

Is there any possibility of this being done with Skype/Voicechat?
 

StormBringer

Quote from: DeadUematsu;253996Is there any possibility of this being done with Skype/Voicechat?
I would have to set something up, as I don't have an account with any VoIP services.
If you read the above post, you owe me $20 for tutoring fees

\'Let them call me rebel, and welcome, I have no concern for it, but I should suffer the misery of devils, were I to make a whore of my soul.\'
- Thomas Paine
\'Everything doesn\'t need

DeadUematsu

 

StormBringer

Quote from: DeadUematsu;254593Okay. Is this still on?
I still need several people with 4th or 5th level characters.
If you read the above post, you owe me $20 for tutoring fees

\'Let them call me rebel, and welcome, I have no concern for it, but I should suffer the misery of devils, were I to make a whore of my soul.\'
- Thomas Paine
\'Everything doesn\'t need

DeadUematsu

#26
EDIT: Here is my character sheet once again - I am officially 5th level and my magic items are listed as well.

Heathcliffe Baltimore Greensberry - 5th Level Halfling Druid

Rolled stats - 17,16,13,12,11,8
Adjusted stats - 17,16,14,12,9,8

Heathcliff is a small ruddy fellow of amber hair and ruddy complexion,
remarkably slender for a halfling, often dressed in the skin of a large
badger and topped in a fine racoon tailed cap.

Strength 8 (natural; 1-2 in 6 minor tests, 1% in major tests)
           18 (gauntlets; +3 to hit, +6 to damage, 1-5 in 6 minor tests, 40% in major tests)
Dexterity 18 (+3 surprise, +3 missle to hit, -3 ac adj)
Constitution 14 (92% res, 88% shock)
Intelligence 8
Wisdom 12
Charisma 16 (8 max henchmen, +20% loyalty, +25% reaction)

Hit Points  31 {7, 5, 6, 5}
Armor Class 5 (4 w/ shield)
Alignment   Neutral
Move        90 ft. (45 ft. encumbered)
Fly         320 ft. (2 turns), 180 ft. (4 turns), or 80 ft. (8 turns)
Experience  12,000
Age         50

Halfling Racial Abilities
 -1 Str, +1 Dex
 +1 bonus per 3.5 points of Con to saves against magic and poison
 4 in 6 chance to surprise when traveling in non-metal armor and
  alone, or more than 90 ft in advance of others, or with a party
  entirely consisting of elves and/or halflings. If a door must be
  opened (or some similar), the chance drops to 2 in 6.
 Racial languages (listed below, needs at least 16 Int for additional
  languages)

Druid Abilities
 Druid's Cant
 Druid's Knowledge
 Saving Throw Bonus (+2 saves versus fire and lightning attacks)
 Spell Casting (see below)
 Wilderness Movement

To-Hit (+3 to melee and hurled weapons)
 Melee   +2
 Ranged  +5
 TWF     +2/+1

Damage (+6 to melee and hurled damage)
 Dagger       1d4/1d3
 Scimitar     1d8/1d8
 Sling Stone  1d4/1d4

Saving Throws (+4 bonus against magic and poison)
 Aimed Magic Items         16
 Breath Weapons            15
 Death, Paralysis, Poison   9
 Pertification, Polymorph  12
 Miscellaneous Spells      14

Weapon Proficiencies (3 proficiencies, -4 non-proficiency)
 Dagger, scimitar, sling

Spells
 Prepares 4 1st level spells, 3 2nd level spells, and 2 3rd level spells
 1 Entangle, Shillelagh
 2 Barkskin, Charm Person or Mammal, Heat Metal
 3 Summon Insects (x2)

Languages
 Common, dwarven, gnome, goblin, halfling, orcish

Equipment (96 lbs.)
 Backpack, bedroll, bell, dagger, leather armor, scimitar, signal whistle,
 small shield, sling, 5 sling stones, ten foot pole, 10 days' trail rations,
 10 torches, waterskin

Magic Items (5000xp)
 Gauntlets of Ogre Strength (1000xp), Leather Armor +1 (300xp), Periapt of
 Wound Closure (1000xp), Potion of Healing (x2, 400xp), Potion of Animal
 Control (x1, 200xp), Potion of Treasure Finding (x1, 600xp), Scimitar +2 (750xp),
Wings of Flying (750xp)

Money
 138 gold pieces, 7 silver pieces, 90 copper pieces
 

timrichter9

#27
OK, I don't have OSRIC rules, so I used AD&D from the HC PHB.   I grabbed a set of 1950s bakelite D6s and decided that I would toss them in order (STR, INT, WIS, DEX, CON, CHA) using the 4D6 dropping the lowest.  On my honor, here are the stats of Theile Starslinger, Half-Elven, Magic User:
Alignment: Neutral Good

