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Other Games, Development, & Campaigns => Play by Post Games => Topic started by: Werekoala on February 08, 2012, 02:41:28 PM

Title: Any interest in a Traveller game?
Post by: Werekoala on February 08, 2012, 02:41:28 PM
I haven't tried a PbP game in ages, and there has been some recent discussion of Traveller Character Creation and such - anyone up for a game? LBB rules, Spinward Marches - old school suckas!

Post up any interest here and we'll see if there's enough to get something rolling.
Title: Any interest in a Traveller game?
Post by: Black Vulmea on February 08, 2012, 03:11:04 PM
Challenge accepted.
Title: Any interest in a Traveller game?
Post by: The Butcher on February 08, 2012, 03:12:34 PM
Oh hell, I'm in a bit of a dry season with my group, so I give this PbP thing a try.

I don't own the LBBs, though, so I might need some assistance of the character-rolling and rules-compreheding sort.
Title: Any interest in a Traveller game?
Post by: Benoist on February 08, 2012, 03:35:14 PM
Yeah, I don't own the LBBs either, but I give in to peer pressure. I'm in.
Title: Any interest in a Traveller game?
Post by: Werekoala on February 08, 2012, 03:45:56 PM
There are a couple of decent online character generators for LBB characters, so Google away. Rules are very simple, and it's all 2d6 based, we can explain things as we go to the newbies.

Any specific or general questions about the background of the Spinward Marches, what there is to do, etc. or do we all have a pretty good handle on that? Also, looking for a structured adventure-style game or more sandboxy?
Title: Any interest in a Traveller game?
Post by: The Butcher on February 08, 2012, 04:06:39 PM
Quote from: Werekoala;513222There are a couple of decent online character generators for LBB characters, so Google away. Rules are very simple, and it's all 2d6 based, we can explain things as we go to the newbies.

Is this one (http://www.signalgk.com/cgi-bin/ctcg.pl) OK?

Quote from: Werekoala;513222Any specific or general questions about the background of the Spinward Marches, what there is to do, etc. or do we all have a pretty good handle on that? Also, looking for a structured adventure-style game or more sandboxy?

I have a vague understanding of the Third Imperium setting, but a bit of background on the Spinward Marches would be nice (I remember a bunch of Frontier Wars with the Zhodani. Is that right?). Any good online texts on that?

Regarding sandbox vs. structure, I'm a huge sandbox enthusiast, but I'm not sure how one pulls this via PBP. I'd love to see it, though ;)
Title: Any interest in a Traveller game?
Post by: Werekoala on February 08, 2012, 04:14:59 PM
Quote from: The Butcher;513224Is this one (http://www.signalgk.com/cgi-bin/ctcg.pl) OK?

Yup, used it all the time back in the day.


Quote from: The Butcher;513224I have a vague understanding of the Third Imperium setting, but a bit of background on the Spinward Marches would be nice (I remember a bunch of Frontier Wars with the Zhodani. Is that right?). Any good online texts on that?

http://traveller.wikia.com/wiki/Spinward_Marches_Sector is a good place to start - and there is SO much material out there, you could read for months. :)

Quote from: The Butcher;513224Regarding sandbox vs. structure, I'm a huge sandbox enthusiast, but I'm not sure how one pulls this via PBP. I'd love to see it, though ;)

Traveller is actually very sandboxy (or can be) - you get a crew, get a ship, get a cargo or Patron, and off ya go. No telling what kind of trouble you might get into.
Title: Any interest in a Traveller game?
Post by: Benoist on February 08, 2012, 04:36:28 PM
Quote from: Werekoala;513225Traveller is actually very sandboxy (or can be) - you get a crew, get a ship, get a cargo or Patron, and off ya go. No telling what kind of trouble you might get into.
So we basically have the crew and ship, we know who hired us to do what, at least to start, and from there we're launched into the unknown? That sounds great to me.
Title: Any interest in a Traveller game?
Post by: Werekoala on February 08, 2012, 04:43:23 PM
Games I've run in the past covered everything from finding the secrets of vanished alien civilizations to uncovering sabotage at a high-tech speedboat race on a waterworld, and everything inbetween. You can hunt exotic animals, prospect, play straight-up traders, be shady smugglers, work covertly (or overtly) for or against the Imperium or any of a half-dozen factions in or near the Marches - sometimes all in the same game. Traveller really is a cool game/setting/concept.
Title: Any interest in a Traveller game?
Post by: Benoist on February 08, 2012, 05:52:12 PM
LET'S GO!

