Now with hit points done we can focus on other stats. Movement is the worst of might and agility so that is a four. Initiative is agility plus wit so that is eight. Limit is how many items you can carry which is worst of might and endurance so that is a four.
By the I am using attribute modifier. The modifier is the ten digit number of the attribute.
Personality is the worst of intellect and wit so again we are looking at four. Finally you get points which is the worst of intellect and resolve. Basically all the knowledge you learn and retain in your life. This case you got four points.
You can spend them on improving ranks, buying new assets at rank zero, ten points to use on attributes, and traits. Traits such as ox-body, sorcery, necromancery, three instant casting spells, and you get the drift.