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Author Topic: You Know What I Think 4E Would Be Good For?  (Read 2799 times)

daniel_ream

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You Know What I Think 4E Would Be Good For?
« Reply #15 on: August 23, 2012, 01:38:36 PM »
I preferred Powerstone 2.

(Hey, *I* knew what you were talking about.  Viva la Dreamcast!)
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Declan MacManus
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You Know What I Think 4E Would Be Good For?
« Reply #16 on: August 23, 2012, 01:59:36 PM »
Quote from: Benoist;575678
All warforged group. The PCs are artificial intelligences that have been partially corrupted in aeons of slumber. Their memory banks and magical processors, which allow them to perceive and understand the reality surrounding them and interact with it via actions and movement, have been damaged.

They can regain slowly control of their inner core by venturing forth, exploring and experiencing the world around them.

They organize space in their mind's eye as a grid. They analyze movement based on artificial units of time. Some, most moves they can still perform without much strain from their data banks, while others override their systems and create shortcuts which require some time for them to process and correct to perform again. Generally a few minutes without intensive activity are enough, but sometimes a full system shutdown of a few hours at a time is necessary. They can recover from physical damage extremely fast, assisted by the nanobots that keep their systems running, even deriving surges of energy to rerout fuels in the middle of a fight when necessary.

They each have particular moral and ethical allegiances that have been programmed into their core. And ways to uncover their deeper purpose, their path of destiny, which has too been implanted into their core magical nucleus at birth, as their systems reacquire full functionality through the experience they gain from interacting with the world...


Countless years into the future, the earth has largely been abandoned by the human race who became refugees among the stars, seeking and colonizing new worlds.

Since planets are not always immediately habitable to humankind, terraforming of potential new homeworlds is carried out via nanobots which are linked to a central AI within each ARK ship while the human passengers rest in cryostasis. The terraforming makes the environment hospitable for the humans, but some of the planets physical properties...like space, time, gravity, etc. are a bit...off.

Not all of these planets were uninhabited when they were terraformed, some had indigenous creatures that suddenly found themselves having to adapt to an environment that is slowly becoming more and more hostile to them.

By this time, technology has become so ubiquitous and so user-friendly that humans can interface with on a biological level, using their unique bioelectrical signature as a sort of cellular IP address. Most people only perform basic day-to-day functions, and are only granted basic "user" status. Some however, need to perform maintenance and correct errors with the ARK AI. These people are granted "Admin" status and have special privileges within the system.

Then a cataclysm happened within network connecting all of the ARK ships. A virus or something of that nature destroyed a lot of the data from ship to ship and disrupted the life support systems. The ships had to make emergency landings planetside or lose all of the people hibernating within them. Furthermore, the cataclysm caused the sleeping populace to lose large portions of their memory, leaving only their most basic instincts and human intelligence intact.

Finding themselves awakened in a strange land with no memory of how they arrived, only that they seem to have come from a god named "ARKAI" the people begin to learn and evolve and rebuild. That was 11,000 years ago.

PC's play denizens of one of these worlds, with no notion that everything runs on futuristic technology. The planes are actually other colonized planets that have developed much in the same way that theirs has, and is linked via spacefold.

Most people in these worlds are simply "users" and are bound by the rules of the system. PC's are "admins" and can bend the rules int heir favor, even if they're not quite sure how they do it. Powersources more are like different coding languages than anything else, so arcane would be PERL to divine's C#, etc.

Different humanoid races are merely humans that have evolved in different environments.

Monsters are the planets former inhabitants, who were mutated by the terraforming of their homeworld.
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Panzerkraken

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You Know What I Think 4E Would Be Good For?
« Reply #17 on: August 23, 2012, 02:05:56 PM »
Quote from: Declan MacManus;575796
Countless years into the future, the earth has largely been abandoned by the human race who became refugees among the stars, seeking and colonizing new worlds.

Since planets are not always immediately habitable to humankind, terraforming of potential new homeworlds is carried out via nanobots which are linked to a central AI within each ARK ship while the human passengers rest in cryostasis. The terraforming makes the environment hospitable for the humans, but some of the planets physical properties...like space, time, gravity, etc. are a bit...off.

Not all of these planets were uninhabited when they were terraformed, some had indigenous creatures that suddenly found themselves having to adapt to an environment that is slowly becoming more and more hostile to them.

By this time, technology has become so ubiquitous and so user-friendly that humans can interface with on a biological level, using their unique bioelectrical signature as a sort of cellular IP address. Most people only perform basic day-to-day functions, and are only granted basic "user" status. Some however, need to perform maintenance and correct errors with the ARK AI. These people are granted "Admin" status and have special privileges within the system.

Then a cataclysm happened within network connecting all of the ARK ships. A virus or something of that nature destroyed a lot of the data from ship to ship and disrupted the life support systems. The ships had to make emergency landings planetside or lose all of the people hibernating within them. Furthermore, the cataclysm caused the sleeping populace to lose large portions of their memory, leaving only their most basic instincts and human intelligence intact.

Finding themselves awakened in a strange land with no memory of how they arrived, only that they seem to have come from a god named "ARKAI" the people begin to learn and evolve and rebuild. That was 11,000 years ago.

PC's play denizens of one of these worlds, with no notion that everything runs on futuristic technology. The planes are actually other colonized planets that have developed much in the same way that theirs has, and is linked via spacefold.

Most people in these worlds are simply "users" and are bound by the rules of the system. PC's are "admins" and can bend the rules int heir favor, even if they're not quite sure how they do it. Powersources more are like different coding languages than anything else, so arcane would be PERL to divine's C#, etc.

Different humanoid races are merely humans that have evolved in different environments.