Force Commander Carl Hendricks

(http://enrill.net/images/play-by-posts/pictures/Sarge%27s_Humor.jpg)

CA9376
Start of career as Marine.
Start of term 1.
[S  6+ =>(10 +2) = 12]
[C  9+ =>( 6 +1) =  7]
Eligible for 2 skills:
Skill: Blade Combat
Skill: +1 Endurance
End of term 1.
[R  6+ =>(11 +0) = 11]
Reenlist: succeeded.
Start of term 2.
[S  6+ =>( 6 +2) =  8]
[C  9+ =>( 5 +1) =  6]
Eligible for 1 skills:
Skill: Blade Combat
End of term 2.
[R  6+ =>( 7 +0) =  7]
Reenlist: succeeded.
Start of term 3.
[S  6+ =>( 7 +2) =  9]
[C  9+ =>(11 +1) = 12]
Received commission as Lieutenant.
[P  9+ =>(10 +0) = 10]
Received promotion to Captain.
Eligible for 3 skills:
Skill: Mechanical
Skill: Brawling
Skill: Vacc Suit
End of term 3.
[R  6+ =>( 7 +0) =  7]
Reenlist: succeeded.
Start of term 4.
[S  6+ =>( 4 +2) =  6]
[P  9+ =>(10 +0) = 10]
Received promotion to Force Commander.
Eligible for 2 skills:
Skill: Gambling
Skill: +1 Dexterity
[A  8+ =>( 6 +0) =  6]
Aging: -1 Strength
[A  7+ =>( 8 +0) =  8]
[A  8+ =>( 4 +0) =  4]
Aging: -1 Endurance
End of term 4.
[R  6+ =>( 2 +0) =  2]
Reenlist: failed.
Muster out.
Eligible for 6 benefits:
Benefit: High Passage
Credits: 30000
Credits: 20000
Credits: 30000
Benefit: High Passage
Benefit: +2 Intelligence
>>>
Marine Force Commander BB9576  Age 34  4 Terms  Cr 80000
Blade Combat-2, Brawling-1, Cutlass-1, Gambling-1,
Mechanical-1, Revolver-1, Vacc Suit-1
High Passage x2


Typical Quote: "All right, sweethearts, what are you waiting for? Breakfast in bed? Another glorious day in the Corps! A day in the Marine Corps is like a day on the farm. Every meal's a banquet! Every paycheck a fortune! Every formation a parade! I LOVE the Corps!"

Hendricks is a loud mouth, an asshole, but a damn fine marine. He's a professional ass-kicker, and he loves that about his job. Boo-ya.
Title: Any interest in a Traveller game?
Post by: Black Vulmea on February 08, 2012, 07:28:31 PM
Book 1 only? Supplement 4? Books 4-7? Beltstrike belters?
Title: Any interest in a Traveller game?
Post by: Black Vulmea on February 08, 2012, 07:30:21 PM
Oh, and sandbox all the way. Trading and scaring up patrons ae among the best reasons to play Traveller.
Title: Any interest in a Traveller game?
Post by: Werekoala on February 08, 2012, 07:52:05 PM
Any of the basic series books are fine. To keep it simple, let's avoid Mercenary and High Guard - level characters, however.
Title: Any interest in a Traveller game?
Post by: Benoist on February 08, 2012, 08:23:03 PM
Jeff is in, by the way. Just talked to him but he's at work so he won't check the thread until he's out.
Title: Any interest in a Traveller game?
Post by: VectorSigma on February 08, 2012, 09:05:23 PM
Ooh, ooh, can I play?  :)

(*runs off to make Trav characters for funsies*)
Title: Any interest in a Traveller game?
Post by: Black Vulmea on February 08, 2012, 09:16:28 PM
(moved to character thread)
Title: Any interest in a Traveller game?
Post by: VectorSigma on February 08, 2012, 09:26:55 PM
Wow...sometimes they survive.  (All the Pirates and Barbarians I rolled died! ;) )

