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Beneath the Invisible Tower

Started by Abyssal Maw, March 05, 2009, 10:06:38 AM

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Abyssal Maw

(initiative repost, starting with Vathalin again...!)

    * Shroom 19
    * Vathalin 13
    * Fargrim 9
    * Edwena 8
    * Armored Dwarf Skeletons 7
    * Ridcully 6

Vathalin doggedly pursues the now-flanked hammer-wielding skeleton with his Bond of Pursuit, landing a decidedly solid overhead blow at the end of an elaborate series of feints.

Fargrim follows up with a desperate chop on the skeleton wielding the double axe.

Edwena tries to heal Fargrim again with her second healing word-- and Fargrim feels himself strengthened and eneergized by the faith of Edwena's magic. She tries to use a priests shield to help shield Fargrim, but misses.

The skeletons attack again:

The hammer wielder squares off against Vathalin, and 1d20+10=11]swings wide.[/URL] Vathalin sidesteps the blow easily.

The axe-wielding skeleton seems to hiss dryly as it lunges forward and lands two vicious blows that find their way once again past Fargrim's defenses. Fargrim is hit twice, and blood spatters the blackened earth. You are certain he will not last another attack.

Ridcully makes another attempt at a sneak attack and is batted aside by the axe-wielding skeleton this time. It turns once again to face Fargrim.

Shroom launches another magic missile which flies wide and punches out a window on the lower floor of the farmhouse.

Vathalin attacks again, doggedly pursuing the hammer-wielding skeleton. He hits it again, and the bones seem to crackle under the weight of his greatsword. It is slowly but surely being worn to pieces.

Next round starts  with Fargrim, who better have something good!


====OOC===
Vathalin's attack hits for 5 damage. The hammer wielding skeleton is now down to 30, not yet bloodied.

Fargrim hit also for 10 damage, reducing the elite skeleton to 28. It is bloodied.

Edwena was going to use priests shield, but it makes sense for her to use a second healing word (she gets 2 per encounter) at this point, since Fargrim is about to get whacked. She can still do her Priests shield (which misses...)
It can only heal one person at a time, but it can be anyone within that close burst of 5 distance, btw, Venosha..

Edwena's healing word does 7+4 (wisdom bonus)+3 (1d6 roll, averaged..), so Fargrim heals back 14. He is up to 22 hp again.

The skels attack:

the warhammer-wielding skeleton misses vathalin with an 11. 1d20+10=11

The double-axe wielder keeps attacking Fargrim, and hits twice (1d20+13=22, 1d20+13=28). he takes 16 damage and is reduced now to 6 hit points, with no more healing in sight. (1d8+3=9, 1d8+3=7)

Ridcully's attack is a miss.

Vathalin's second attack is a hit, for another 5 damage. The hammer skeleton is reduced to 25, not yet bloodied.

Fargrim is down to 6 hit points.
Download Secret Santicore! (10MB). I painted the cover :)

Drohem

Fargrim digs deep into his dwarven resolves and launches into a flurry of whirling axe heads, raining blows upon the skeleton, while using his position opposite of Ridcully.

===========================================

As a Free Action, Fargrim spends his Action Point to take an extra Standard Action this round, which will be Duel Strike again.

Round 5 (1st action)
1st strike hit AC 18 for 6 damage
2nd strike hit AC 19 for 12 damage

Round 5 (2nd action)
1st strike hit AC 26 for 5 damage
2nd strike hit AC 9 for 12 damage

Quote from: Abyssal Maw;292351Next round starts  with Fargrim, who better have something good!

you're kidding, right?  He's spent his daily already, and Bellringer isn't going to be of any use here.  So, all he's left with is spamming his at-will attacks.[/I]

Venosha

OOC: Since we are in combat, is Fargrim not allowed to use a second wind or more surges?
1,150 things Mr. Welch can no longer do during an RPG

390. My character\'s background must be more indepth than a montage of Queen lyrics.

629. Just because they are all into rock, metal and axes, dwarves are not all headbangers.

702. The Banana of Disarming is not a real magic item.

1059. Even if the villain is Lawful Evil, slapping a cease and desist order on him isn't going to work

Abyssal Maw

Quote from: Venosha;292389OOC: Since we are in combat, is Fargrim not allowed to use a second wind or more surges?

OOC: he popped his second wind last round, and you've healed him twice. I'm kinda waiting on Ridcully's posting of his sneak attack to see if that drops the axe-wielding skeleton..

dwarves are very tough, but Fargrim is fighting an elite monster here! Vathalin is fighting the other skeleton, so it's only Edwena and Fargrims attack that will bring it down before the rounds end. I will go ahead and get through that part of the round.
Download Secret Santicore! (10MB). I painted the cover :)

ulgrath

ooc I can switch targets if you would like just trying to keep the others off of you guys is all

Abyssal Maw

Repost of initiative, starting with Fargrim!

