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Women in Old School Gaming - 1982 Chaosium Playtester List

Started by Spinachcat, April 10, 2017, 12:47:02 AM

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Warboss Squee

Quote from: Gronan of Simmerya;956386Well, seeing as how Jacob bought his wives with fourteen years of labor, yes.

Assuming that any more true than "I can do real magic", sure.

shuddemell

Sharing my anecdotal experience from my years of gaming (since 1978) tells me that in my groups the female ratio hasn't gone up or down much over the years. Typically, we had about 1 woman for every 6 guys involved. I honestly don't think it was because we were less welcoming towards women (as many of them are still gaming today), but rather it is just a less appealing hobby for the mainstream and women in particular. I would imagine there are social and personality reasons for this, but over the years at game stores, conventions and club events, this ratio seems to hold pretty steady. Mind you, I live on the buckle of the bible belt, so there was a lot more negative back pressure from the mainstream than there seems to be today, which may have radically skewed my viewpoint.
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Gronan of Simmerya

I don't know the percentage of women at GaryCon, but it's a lot.  Probably thirty to forty percent, ranging from grade school kids to grandmothers.

It was wonderful to see two nine year old girls rip into each others' armies with undisguised glee in John Bobek's "Little Wars" miniatures game.

For that matter, one chap in his mid 20s brought his non gaming girlfriend, and she tried a number of games including 'Don't Give Up The Ship."  She was playing British and captured two French frigates singlehandedly.

I've noticed that RPG composition tends to reflect people's larger social group.  People with a lot of both male and female friends tend to end up in gaming groups with a mixed composition.
You should go to GaryCon.  Period.

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AsenRG

Quote from: Gronan of Simmerya;956922I don't know the percentage of women at GaryCon, but it's a lot.  Probably thirty to forty percent, ranging from grade school kids to grandmothers.

It was wonderful to see two nine year old girls rip into each others' armies with undisguised glee in John Bobek's "Little Wars" miniatures game.

For that matter, one chap in his mid 20s brought his non gaming girlfriend, and she tried a number of games including 'Don't Give Up The Ship."  She was playing British and captured two French frigates singlehandedly.

I've noticed that RPG composition tends to reflect people's larger social group.  People with a lot of both male and female friends tend to end up in gaming groups with a mixed composition.

My experience shows that to be true, but I wonder what it means about the women that complain there aren't enough women in gaming;).
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Warboss Squee

Quote from: AsenRG;956924My experience shows that to be true, but I wonder what it means about the women that complain there aren't enough women in gaming;).

They're jumping on a bandwagon without being involved with the very thing they're denigrating?

AaronBrown99

Quote from: Warboss Squee;956928They're jumping on a bandwagon without being involved with the very thing they're denigrating?

Right, these mad ravings must cease!
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AsenRG

Quote from: Warboss Squee;956928They're jumping on a bandwagon without being involved with the very thing they're denigrating?

It's only one of the possible explanations:).
Another is that maybe they have more male friends than female ones, and thus can't invite friends they don't have;).
Another would be that they've got friends that chase off the other female players, and so on:D.
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RPGPundit

I've been playing since the 80s, and from high school onward there were always girls in the gaming scene, and frequently girls/women at my table.
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hexgrid

Quote from: Spinachcat;956369We've heard the modern narrative about RPGs not being inclusive, or barely inclusive, but only with the coming of White Wolf. The uninformed idiocy has gotten to the point where Green Ronin is breaking federal discrimination law by hiring only female writers for their next game.

I was going through some old shiznack and found the original 1982 MAGIC WORLD RPG by Chaosium.

-checks out your link-

Ok, so Green Ronin shouldn't seek to hire a woman writer to work under this C.A. Suleiman person (who as far I can tell is a guy) because you've found evidence that at least 6 women playtested a Chaosium product in 1982.

Totally makes sense.
 

flyingmice

Of the thirteen people in my D&D game 1978-1980, seven were women. Women were always at least equal in representation for 15 of the 20 years that group existed, and there was always at least one woman in the group. I haven't done D&D since - and "OSR" was not a thing when I played those games - so that will have to stand as is.
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Spinachcat

Quote from: hexgrid;957749Ok, so Green Ronin shouldn't seek to hire a woman writer to work under this C.A. Suleiman person (who as far I can tell is a guy) because you've found evidence that at least 6 women playtested a Chaosium product in 1982.

The issue here is the "Too Few Women in Gaming" narrative is bullshit and always has been.

The other thread about GR's unlawful stupidity addresses the various legal issues around discrimination.


Quote from: flyingmice;957759Of the thirteen people in my D&D game 1978-1980, seven were women.

The sandwich making must have been epic!!

'Cuz we KNOW the women weren't there to play D&D because there was no Twitterverse yet to make it safe for them.

Justin Alexander

Quote from: Spinachcat;956369That's 6 females out of 24 playtesters. That's 25%

Quote from: Spinachcat;957767The issue here is the "Too Few Women in Gaming" narrative is bullshit and always has been.

I really want this to be satire, but unfortunately I think you actually believe that women only make up 25% of the world's population.
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Spinachcat


crkrueger

#28
Because we all know that every other Hobby or Interest has a demographic profile exactly matching the demographics of the total population.

Oh, did I say every other, I meant not a single one ever.

If you look at C.A.Suleiman's post about the talent search, they make it quite clear that the rationale isn't about seeking a woman's voice or perspective for this particular project (the last city on a grimdark fantasy world taken over by undead), it's about granting a safe space to women afraid to enter a male-dominated field of tabletop RPGs.
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Justin Alexander

Quote from: CRKrueger;957811Because we all know that every other Hobby or Interest has a demographic profile exactly matching the demographics of the total population.

So your argument is that women aren't under-represented in RPGs because there are exactly as many women in RPGs as there are women in RPGs?

I'll take "Tautological Misogyny" for $1000, Alex.
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