458643
Start of career as Scout.
Start of term 1.
[S  7+ =>(11 +0) = 11]
Eligible for 2 skills:
Skill: +1 Endurance
Skill: +1 Endurance
End of term 1.
[R  3+ =>( 4 +0) =  4]
Reenlist: succeeded.
Start of term 2.
[S  7+ =>( 5 +2) =  7]
Eligible for 2 skills:
Skill: Electronic
Skill: Electronic
End of term 2.
[R  3+ =>(10 +0) = 10]
Reenlist: succeeded.
Start of term 3.
[S  7+ =>( 7 +2) =  9]
Eligible for 2 skills:
Skill: Mechanical
Skill: Gunnery
End of term 3.
[R  3+ =>( 8 +0) =  8]
Reenlist: succeeded.
Start of term 4.
[S  7+ =>(10 +2) = 12]
Eligible for 2 skills:
Skill: Jack-o-T
Skill: Mechanical
[A  8+ =>( 8 +0) =  8]
[A  7+ =>( 2 +0) =  2]
Aging: -1 Dexterity
[A  8+ =>( 6 +0) =  6]
Aging: -1 Endurance
End of term 4.
[R  3+ =>( 8 +0) =  8]
Reenlist: succeeded.
Start of term 5.
[S  7+ =>( 9 +2) = 11]
Eligible for 2 skills:
Skill: Medical
Skill: Navigation
[A  8+ =>( 4 +0) =  4]
Aging: -1 Strength
[A  7+ =>( 5 +0) =  5]
Aging: -1 Dexterity
[A  8+ =>( 9 +0) =  9]
End of term 5.
[R  3+ =>( 9 +0) =  9]
Reenlist: succeeded.
Start of term 6.
[S  7+ =>(10 +2) = 12]
Eligible for 2 skills:
Skill: Jack-o-T
Skill: Mechanical
[A  8+ =>( 8 +0) =  8]
[A  7+ =>(10 +0) = 10]
[A  8+ =>(12 +0) = 12]
End of term 6.
[R  3+ =>( 5 +0) =  5]
Reenlist: succeeded.
Start of term 7.
[S  7+ =>(10 +2) = 12]
Eligible for 2 skills:
Skill: Electronic
Skill: +1 Dexterity
[A  8+ =>( 7 +0) =  7]
Aging: -1 Strength
[A  7+ =>(10 +0) = 10]
[A  8+ =>( 9 +0) =  9]
End of term 7.
[R  3+ =>( 4 +0) =  4]
Reenlist: retirement.
Muster out.
Eligible for 7 benefits:
Benefit: +2 Education
Credits: 30000
Credits: 50000
Credits: 50000
Benefit: Low Passage
Benefit: Scout Ship
Benefit: Gun
>>>
Scout 249663  Age 46  7 Terms  Cr 130000
Electronic-3, Gunnery-1, Jack-o-T-2, Mechanical-3,
Medical-1, Navigation-1, Pilot-1
Gun, Low Passage, Scout Ship

I kinda like the idea of a Scout who's been all over the place and (thinks he has) seen everything, but is, in many ways, past his prime, and struggling with the concept.
Title: Any interest in a Traveller game?
Post by: Justin Alexander on February 08, 2012, 10:40:01 PM
I haven't played PbP in 15 years, but is there still room for me to get in on this action?
Title: Any interest in a Traveller game?
Post by: Black Vulmea on February 08, 2012, 11:13:41 PM
The Moonlight needs a medic and an engineer.
Title: Any interest in a Traveller game?
Post by: Black Vulmea on February 09, 2012, 12:26:00 AM
Where in the Marches are we starting?
Title: Any interest in a Traveller game?
Post by: StormBringer on February 09, 2012, 02:44:38 AM
Can I play a Jedi?

Ha!  Just kidding.  I wanted to add a comment to auto-subscribe.  :)
Title: Any interest in a Traveller game?
Post by: The Butcher on February 09, 2012, 05:01:11 AM
Quote from: Black Vulmea;513311The Moonlight needs a medic and an engineer.

Did someone say engineer?

Quote646CA3
Start of career as Navy.
Start of term 1.
[S  5+ =>( 5 +0) =  5]
[C 10+ =>(10 +0) = 10]
Received commission as Ensign.
[P  8+ =>( 8 +1) =  9]
Received promotion to Lieutenant.
Eligible for 4 skills:
Skill: Engineering
Skill: Engineering
Skill: Engineering
Skill: Gun Combat
End of term 1.
[R  6+ =>( 7 +0) =  7]
Reenlist: succeeded.
Start of term 2.
[S  5+ =>(10 +0) = 10]
[P  8+ =>( 9 +1) = 10]
Received promotion to Lt Cmdr.
Eligible for 2 skills:
Skill: Computer
Skill: Ships' Boat
End of term 2.
[R  6+ =>( 5 +0) =  5]
Reenlist: failed.
Muster out.
Eligible for 4 benefits:
Benefit: Travellers'
Benefit: High Passage
Credits: 10000
Credits: 5000
>>>
Navy Lt Cmdr 646CA3  Age 26  2 Terms  Cr 15000
Computer-1, Engineering-3, Gun Combat-1, Ships' Boat-1
High Passage, Travellers'

Or medic?