* Shroom 19
* Vathalin 13
* Fargrim 9
* Edwena 8
* Armored Dwarf Skeletons 7
* Ridcully 6

Fargrim digs deep into his dwarven resolves and launches into a flurry of whirling axe heads, raining blows upon the skeleton, while using his position opposite of Ridcully.

Edwena than rushes forward and dispatches the axe-wielding skeleton with her priests shield.

The elite skeleton drops to the ground in a clatter of bones, with it's magical frost double axe atop the heap.

The second skeleton attacks Vathalin, landing another glancing blow. Vathalin shrugs it off and keeps on the skeleton.

Next up is Ridcully!


===OOC===

Fargrim may have pulled it out by using his action point! He hits three times with 3 out of 4 of his dual strikes connecting. he does a total of 23 damage, leaving the axe-wielder with 2 hit points.

Edwena's attack at that point kills the axe wielder. It drops in a clatter of bones. (You may cheer now..)

The hammer-wielder attacks Vathalin and hits. (1d20+10=28) for 1d8+2=4 damage. Vathalin is at 16 hp.
Download Secret Santicore! (10MB). I painted the cover :)

Drohem

OOC- Edwena dispatched him with authoriteee!

ulgrath

with renewed faith, after seeing one of the undead felled Vathalin continues his attacks.

Bond of Pursuit
hit: 6,10
taking the 10
damage: 14

next round
Bond of Pursuit
hit:10,18
taking the 18
damage: 14

Drohem

OOC- In case it's necessary, here are Fargrim's attacks on the skeleton with the warhammer.  He's using Duel Strike with combat advantage due to flanking.

Round 6
1st strike hit AC 13 for 11 damage
2nd strike hit AC 24 for 8 damage

Sigmund

Seeing the resilient skeleton finally fall, Ridcully turns and whips his dagger at the hammer wielding skeleton.

OOC: Sly Flourish - Hit=23, Damage=18 (if I'm reading the roller right that is)
- Chris Sigmund

Old Loser

"I\'d rather be a killer than a victim."

Quote from: John Morrow;418271I role-play for the ride, not the destination.

Abyssal Maw

(initiative repost, starting with Ridcully!)

    * Shroom 19
    * Vathalin 13
    * Fargrim 9
    * Edwena 8
    * Armored Dwarf Skeletons 7
    * Sigmund 6

Seeing the resilient skeleton finally fall, Ridcully turns and whips his dagger at the hammer-wielding skeleton... and hitting it.

Vathalin's slashing attack misses, but Fargrim finishes it off.  

The final skeleton drops with a clatter of bones.

Just as the last combatant drops Fargrim drops to one knee involuntarily to catch his breath.

Dusk is gathering in.

The farmhouse is relatively secure for the night, even with all the holes Shroom punched in the walls.


=============OOC================

That combat was worth 725 XP! (so .. 145 XP each, please mark it on your charsheet).

And it was a close one for Fargrim. You have now brought down 7 out of the 12 of the dwarven skeletons.

You have yet to search the farmhouse, and you can even try trekking back to town under cover of darkness. Or anything else.
Download Secret Santicore! (10MB). I painted the cover :)

ulgrath

wiping his greatsword on his cloak Vathalin takes a deep breath.  "bloody undead scour this land like a plague it is nice to send a few back to the hell in which they came.   What brings you lot to this forsaken place?"  He stands there his mouth turned up in a scowl at the mention of undead seemingly unconcerned that he is covered in the pus from the undead explosion earlier.  Most of his outfit is torn and dirty however the weapons are clean and in good repair.

Drohem

#177
Fargrim looks at Vathalin and says, "the Father of Battles sent you to aid us in our most desperate hour."

Fargrim holds out his arm in a gesture of friendship while saying, "I am Fargrim, son of Orsik, from Copperpot Hold."

Gesturing towards each as he introduces them, Fargrim continues, "this is Mistress Edwena, Priestess of Avandra.  This is Master Ridcully, Knife-Fighter.  This is Shroom, Master of the Arcane Arts.  This is Lord Stralor, Paladin of Pelor."

Fargrim takes a drink from his water skin and says, "We have banded together to put to rest my Undead kinsmen.  These two here brings our total up to seven out of twelve.  We spotted the ghost of a little girl here, in this backyard.  Then we spotted the putrid zombie.  We talked to the girl ghost, and the Witch took her body.  The Witch is responsible for the tide of evil and waves of Undead magic in the region.  We should put down the rest of the roaming Undead dwarven kinsmen.  Then we should find the Witch and save the little girl's body, if possible, and finish this Witch off permanently.  Well, we should search the farmhouse and set up camp for the night.  What do you think?"

DeadUematsu

Shroom gasps at all of the property damage he has done, "We should find the others before the creditors appear."
 

ulgrath

Vathalin nods at the introductions.  "I am Vathalin Kelemvor guides my hand to this task my sword is yours if you will have me."  Dropping his pack to the ground with a grin Vathalin states " I am ready to move on but if you need rest master Fargrim we can set camp here for the night"