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You HIT for a miss

Started by rgrove0172, October 11, 2017, 05:37:56 PM

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Spinachcat

I'm a gorehound and splatterpunk. I love throwing around fast details in combat. When WFRP 1e came out, I almost memorized the crit charts. As GM, I know the PC's level and what certain damage means so its not rocket science to jump from bloody slashes to explosions of wretched meat and bone as the dice results dictate.

rgrove0172

Quote from: Spinachcat;1005326I'm a gorehound and splatterpunk. I love throwing around fast details in combat. When WFRP 1e came out, I almost memorized the crit charts. As GM, I know the PC's level and what certain damage means so its not rocket science to jump from bloody slashes to explosions of wretched meat and bone as the dice results dictate.

As long as your healing rules reflect that trauma, your good. If not, your just making noise.

mAcular Chaotic

Quote from: RPGPundit;1005324Part of the benefit of the RPG tabletop experience is the theatre of the mind. I trust my Players enough to have the creativity to imagine a cooler scene to them, in their own heads, than what I would describe with an excess of detail.

Ehh, but then why even describe anything in the first place. It feels like playing a board game or computer game at that point. All numbers.
Battle doesn\'t need a purpose; the battle is its own purpose. You don\'t ask why a plague spreads or a field burns. Don\'t ask why I fight.

Voros

Quote from: rgrove0172;1005339As long as your healing rules reflect that trauma, your good. If not, your just making noise.

By that logic all colour and flavour in a game is 'just making noise.'

rgrove0172

Quote from: Voros;1005453By that logic all colour and flavour in a game is 'just making noise.'

Not at all. Your color has to match the mechanics or at least not conflict with them.

Bren

Quote from: rgrove0172;1005506Not at all. Your color has to match the mechanics or at least not conflict with them.
That is true for me.
Currently running: Runequest in Glorantha + Call of Cthulhu   Currently playing: D&D 5E + RQ
My Blog: For Honor...and Intrigue
I have a gold medal from Ravenswing and Gronan owes me bee

Dumarest

Quote from: rgrove0172;1005506Not at all. Your color has to match the mechanics or at least not conflict with them.

I tend to agree.

Voros

Quote from: rgrove0172;1005506Not at all. Your color has to match the mechanics or at least not conflict with them.

You're the fellow that would spend time describing the atmosphere of a spring morning or a working village to his players no? Is that colour all just noise because it has no mechanical impact? Or apparently your bugbear is longterm mechanical impact.

AsenRG

#188
Quote from: RPGPundit;1005324Part of the benefit of the RPG tabletop experience is the theatre of the mind. I trust my Players enough to have the creativity to imagine a cooler scene to them, in their own heads, than what I would describe with an excess of detail.
And I like the cooperative part enough to supply them the barebones of the scene, so they don't have to imagine everything and we know we're at least roughly on the same page:).
Also, I like my players (not PCs) enough that I don't want to yank them out of immersion with a description that amounts to "you hit, and a negative number flows over the enemy's head and disappears in a puff":D.

Quote from: rgrove0172;1005506Not at all. Your color has to match the mechanics or at least not conflict with them.
Quote from: Bren;1005524That is true for me.
Quote from: Dumarest;1005552I tend to agree.
+3 to that!

Quote from: Voros;1005607You're the fellow that would spend time describing the atmosphere of a spring morning or a working village to his players no? Is that colour all just noise because it has no mechanical impact? Or apparently your bugbear is longterm mechanical impact.
"...or at least not conflict with them", Voros;).
The atmosphere of a spring morning might or might not be relevant, mechanically, but it doesn't change whether you have 1 HP remaining in your Head Location, or all 7 HP that your Siz+Con allow;).
What Do You Do In Tekumel? See examples!
"Life is not fair. If the campaign setting is somewhat like life then the setting also is sometimes not fair." - Bren

rgrove0172

#189
Quote from: Voros;1005607You're the fellow that would spend time describing the atmosphere of a spring morning or a working village to his players no? Is that colour all just noise because it has no mechanical impact? Or apparently your bugbear is longterm mechanical impact.

Perhaps it does have mechanical impact. You sound as if you would describe a beautiful spring morning then hinder travel due to poor weather. That's the kind of conflict I'm talking about.

Voros

Really you think I would describe a spring morning and then hinder travel due to poor weather? I was clearly implying no such thing. :rolleyes:

AsenRG

Quote from: Voros;1005757Really you think I would describe a spring morning and then hinder travel due to poor weather? I was clearly implying no such thing. :rolleyes:

No, he says that "no hindrances to travel" is a mechanical consequence.
What Do You Do In Tekumel? See examples!
"Life is not fair. If the campaign setting is somewhat like life then the setting also is sometimes not fair." - Bren

Voros

With all due respect that is not what he said, he said: "You sound as if you would describe a beautiful spring morning then hinder travel due to poor weather."

Which is just passive aggressive snark.

He's got a bee in his bonnet over the healing rules in 5e, which he is free to change but he just can't let it go.

AsenRG

Quote from: Voros;1005768With all due respect that is not what he said, he said: "You sound as if you would describe a beautiful spring morning then hinder travel due to poor weather."

Which is just passive aggressive snark.
Even assuming it is, passive aggressive snark has meaning, too:). And in this case, it's the meaning I explained, he just ascribes you the negative quality of not following on what has been established in the "colour" text.
What Do You Do In Tekumel? See examples!
"Life is not fair. If the campaign setting is somewhat like life then the setting also is sometimes not fair." - Bren

Voros

#194
Certainly, which is clearly bullshit. Ascribing a negative stance, even inventing an argument they have not advanced, is Twattish. Rgrove has often played the victim on this forum but I increasingly see why so many became tired of his mendacious whining.