Quote776BA9
Start of career as Doctor.
Start of term 1.
[S  3+ =>( 3 +0) =  3]
Eligible for 2 skills:
Skill: Medical
Skill: Medical
End of term 1.
[R  4+ =>( 8 +0) =  8]
Reenlist: succeeded.
Start of term 2.
[S  3+ =>( 7 +0) =  7]
Eligible for 1 skills:
Skill: Administration
End of term 2.
[R  4+ =>( 6 +0) =  6]
Reenlist: succeeded.
Start of term 3.
[S  3+ =>( 3 +0) =  3]
Eligible for 1 skills:
Skill: +1 Dexterity
End of term 3.
[R  4+ =>( 5 +0) =  5]
Reenlist: succeeded.
Start of term 4.
[S  3+ =>(10 +0) = 10]
Eligible for 1 skills:
Skill: Blade Combat
[A  8+ =>(10 +0) = 10]
[A  7+ =>( 9 +0) =  9]
[A  8+ =>(10 +0) = 10]
End of term 4.
[R  4+ =>( 8 +0) =  8]
Reenlist: succeeded.
Start of term 5.
[S  3+ =>( 4 +0) =  4]
Eligible for 1 skills:
Skill: +1 Dexterity
[A  8+ =>(10 +0) = 10]
[A  7+ =>( 8 +0) =  8]
[A  8+ =>( 5 +0) =  5]
Aging: -1 Endurance
End of term 5.
[R  4+ =>( 7 +0) =  7]
Reenlist: succeeded.
Start of term 6.
[S  3+ =>( 9 +0) =  9]
Eligible for 1 skills:
Skill: Medical
[A  8+ =>( 7 +0) =  7]
Aging: -1 Strength
[A  7+ =>( 7 +0) =  7]
[A  8+ =>( 5 +0) =  5]
Aging: -1 Endurance
End of term 6.
[R  4+ =>( 7 +0) =  7]
Reenlist: succeeded.
Start of term 7.
[S  3+ =>( 6 +0) =  6]
Eligible for 1 skills:
Skill: +1 Dexterity
[A  8+ =>( 7 +0) =  7]
Aging: -1 Strength
[A  7+ =>( 8 +0) =  8]
[A  8+ =>(10 +0) = 10]
End of term 7.
[R  4+ =>( 9 +0) =  9]
Reenlist: retirement.
Muster out.
Eligible for 7 benefits:
Benefit: Weapon
Benefit: +1 Education
Benefit: Weapon
Benefit: Weapon
Benefit: +1 Education
Benefit: Middle Passage
Benefit: +1 Education
>>>
Doctor 6A5BD9  Age 46  7 Terms  Cr 0
Administration-1, Blade Combat-1, Medical-4
Middle Passage, Weapon x3

I'll happily play either.
Title: Any interest in a Traveller game?
Post by: jeff37923 on February 09, 2012, 09:17:10 AM
Count me in, but PC gen will have to wait until I wake up, go do volunteer work, go to work, sleep, and then wake up again...

I have too much Other Shit during the week.
Title: Any interest in a Traveller game?
Post by: Werekoala on February 09, 2012, 09:20:02 AM
Ok, so far so good - you've got a Merchant Captain with a muster-out of two free-traders; you can cash those in for one PIF Far Trader type if you wish (being paid off is a huge thing in Traveller as you know) - I'm always partial to a Marava 200-tonner, but if you can find something in the 200-500t range you'd rather have, that's cool.

Our retired Scout has a ship as well, so you can either form a bit of a mini-fleet if you wish, or just have that as a "free rental" ticket to take a Type-S from any Scout base as needed so long as you return it when done, up to you.

I think 5-6 players is do-able for this; it'll give you an actual crew without having to NPC it, and also keep things moving accounting for down-time of players here and there.