Str: 6,4,4,2  (14)  +200 weight, Doors: 1-2, Bend Bars, Lift 7%
Int: 6,6,5,3  (17)  6 possible additional languages, Chance to know 75%
                         Min # Spells: 8,   Max # Spells: 14
Wis: 6,6,4,2 (16)  +2 Magical Attack Adj.
Dex: 5,5,3,2 (15)  Reaction/Attacking Adj +0, Defensive Adj -1
Con: 4,4,2,2 (10)  HP Adj: 0, System Shock: 70%, Resurrection Surv: 75%
Cha: 6,5,1,1 (12)  Max henchmen: 5,  Loyalty: normal, Reaction: normal

Stats are way above average, but that is exactly how they fell.  (I am thinking that I got some karma, since I just bought a Moldvay Expert Set off ebay that came with some 1980s badly cast polyhedrals, and I just spent 2 hours and half a white crayon, making them pretty.

HP: 15 (4,4,2,3,2)
30% resistance to Sleep/Charm
Languages: Common, Alignment, Elven, Gnome, Halfling, Goblin, Hobgobin, Orc, Gnoll (Bugbear: additional language due to INT)
60' Infrared vision
1 in 6 Chance to notice a secret door if passing by
2 in 6 if searching (for secret door)
3 in 6 if searching (for concealed door)
+10% to XP award due to INT
Starting Money (4,3)  70 gp: less equip leaves 48 gp 3 sp 15 cp

Saving Throws:
Rod, Staff or Wand: 11  
Breath Weapons: 15
Death, Paralysis, Poison: 14
Pertification, Polymorph:  13
Miscellaneous Spells: 12

Equipment:
Spell Book (0 pg -- PHB p. 25 says it is assumed that he has one)
Normal Daggers (x4) 8 gp
Robe 6 sp
Hat (pointy) 7 sp
Belt 3 sp
Boots, high, soft 1 gp
Large Belt Pouch 1 gp
Bone Scroll Case  5 gp
Iron Rations 1 week 5 gp
5 candles (tallow)  5 cp
4 darts   1 gp


Weapon Proficiency:  Dagger,  -5 NWP penalty

Spells Unable to be learned:  Comprehend Languages, Feather Fall, Protection from Evil, Tenser's Floating Disc, Detect Invisibility, Forget, Knock, Shatter, and Stinking Cloud

Spells per Day:  4 1st, 2 2nd, 1 third

Magic Items:
Dagger +2, +3 vs. Creatures greater than man sized   250xp
Bracers of Defense AC6            2000xp
Scroll of Remove Curse            800xp
Scroll of Protection from normal missles      600xp
Scroll of Fly               600xp
Potion of Invisibility            250xp
Figurine of Wonderous Power (Serpentine Owl)      100xp
Necklace of Missiles (1 5HD, 1 3HD)         400xp

SPELL BOOK:

1st Level
Burning Hands
Charm Person
Detect Magic
Enlarge
Firewater (Unearthed Arcana)
Grease (UA)
Hold Portal
Identify
Jump
Light
Magic Missile
Shield
Sleep
Spider Climb
2nd level
Continual Light
Darkness 15' Radius
Detect Evil
ESP
Flaming Sphere (UA)
Invisibility
Levitate
Magic Mouth
Melf's Acid Arrow (UA)
Mirror Image
Pyrotechnics
Rope Trick
Web
Wizard Lock
3rd Level
Blink
Clairaudience
Clairvoyance
Dispel Magic
Fireball
Fly
Haste
Lightning Bolt
Phantasmal Force
Protection from Normal Missiles
Protection from Evil, 10' Radius
Slow
Tongues
Wind Wall (UA)
--
Overheard when the PCs were being \'recruited\' to the dark side by some devils:
Devil #1 to the PCs:  Come help us, the benefits are wonderful.
PC #1 to Devil:  Is there a dental plan?
Devil to PC #1:  Sure.  You can have as many teeth as you want.

Currently Playing:  Hunter: the Vigil, D&D set in Kalamar, Beta Testing Dresden Files RPG
Want to Play: Hackmaster, DiTV, Paranoia XP

Sinjin767

Have to dig out some books and dice.  Ill repost tonight just wanted to toss my hat in the ring as it were.
To err is human. As an Elf, I should know.

Venosha

I'll jump in on the action.  I can have a character whipped up in a day or so.
1,150 things Mr. Welch can no longer do during an RPG

390. My character\'s background must be more indepth than a montage of Queen lyrics.

629. Just because they are all into rock, metal and axes, dwarves are not all headbangers.

702. The Banana of Disarming is not a real magic item.

1059. Even if the villain is Lawful Evil, slapping a cease and desist order on him isn't going to work