Monsters are the planets former inhabitants, who were mutated by the terraforming of their homeworld.


That's particularly awesome.  Couching the example in a little bit of game terms:  Clerics are adherents to the wishes of the original Developers, and so are known as the 'Devine', whereas traditional wizards and sorcerers who are granted additional access by ARKAI are known as the 'Arkaine'
Si vous n’opposez point aux ordres de croire l’impossible l’intelligence que Dieu a mise dans votre esprit, vous ne devez point opposer aux ordres de malfaire la justice que Dieu a mise dans votre coeur. Une faculté de votre âme étant une fois tyrannisée, toutes les autres facultés doivent l’être également.
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Declan MacManus
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You Know What I Think 4E Would Be Good For?
« Reply #18 on: August 23, 2012, 02:19:31 PM »
Quote from: Panzerkraken;575800
That's particularly awesome.  Couching the example in a little bit of game terms:  Clerics are adherents to the wishes of the original Developers, and so are known as the 'Devine', whereas traditional wizards and sorcerers who are granted additional access by ARKAI are known as the 'Arkaine'


Ooh...good word trickery!
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1989

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« Reply #19 on: August 23, 2012, 02:31:25 PM »
4e would be good to fill a landfill.

Sacrosanct

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« Reply #20 on: August 23, 2012, 04:04:17 PM »
Quote from: 1989;575815
4e would be good to fill a landfill.

Go on with your bad self.  Tell me more.
D&D is not an "everyone gets a ribbon" game.  If you're stupid, your PC will die.  If you're an asshole, your PC will die (probably from the other PCs).  If you're unlucky, your PC may die.  Point?  PC's die.  Get over it and roll up a new one.

Marleycat

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« Reply #21 on: August 23, 2012, 04:07:38 PM »
It would make a wonderful tactical mini's battle game or boardgame.
Don't mess with cats we kill wizards in one blow.;)

Sacrosanct

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« Reply #22 on: August 23, 2012, 04:15:23 PM »
Quote from: Marleycat;575856
It would make a wonderful tactical mini's battle game or boardgame.


In addition to the above, I think if you like more of a tactical aspect to your RPG, 4e is also good for:

* not worrying about CharOPers taking over
* high survivability/low fatality rates
* good presentation
* pretty easy to find a group
* lots of internet resources available
* every class having powers


4e isn't my thing, and I cringe to call it "D&D" (because it's a completely different and new game),  but I can at least see the appeal for some people.
D&D is not an "everyone gets a ribbon" game.  If you're stupid, your PC will die.  If you're an asshole, your PC will die (probably from the other PCs).  If you're unlucky, your PC may die.  Point?  PC's die.  Get over it and roll up a new one.

Shawn Driscoll

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« Reply #23 on: August 23, 2012, 04:56:05 PM »
Quote from: Planet Algol;575592
A wrestling RPG.

I'm not that into wrestling, even though I can enjoy it on occasion, but for me 4E felt like a wrestling match and I think it would make a great engine for an OTT wrestling RPG.


4e is pen and paper video gaming.

jeff37923

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« Reply #24 on: August 23, 2012, 05:01:16 PM »
A sports based tactical miniatures game.

Remember Blood Bowl? 4E would be great to use as the base for the same kind of game. Using the basketball analogy, call it FantastiBall and have two Players create teams of five and see who can get past the other's guard to score a basket on a limited court of the game.
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Skywalker

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« Reply #25 on: August 23, 2012, 05:03:49 PM »
4e was good at delivering to me what I thought I was promised when I first saw the cover of Mentzer Basic D&D cover at the age of 8.

Marleycat

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« Reply #26 on: August 23, 2012, 05:05:17 PM »
Quote from: jeff37923;575877
A sports based tactical miniatures game.

Remember Blood Bowl? 4E would be great to use as the base for the same kind of game. Using the basketball analogy, call it FantastiBall and have two Players create teams of five and see who can get past the other's guard to score a basket on a limited court of the game.


That was exactly what I had in mind when I made my post. Or if sports isn't your thing it would make a wonderful boardgame/tactics of the Goodman game Xtreme Dungeon Crawl Classic.
Quote
4e was good at delivering to me what I thought I was promised when I first saw the cover of Mentzer Basic D&D cover at the age of 8.
That's exactly what Schaub said was the inspiration.
« Last Edit: August 23, 2012, 05:08:05 PM by Marleycat »
Don't mess with cats we kill wizards in one blow.;)

Planet Algol

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« Reply #27 on: August 23, 2012, 07:34:00 PM »
Hello Ettin; you know, if you think the OP is so funny you're certainly welcome to register an account and laugh at it on this thread.
« Last Edit: August 23, 2012, 08:30:04 PM by Planet Algol »
Yeah, but who gives a fuck? You? Jibba?

Well congrats. No one else gives a shit, so your arguments are a waste of breath.

shalvayez

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« Reply #28 on: August 23, 2012, 07:46:50 PM »
Why, that was obnoxious. Yeah, 4E is only good for cutting cocaine on, I'd imagine.
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crkrueger

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« Reply #29 on: August 23, 2012, 08:01:20 PM »
Quote from: Skywalker;575879
4e was good at delivering to me what I thought I was promised when I first saw the cover of Mentzer Basic D&D cover at the age of 8.

and what exactly did you think you were promised, didn't get and 4e delivered? or were you just making fun of the 13th Age authors?

@Algol, dude, chill.  If you know there's nothing at SA that can possibly interest you, why go?  You'll never meet any of those people, except at a convention, and if you do, you'll probably never know it, and thus actually have fun gaming with them.
« Last Edit: August 23, 2012, 08:07:22 PM by CRKrueger »
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