I'll see about a starting point and some details later today as time permits. Post any additional questions here.
Title: Any interest in a Traveller game?
Post by: Black Vulmea on February 09, 2012, 11:07:39 AM
Quote from: Werekoala;513368PIF
:huhsign:
Title: Any interest in a Traveller game?
Post by: Werekoala on February 09, 2012, 11:17:30 AM
Sorry, I'm in the mortgage banking biz. PIF = Paid in Full.

Actually wrote an article for the SJGames online Journal of the Traveller's Aid Society detailing starship mortgages and how they work (or don't - it's hideously expensive). And I suck at math, so go figure. :)
Title: Any interest in a Traveller game?
Post by: Black Vulmea on February 09, 2012, 11:49:13 AM
Quote from: Werekoala;513407Sorry, I'm in the mortgage banking biz. PIF = Paid in Full.
Okay, so the Moonlight is a mortgage-free far trader instead.
Title: Any interest in a Traveller game?
Post by: Werekoala on February 09, 2012, 12:06:07 PM
Here's a link to info on the Spinward Marches:

 http://traveller.wikia.com/wiki/Spinward_Marches_Sector

I believe we will start at Lunion:

http://traveller.wikia.com/wiki/Lunion_(world)

A well developed world in close proximity to some interesting subsectors and worlds in the area. Should be able to get into plenty of trouble there.
Title: Any interest in a Traveller game?
Post by: Sigmund on February 09, 2012, 12:34:32 PM
I wouldn't mind playing if there's still room.
Title: Any interest in a Traveller game?
Post by: Werekoala on February 09, 2012, 01:00:46 PM
Why not?

Think that gives us 6 if I'm counting right...
Title: Any interest in a Traveller game?
Post by: Sigmund on February 09, 2012, 01:14:02 PM
Quote from: Werekoala;513452Why not?

Think that gives us 6 if I'm counting right...

Yay. I'm at work, and have class tonight, but will try to have a character posted by tomorrow evening.
Title: Any interest in a Traveller game?
Post by: Black Vulmea on February 09, 2012, 02:12:05 PM
How do you want to handle dice rolls? Ref roll? Online? Honor system?
Title: Any interest in a Traveller game?
Post by: Werekoala on February 09, 2012, 02:51:14 PM
Generally I trust people, but look where that's gotten me in life.

Still, I don't mind letting you guys roll offline unless you want to use Invisible Castle or something.
Title: Any interest in a Traveller game?
Post by: Sigmund on February 09, 2012, 03:09:28 PM
I'll probably just go ahead and use invisible castle anyway. it's good for when I'm at work or class and don't have dice, and I'm used to it.
Title: Any interest in a Traveller game?
Post by: Benoist on February 09, 2012, 03:29:18 PM
Quote from: Werekoala;513488Generally I trust people, but look where that's gotten me in life.

Still, I don't mind letting you guys roll offline unless you want to use Invisible Castle or something.

Whichever is fine with me. Rolling offline is cool with me.
Title: Any interest in a Traveller game?
Post by: Werekoala on February 09, 2012, 03:36:49 PM
Ok, so whatever floats everyone's boat - offline, IC, whatever - just post the number where we can see it. ;)
Title: Any interest in a Traveller game?
Post by: Black Vulmea on February 09, 2012, 03:43:24 PM
Cap'n Buzz is dedicating himself to improving his Pilot and Admin skills: Skill improvement (2d6=9) (http://invisiblecastle.com/roller/view/3368737/).

He's also going to create four corporations - Sirius Moonlight Trader, Moonlight Merchanters, Shishku Factors, and Spinward Ventures - on Lunion (and by the way, thanks for picking Lunion, 'cause it's a perfect place to incorporate - industrial, high tech, moderate law level), at a cost of 1000 ImpCr each (per JTAS 13 - let me know if you want to do this differently): Incorporation (2d6+2=8, 2d6+2=12, 2d6+2=7, 2d6+2=9) (http://invisiblecastle.com/roller/view/3368767/).

Sirius Moonlight Trader LIC is for handling ship revenues; Cap'n Buzz is the sole stockholder. Moonlight Merchanters LIC is a speculation corporation; all of the crew will have a chance to buy shares in this, to raise capital for speculating and earn dividends. Shishku Factors LIC and Spinward Ventures LIC are placeholder corporations, for now; Buzz will assign a few of his shares in Moonlight Merchanters to each to provide a record of revenues.

