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Author Topic: IC: B/X Forest of a Thousand Deaths  (Read 4901 times)

Snowman0147

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IC: B/X Forest of a Thousand Deaths
« on: December 15, 2020, 10:31:18 AM »
It had been weeks of accursed travel and you can smell nothing, but rot.  These so called "civilized men" of the kingdom known as Barista had kept you caged like animals.  Inside your cage is especially bad as the weather and foul treatment from the guards had lead to the demise of the eldest shamaness. 

Age had reached her and she wasn't as strong as she was in her prime.  Still she was strong enough to raise two boys who eventually became warriors.  Warriors who are lucky enough to see their mother lying dead and rotting in a cage as if she is discarded garbage.  Rage is not enough to describe your emotions right now. 

The fog grows thicker and carries a faint yet familiar feeling of dread.  No...  The rage slowly dies out as you realize the harpies gave that old woman a mercy.  These mad men of Barista are heading towards Silence the Forbidden Forest.  The Forest of a Thousand Deaths.

Opaopajr

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Re: IC: B/X Forest of a Thousand Deaths
« Reply #1 on: December 19, 2020, 08:51:22 AM »
 :D I stay inside my cage.

In fact, if I can talk to the others from Silence, I'd whisper, "Now might be a time to quietly pray for our shamaness that she may intercede for our future."
Just make your fuckin' guy and roll the dice, you pricks. Focus on what's interesting, not what gives you the biggest randomly generated virtual penis.  -- J Arcane
 
You know, people keep comparing non-TSR D&D to deck-building in Magic: the Gathering. But maybe it's more like Katamari Damacy. You keep sticking shit on your characters until they are big enough to be a star.
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Snowman0147

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Re: IC: B/X Forest of a Thousand Deaths
« Reply #2 on: December 19, 2020, 10:17:57 AM »
It seems she had already blessed you in a way with her share of the rations, or perhaps you should burn them as offerings to her spirit to make her journey easier.

Opaopajr

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Re: IC: B/X Forest of a Thousand Deaths
« Reply #3 on: December 22, 2020, 09:36:21 AM »
We shall sacrifice the food to ease her journey. May she get to the other side and plead our case for mercy!  :(
Just make your fuckin' guy and roll the dice, you pricks. Focus on what's interesting, not what gives you the biggest randomly generated virtual penis.  -- J Arcane
 
You know, people keep comparing non-TSR D&D to deck-building in Magic: the Gathering. But maybe it's more like Katamari Damacy. You keep sticking shit on your characters until they are big enough to be a star.
-- talysman

Snowman0147

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Re: IC: B/X Forest of a Thousand Deaths
« Reply #4 on: December 22, 2020, 01:24:53 PM »
As you make towards the edge of the forest and you can see the classical ill sign of thick fog crawling out of the thick foliage of the trees.  You heard tales of these woods and the fact that the Three Kingdoms consider this place forbidden does not sit well with you.  Tales of fae, ghosts, witches, and worst makes your raise.

The guards armed their crossbows and aimed at you.  They take you out of the wagon one by one which to your young thief is a good sign.  She had gotten a few leery stares from the younger guards.

Strange men in expensive garbs had emerge from their comfortable looking wagon.  They are holding metal rods with the tips have glowing white hot azoth.  The guards begin to strip you naked till your backs are exposed.  Then these guards firmly plant you all on the ground by force like your animals ready to be branded.  Oh you were branded.  When that azoth touched you the pain was like being strike by lightning and burning alive all at once.  The pain felt like it took forever.  When it was done all you can do is lay there and silently cry.  Through the tears you see other cage wagons arriving and with the same treatment before passing out from the pain.

Next day you wake up in your cage and ordered to leave the wagon.  There is about a twenty other prisoners outside of group.  Their backs exposed with the same markings you have.  Finally the guard captain speaks.

"If you want to escape, then escape."

Opaopajr

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Re: IC: B/X Forest of a Thousand Deaths
« Reply #5 on: December 27, 2020, 09:59:18 AM »
 8) Just giving my cool smile and watching my captors. They'd had to have been quite sheltered not to know about Silence's reputation. So obviously this is a trick to get us to scamper off and get killed to weaken any sort of reprisal they anticipate from this environment.

Little do they know that that just ensures a lowered guard to the land's deeper tendrils of evil.  ;) No sense losing our "ablative armor" of armed guards while here. They'll die just as nicely instead of us.
Just make your fuckin' guy and roll the dice, you pricks. Focus on what's interesting, not what gives you the biggest randomly generated virtual penis.  -- J Arcane
 
You know, people keep comparing non-TSR D&D to deck-building in Magic: the Gathering. But maybe it's more like Katamari Damacy. You keep sticking shit on your characters until they are big enough to be a star.
-- talysman

Snowman0147

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Re: IC: B/X Forest of a Thousand Deaths
« Reply #6 on: December 27, 2020, 10:20:22 AM »
A few prisoners do flee, but not towards the forest as everyone knows it is suicide to enter those haunted woods.  No they run passed the caged wagons and into the fields.  Even if the guards shoot them in the back with crossbows it would be a better death than what would lie in those woods.

Sadly the guards didn't need their crossbows...

The sigils branded on their backs begins to glow white hot till the escapees either drop from the pain, or the strong man got to a hundred yards.  At that point the brand set his entire body to be consumed by white flame.  A most painful end.

The others that were too weak to resist the pain had to crawl back while hearing the captain laugh.

Opaopajr

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Re: IC: B/X Forest of a Thousand Deaths
« Reply #7 on: February 14, 2021, 01:46:46 AM »
 :D Smiling to each other after much torment from our captors, our group shares a similar thought: So there is a form of release! The fools!

... Now to watch as many of these enemies as possible remain too close to Silence to become marked themselves.  ;) Time to keep our heads down, our smile hidden, and stay still. Let them linger and force us to get inside Silence; It waits.
Just make your fuckin' guy and roll the dice, you pricks. Focus on what's interesting, not what gives you the biggest randomly generated virtual penis.  -- J Arcane
 
You know, people keep comparing non-TSR D&D to deck-building in Magic: the Gathering. But maybe it's more like Katamari Damacy. You keep sticking shit on your characters until they are big enough to be a star.
-- talysman

Snowman0147

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Re: IC: B/X Forest of a Thousand Deaths
« Reply #8 on: February 20, 2021, 10:17:45 PM »
Soon enough the guards give you weapons, armors, tools, and rations.  Given the worst quality gear you had seen, but then again no one suspects you to live.   You are then told that to be free of the geas you must journey to a hidden town and solve their problem.  You should head northeast.

With that the guards let you off, but not before aiming their crossbows at you.  No where vital just at your legs so the guards will drag and toss you into the forest.  As you walk towards that forest of gruesome and horrible fates you noticed one thing.  The guards do not follow you.

Opaopajr

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Re: IC: B/X Forest of a Thousand Deaths
« Reply #9 on: February 26, 2021, 12:25:38 AM »
Do any of them get too close and thus marked?  ;)
Just make your fuckin' guy and roll the dice, you pricks. Focus on what's interesting, not what gives you the biggest randomly generated virtual penis.  -- J Arcane
 
You know, people keep comparing non-TSR D&D to deck-building in Magic: the Gathering. But maybe it's more like Katamari Damacy. You keep sticking shit on your characters until they are big enough to be a star.
-- talysman

Snowman0147

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Re: IC: B/X Forest of a Thousand Deaths
« Reply #10 on: February 26, 2021, 09:02:06 PM »
Nope they keep their distance and aim their crossbows at you.  One is about to shoot you if you don't hurry up.