Okay so far?
Title: Any interest in a Traveller game?
Post by: Werekoala on February 09, 2012, 03:48:19 PM
Wow, we can tell what YOU like about Traveller. :) Yes that looks fine, I'll expect you to do the bookeeping however (bad at math, remember?). The 1kCR per incorporation sounds fine, standard filing fees and such. If you want to get REALLY detailed you'll have to re-up them annually, and pay a small fee on any world where you want to incorporate as you go; otherwise, should be good for most purposes. I would expect you'll have plenty of money by next year anyway (assuming the game runs that long in-game time).
Title: Any interest in a Traveller game?
Post by: Werekoala on February 09, 2012, 03:58:30 PM
More detailed information on Lunion, part of an old Landgrab Project - still, it's very well done and a good read, especially for "newbies" to get a feel for some of the variety Traveller offers. We'll used this as the jump-off point.

http://landgrab.downport.com/sectors/spinward/lunion/lunion.htm

Another good resource - gives you a good feeling of the scale of the setting. Each hex is one parsec:

http://www.jtas.net/travelleratlas/Sector.html

Another excellent resource - gives a lot of detailed information about individual systems and is somewhat easier to read (I'll be using this as a primary resource most likely):

http://www.utzig.com/traveller/iai.shtml
Title: Any interest in a Traveller game?
Post by: The Butcher on February 09, 2012, 04:01:45 PM
Quote from: Black Vulmea;513499Cap'n Buzz is dedicating himself to improving his Pilot and Admin skills: Skill improvement (2d6=9) (http://invisiblecastle.com/roller/view/3368737/).

He's also going to create four corporations - Sirius Moonlight Trader, Moonlight Merchanters, Shishku Factors, and Spinward Ventures - on Lunion (and by the way, thanks for picking Lunion, 'cause it's a perfect place to incorporate - industrial, high tech, moderate law level), at a cost of 1000 ImpCr each (per JTAS 13 - let me know if you want to do this differently): Incorporation (2d6+2=8, 2d6+2=12, 2d6+2=7, 2d6+2=9) (http://invisiblecastle.com/roller/view/3368767/).

Sirius Moonlight Trader LIC is for handling ship revenues; Cap'n Buzz is the sole stockholder. Moonlight Merchanters LIC is a speculation corporation; all of the crew will have a chance to buy shares in this, to raise capital for speculating and earn dividends. Shishku Factors LIC and Spinward Ventures LIC are placeholder corporations, for now; Buzz will assign a few of his shares in Moonlight Merchanters to each to provide a record of revenues.

Okay so far?

Holy shit, Black Vulmea is hardcore. :jaw-dropping:

I wish I had players like this when I was running Traveller!
Title: Any interest in a Traveller game?
Post by: Black Vulmea on February 09, 2012, 04:01:49 PM
Quote from: Werekoala;513500Wow, we can tell what YOU like about Traveller. :)
I'm a big fan of David Falkayn and Nicholas van Rijn. :)

Quote from: Werekoala;513500Yes that looks fine, I'll expect you to do the bookeeping however (bad at math, remember?).
No problem. Got a spreadsheet and ever'thin'.

Quote from: Werekoala;513500The 1kCR per incorporation sounds fine, standard filing fees and such. If you want to get REALLY detailed you'll have to re-up them annually, and pay a small fee on any world where you want to incorporate as you go; otherwise, should be good for most purposes.
If we go public I can see incorporating on other worlds - Glisten comes to mind - but for now Lunion is ideal.

Quote from: Werekoala;513500I would expect you'll have plenty of money by next year anyway (assuming the game runs that long in-game time).
That's the plan. :cool:
Title: Any interest in a Traveller game?
Post by: Black Vulmea on February 09, 2012, 04:04:23 PM
Quote from: The Butcher;513504Holy shit, Black Vulmea is hardcore. :jaw-dropping:
You better believe it.

We're gonna make some (imaginary) money, my friends.

Quote from: The Butcher;513504I wish I had players like this when I was running Traveller!
I'm definitely not one to wait around on the adventure.
Title: Any interest in a Traveller game?
Post by: Werekoala on February 09, 2012, 04:07:22 PM
Booyah, gonna ha' some hardCORE bling up in heah, betta bulee 'dat! Ship 'gon have SPINNERS I tell ya.

Speaking of which, what type of ship you going to have?
Title: Any interest in a Traveller game?
Post by: Spike on February 09, 2012, 04:15:16 PM
If your invite is still open, I'll try my hand with the random generator linked.

Insofar as I have an opinion I'm personally fond of the corsair, but what do I know? I'm an FNG who mostly just knows MongTrav... for all I know that makes me the idiot with a binky.

Actually, I'm fond of bigger ships than that.... but I doubt I could convince anyone to let me post a million ton super-city, much less actually use it. Hell, I don't think I could convince ME to do that...

And I'm real good at sweet-talk.
Title: Any interest in a Traveller game?
Post by: Werekoala on February 09, 2012, 04:21:18 PM
One more thing - I know there is a TON of information available for the "canon" Imperium and such, but I am NOT going to rely on that for this game. The big stuff will all be the same, but if someone wrote up something on Gorram in JTAS 22 for example, I'm not going to bother chasing it all down and using it as-written; I'm going to make up my own stuff since it's cooler anyway. So, if something I post conflicts with what you "know" about Traveller - deal. :)
Title: Any interest in a Traveller game?
Post by: Spike on February 09, 2012, 04:30:46 PM
Pirate Corporal 779967  Age 26  2 Terms  Cr 10000
Brawling-1, Ship Tactics-1, Streetwise-3, Tactics-1


This was my first spin of the wheel, just testing the system. I have no idea, really, if that was within bounds (from the link given).  I picked pirate because I wanted a guy who had just spent his time out on the ragged edge his whole life. Seems like he's missing some details (background events? honestly, should have clicked verbose).

So: We got a young kid (in trav terms). Got a good head for a fight, instincts on the ground and in space, but mostly he just knows his way around the seedier side of town... or the space port.  Not a perfect match, but I wasn't looking for something specific.  If I read the UPP correctly, he's kept his nose officially clean, and he is tough and smart but a bit unlettered?


So.

Aron Dvosky,  grew up on the fringe, out on the frontier and in space. He's never considered himself a criminal, never put much thought into wether the Imperium liked what he and his mates did.  He's served on ships, of course, but despite his quick wits he's been muscle.  Bored with being the 'dumb lug in the corner', he cuts his own deals and plans his own future.

But every time he tries to play by the rules he runs into grey faced beaurocrats and pompous nobles, with their rules and their clubs and their connections, and since Aron has never been the sort to let anyone tell him what he couldn't do, he's gone off and done things where he has the connections and the rules favor him.

He's a sharp thinker, doesn't look like it, doesn't talk like it, but his mind is aways spinning. He might almost be thought a philosopher of the streets, looking at the systems of laws not as the underpinnings of society, or some monumental edifice but as the often arbitrary rules of a rigged game.  

And he means to win. Even if it means cheating.





Yes, no maybe?
Title: Any interest in a Traveller game?
Post by: Werekoala on February 09, 2012, 04:36:41 PM
Sounds good to me - I'm sure the 'Cap can find a spot on his crew for someone more skilled in the rougher-side of the business world, eh?
Title: Any interest in a Traveller game?
Post by: Spike on February 09, 2012, 04:38:58 PM
And I'm sure Aron would happily take the straight laced sucker for every... I mean teh good Captain's connections and beaurocratic ledger... I mean... yeah. Money. Its good. Contacts better, ey? As long as both are incoming, then everything is blinking green.
Title: Any interest in a Traveller game?
Post by: Black Vulmea on February 09, 2012, 04:40:21 PM
Quote from: Werekoala;513510Booyah, gonna ha' some hardCORE bling up in heah, betta bulee 'dat! Ship 'gon have SPINNERS I tell ya.
"I want chrome."

"Where?"

"EVERYwhere."

Quote from: Werekoala;513510Speaking of which, what type of ship you going to have?
I'll go with the far trader (type A2, Empress Marava-class), unles you want me to go subbie instead

Quote from: Werekoala;513513One more thing - I know there is a TON of information available for the "canon" Imperium and such, but I am NOT going to rely on that for this game. . . . So, if something I post conflicts with what you "know" about Traveller - deal. :)
First Rule of Traveller: Canon is whatever comes out of the referee's mouth.

Or keyboard, in this case.

Quote from: Spike;513515He might almost be thought a philosopher of the streets, looking at the systems of laws not as the underpinnings of society, or some monumental edifice but as the often arbitrary rules of a rigged game.  

And he means to win. Even if it means cheating.
I like him already.
Title: Any interest in a Traveller game?
Post by: Werekoala on February 09, 2012, 04:42:09 PM
Love the Marava - probably my all-time favorite, so that'll work peachy.
Title: Any interest in a Traveller game?
Post by: Spike on February 09, 2012, 04:45:23 PM
Funny you just posted, Black Vulmea... I totally had this wonky idea that Aron might have seen a post for a medic and showed up for the job with a load of black market (but otherwise legit?) MEDICINE...

He may, or may not, have copped to the idea of 'being the dude who supplies the feel-goods' as the kinds of medics he's familiar with, depending on how well he faked his way through the interview....

I thought I'd be pitching it in jest to werekoala, but there you are, mister 'I'll incorporate!" himself...
Title: Any interest in a Traveller game?
Post by: Werekoala on February 09, 2012, 04:47:16 PM
I've added a Resource Page to consolidate links and such for the game. Also added a stat link, picture and deckplan for the ship.
Title: Any interest in a Traveller game?
Post by: Black Vulmea on February 09, 2012, 04:55:56 PM
Quote from: Werekoala;513517Sounds good to me - I'm sure the 'Cap can find a spot on his crew for someone more skilled in the rougher-side of the business world, eh?
Well, Cap'n Buzz is Streetwise-2, so he's always interested in the right contacts in the wrong part of town.

Don't let the corporate positioning fool you. He's Vilani, which means he's a member of a culture of cutthroat bureaucrats. He's the insider trader, the vulture capitalist.
Title: Any interest in a Traveller game?
Post by: Werekoala on February 09, 2012, 04:57:10 PM
Quote from: Black Vulmea;513530Well, Cap'n Buzz is Streetwise-2, so he's always interested in the right contacts in the wrong part of town.

Don't let the corporate positioning fool you. He's Vilani, which means he's a member of a culture of cutthroat bureaucrats. He's the insider trader, the vulture capitalist.

OMG t3h 1%!!!!1!!!11!!!1
Title: Any interest in a Traveller game?
Post by: Black Vulmea on February 09, 2012, 05:03:35 PM
Quote from: Werekoala;513531OMG t3h 1%!!!!1!!!11!!!1
Not yet.

But that's the goal. :cool:
Title: Any interest in a Traveller game?
Post by: Spike on February 09, 2012, 05:12:12 PM
Apparently, by making it to two terms as a pirate, this guy was living a charmed life... been playing with the autogenerator... seen some nice stats, but everyone else ended a 1 termer, and some were daid!


"So, Cap'n, you can hire me. I've got 500 units of Diachloraperflorate, 1000 units of Hydroxipone, and 800 units of that new experimental antiviral Hestpernastate... plus a hundred liters of liquid skin bandage.  Or you can hire some other guy who has a fancy diploma from someplace sayin' he knows a guy's blood belongs in his body and not pumpin' out all over the floor.

Hell, I know that.

Waddaya say, eyo?"


(also, a complete set of medical reference books... um... to keep the skills sharp. yeah.)
Title: Any interest in a Traveller game?
Post by: Werekoala on February 09, 2012, 05:33:31 PM
OOC thread, if we wanna move next door, and for behind-the-scenes type stuff.


http://www.therpgsite.com/showthread.php?p=513546#post513546


Also, a Character Thread so we can have everyone's final characters all in one place. Feel free to come up with really detailed backgrounds if you want - I can help the newbs if you want worlds of origin and such - not terribly important, since Traveller is by nature a game of trading transients (as opposed to murder hobos), but it is a nice touch.

http://www.therpgsite.com/showthread.php?p=513550#post513550
Title: Any interest in a Traveller game?
Post by: Spike on February 09, 2012, 05:39:21 PM
Quote from: Werekoala;513548OOC thread, if we wanna move next door, and for behind-the-scenes type stuff.


http://www.therpgsite.com/showthread.php?p=513546#post513546


Also, a Character Thread so we can have everyone's final characters all in one place. Feel free to come up with really detailed backgrounds if you want - I can help the newbs if you want worlds of origin and such - not terribly important, since Traveller is by nature a game of trading transients (as opposed to murder hobos), but it is a nice touch.

http://www.therpgsite.com/showthread.php?p=513550#post513550

Right. I'm mostly joking around over here, but thanks for pointing me in the right direction for when I'm not...

If I seem a bit silly, its almost two in the morning for me. Friday night as long as I don't look at the calendar...
Title: Any interest in a Traveller game?
Post by: Werekoala on February 09, 2012, 05:43:10 PM
you're fine, glad to see someone get into character so easily. :)